共查询到20条相似文献,搜索用时 31 毫秒
1.
Similarity search implemented via k-nearest neighbor—
k-NN queries on multidimensional indices is an extremely useful paradigm for content-based image retrieval. As the dimensionality
of feature vectors increases the curse of dimensionality sets in, i.e., the performance of k-NN search of disk-resident indices in the R-tree family degrades rapidly due to the overlap in index pages in high dimensions.
This problem is dealt with in this study by utilizing the double filtering effect of clustering and indexing. The clustering
algorithm ensures that the largest cluster fits into main memory and that only clusters closest to a query point need to be
searched and hence loaded into main memory. We organize the data in each cluster according to the ordered-partition—OP-tree
main memory resident index, which is not prone to the curse of dimensionality and highly efficient for processing k-NN queries. We serialize an OP-tree by writing its dynamically allocated nodes into contiguous memory locations, optimize
its parameters, and make it persistent by writing it to disk. The time to read and write clusters constituting an OP-tree
with a single sequential access to disk benefits from higher data transfer rates of modern disk drives. The performance of
the index is further improved by applying the Karhunen–Loève transformation—KLT to the dataset, since this results in a more efficient computation of distances for k-NN queries. We compare OP-trees and sequential scans with and without a KL-transformation and with and without using a shortcut
method in calculating Euclidean distances. A comparison against the OMNI-sequential scan is also reported. We finally compare
a clustered and persistent version of the OP-tree against a clustered version of the SR-tree and the VA-file method. CPU time
is measured and elapsed time is estimated in this study. It is observed that the OP-tree index outperforms the other two methods
and that the improvement increases with the number of dimensions.
相似文献
Lijuan ZhangEmail: |
2.
Laurent Houssin Sébastien Lahaye Jean-Louis Boimond 《Discrete Event Dynamic Systems》2007,17(2):159-178
This paper deals with just in time control of (max,+)-linear systems. The output tracking problem, considered in previous studies, is generalized by considering additional
constraints in the control objective. The problem is formulated as an extremal fixed point computation. This control is applied
to timetables computation for urban bus networks.
相似文献
Jean-Louis BoimondEmail: |
3.
Margaret H. Szymanski Paul M. Aoki Rebecca E. Grinter Amy Hurst James D. Thornton Allison Woodruff 《Computer Supported Cooperative Work (CSCW)》2008,17(1):5-34
This study examines visitors’ use of two different electronic guidebook prototypes, the second an iteration of the first,
that were developed to support social interaction between companions as they tour a historic house. Three studies were conducted
in which paired visitors’ social interactions were video- and audio-recorded for analysis. Using conversation analysis, the
data from the use of prototype 1 and prototype 2 were compared. It was found that audio delivery methods were consequential
to the ways in which visitors structurally organized their social activity. Further, the availability of structural opportunities
for social interaction between visitors has implications for the ways in which the learning process occurs in museum settings.
相似文献
Allison WoodruffEmail: |
4.
Periodicity and stability issues of a <Emphasis Type="Italic">chaotic</Emphasis> pattern recognition neural network 总被引:1,自引:1,他引:0
Traditional pattern recognition (PR) systems work with the model that the object to be recognized is characterized by a set
of features, which are treated as the inputs. In this paper, we propose a new model for PR, namely one that involves chaotic
neural networks (CNNs). To achieve this, we enhance the basic model proposed by Adachi (Neural Netw 10:83–98, 1997), referred to as Adachi’s Neural Network (AdNN), which though dynamic, is not chaotic. We demonstrate that by decreasing the multiplicity of the eigenvalues of the
AdNN’s control system, we can effectively drive the system into chaos. We prove this result here by eigenvalue computations
and the evaluation of the Lyapunov exponent. With this premise, we then show that such a Modified AdNN (M-AdNN) has the desirable
property that it recognizes various input patterns. The way that this PR is achieved is by the system essentially sympathetically “resonating” with a finite periodicity whenever these samples (or their reasonable resemblances) are presented. In this paper, we analyze the M-AdNN for its periodicity, stability
and the length of the transient phase of the retrieval process. The M-AdNN has been tested for Adachi’s dataset and for a
real-life PR problem involving numerals. We believe that this research also opens a host of new research avenues.
Research partially supported by the Natural Sciences and Engineering Research Council of Canada.
