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手机游戏软件一致性测试方法研究
引用本文:赵会群,孙晶,金季春.手机游戏软件一致性测试方法研究[J].计算机工程与应用,2007,43(14):98-101.
作者姓名:赵会群  孙晶  金季春
作者单位:[1]北方工业大学信息工程学院,北京100041 [2]北京体育大学运动科学学院,北京100084
摘    要:在概述手机游戏开发和测试方法之后,重点讨论手机游戏采用的WAP(Wireless Application Protocol,简称WAP)协议。结合WAE(Wireless Application Environment,简称WAE),WAP协议的应用层,一个用MSC图(Message Sequence Chart,简称MSC)描述的游戏协议模型被提出;为了辅助游戏测试,给出了一个基于TTCN的手机游戏测试套框架。为了指导上述模型的应用,介绍一个由Nokia公司开发的苹果机游戏的测试工作。

关 键 词:手机游戏软件  软件测试  树表描述语言
文章编号:1002-8331(2007)14-0098-04
收稿时间:2006-9-4
修稿时间:2006-12

Study on the Method of Testing Conformance of Mobile Game
Jing Sun Ji-Chun Jin.Study on the Method of Testing Conformance of Mobile Game[J].Computer Engineering and Applications,2007,43(14):98-101.
Authors:Jing Sun Ji-Chun Jin
Affiliation:1.School of Information and Engineering, North China University of Technology,Beijing 100041, China; 2.School of Sport Science,Beijing Sport University,Beijing 100084,China
Abstract:A brief survey on mobile game development and testing first,and then focus on the WAP a common protocol that mobile game usually based on.Combining the WAE,an application layer of WAP stack,a general mobile game protocol model is proposed and demonstrated by MSC(Message Sequence Chart,MSC in short).To facilitate mobile game testing a TTCN(Test and Tree Combine Notation,TTCN in short) model for test is introduced too.In order to guide above method an Apple Game provided by Nokia company test is observed.
Keywords:mobile game  software test  Test and Tree Combine Notation(TTCN)
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