Dragos Calitoiu was born in Iasi, Romania on May 7, 1968. He obtained his Electronics degree in 1993 from the Polytechnical University of Bucharest, Romania, and the Ph. D. degree in 2006, from Carleton University, in Ottawa, Canada. He is currently a Postdoctoral Fellow with the Health Policy Research Division of Health Canada. His research interests include Pattern Recognition, Machine Learning, Learning Automata, Chaos Theory and Computational Neuroscience. B. John Oommen was born in Coonoor, India on September 9, 1953. He obtained his B. Tech. degree from the Indian Institute of Technology, Madras, India in 1975. He obtained his M. E. from the Indian Institute of Science in Bangalore, India in 1977. He then went on for his M. S. and Ph. D. which he obtained from Purdue University, in West Lafayettte, Indiana in 1979 and 1982, respectively. He joined the School of Computer Science at Carleton University in Ottawa, Canada, in the 1981–1982 academic year. He is still at Carleton and holds the rank of a Full Professor. His research interests include Automata Learning, Adaptive Data Structures, Statistical and Syntactic Pattern Recognition, Stochastic Algorithms and Partitioning Algorithms. He is the author of more than 260 refereed journal and conference publications and is a Fellow of the IEEE and a Fellow of the IAPR. Dr. Oommen is on the Editorial Board of the IEEE Transactions on Systems, Man and Cybernetics, and Pattern Recognition. Doron Nussbaum received his B.Sc. degree in mathematics and computer science from the University of Tel-Aviv, Israel in 1985, and the M. C. S. and Ph. D. degrees in computer science from Carleton University, Ottawa, Canada in 1988 and 2001, respectively. From 1988 to 1991 he worked for Tydac Technologies as a Manager of Research and Development. His work at Tydac focused on the development of a geographical information system. From 1991 to 1994, he worked for Theratronics as senior software consultant where he worked on the company’s cancer treatment planning software (Theraplan). From 1998 to 2001 he worked for SHL Systemshouse as a senior technical architect. In 2001 he joined the School of Computer Science at Carleton University as an Associate Professor. Dr. Nussbaum’s main research interests are medical computing, computational geometry, robotics and algorithms design. 相似文献
Dragos Calitoiu (Corresponding author)Email: |
B. John OommenEmail: |
Doron NussbaumEmail: |
Dragos Calitoiu was born in Iasi, Romania on May 7, 1968. He obtained his Electronics degree in 1993 from the Polytechnical University of Bucharest, Romania, and the Ph. D. degree in 2006, from Carleton University, in Ottawa, Canada. He is currently a Postdoctoral Fellow with the Health Policy Research Division of Health Canada. His research interests include Pattern Recognition, Machine Learning, Learning Automata, Chaos Theory and Computational Neuroscience. B. John Oommen was born in Coonoor, India on September 9, 1953. He obtained his B. Tech. degree from the Indian Institute of Technology, Madras, India in 1975. He obtained his M. E. from the Indian Institute of Science in Bangalore, India in 1977. He then went on for his M. S. and Ph. D. which he obtained from Purdue University, in West Lafayettte, Indiana in 1979 and 1982, respectively. He joined the School of Computer Science at Carleton University in Ottawa, Canada, in the 1981–1982 academic year. He is still at Carleton and holds the rank of a Full Professor. His research interests include Automata Learning, Adaptive Data Structures, Statistical and Syntactic Pattern Recognition, Stochastic Algorithms and Partitioning Algorithms. He is the author of more than 260 refereed journal and conference publications and is a Fellow of the IEEE and a Fellow of the IAPR. Dr. Oommen is on the Editorial Board of the IEEE Transactions on Systems, Man and Cybernetics, and Pattern Recognition. Doron Nussbaum received his B.Sc. degree in mathematics and computer science from the University of Tel-Aviv, Israel in 1985, and the M. C. S. and Ph. D. degrees in computer science from Carleton University, Ottawa, Canada in 1988 and 2001, respectively. From 1988 to 1991 he worked for Tydac Technologies as a Manager of Research and Development. His work at Tydac focused on the development of a geographical information system. From 1991 to 1994, he worked for Theratronics as senior software consultant where he worked on the company’s cancer treatment planning software (Theraplan). From 1998 to 2001 he worked for SHL Systemshouse as a senior technical architect. In 2001 he joined the School of Computer Science at Carleton University as an Associate Professor. Dr. Nussbaum’s main research interests are medical computing, computational geometry, robotics and algorithms design. 相似文献
5.
The technique of relevance feedback has been introduced to content-based 3D model retrieval, however, two essential issues
which affect the retrieval performance have not been addressed. In this paper, a novel relevance feedback mechanism is presented,
which effectively makes use of strengths of different feature vectors and perfectly solves the problem of small sample and
asymmetry. During the retrieval process, the proposed method takes the user’s feedback details as the relevant information
of query model, and then dynamically updates two important parameters of each feature vector, narrowing the gap between high-level
semantic knowledge and low-level object representation. The experiments, based on the publicly available 3D model database
Princeton Shape Benchmark (PSB), show that the proposed approach not only precisely captures the user’s semantic knowledge,
but also significantly improves the retrieval performance of 3D model retrieval. Compared with three state-of-the-art query
refinement schemes for 3D model retrieval, it provides superior retrieval effectiveness only with a few rounds of relevance
feedback based on several standard measures.
相似文献
Biao LengEmail: |
6.
We present AtelierM++, a new interactive marbling image rendering system which allows artists to create marbling textures with real-time visual
feedback on mega-pixel sized images. Marbling is a method of aqueous surface design, which can produce patterns similar to
marble or other stone, hence the name. The system is based on the physical model of the traditional marbling process. We simulate
real marbling by solving the Navier-Stokes equations on the graphics processing unit. We employ a third-order accurate but
fast Unsplit semi-Lagragian Constrained Interpolation Profile method to reduce the numerical dissipation while retaining the
stability. To simulate very sharp interface lines among different paints, a simple yet effective transformation function is
applied to the paint concentrations. Several intuitive interfaces are implemented to provide flexible control for users. Extensive
experimental results are shown to demonstrate both the effectiveness and efficiency of the proposed approach.
相似文献
Jianbing ShenEmail: |
7.
We study two topological properties of the 3-ary n-cube Q
n
3. Given two arbitrary distinct nodes x and y in Q
n
3, we prove that there exists an x–y path of every length ranging from d(x,y) to 3
n
−1, where d(x,y) is the length of a shortest path between x and y. Based on this result, we prove that Q
n
3 is edge-pancyclic by showing that every edge in Q
n
3 lies on a cycle of every length ranging from 3 to 3
n
.
相似文献
Hui-Ling HuangEmail: |
8.
Similarity searching in metric spaces has a vast number of applications in several fields like multimedia databases, text
retrieval, computational biology, and pattern recognition. In this context, one of the most important similarity queries is
the k nearest neighbor (k-NN) search. The standard best-first k-NN algorithm uses a lower bound on the distance to prune objects during the search. Although optimal in several aspects,
the disadvantage of this method is that its space requirements for the priority queue that stores unprocessed clusters can
be linear in the database size. Most of the optimizations used in spatial access methods (for example, pruning using MinMaxDist)
cannot be applied in metric spaces, due to the lack of geometric properties. We propose a new k-NN algorithm that uses distance estimators, aiming to reduce the storage requirements of the search algorithm. The method stays optimal, yet it can significantly prune
the priority queue without altering the output of the query. Experimental results with synthetic and real datasets confirm
the reduction in storage space of our proposed algorithm, showing savings of up to 80% of the original space requirement.
Benjamin Bustos is an assistant professor in the Department of Computer Science at the University of Chile. He is also a researcher at the Millennium Nucleus Center for Web Research. His research interests are similarity searching and multimedia information retrieval. He has a doctoral degree in natural sciences from the University of Konstanz, Germany. Contact him at bebustos@dcc.uchile.cl. Gonzalo Navarro earned his PhD in Computer Science at the University of Chile in 1998, where he is now Full Professor. His research interests include similarity searching, text databases, compression, and algorithms and data structures in general. He has coauthored a book on string matching and around 200 international papers. He has (co)chaired international conferences SPIRE 2001, SCCC 2004, SPIRE 2005, SIGIR Posters 2005, IFIP TCS 2006, and ENC 2007 Scalable Pattern Recognition track; and belongs to the Editorial Board of Information Retrieval Journal. He is currently Head of the Department of Computer Science at University of Chile, and Head of the Millenium Nucleus Center for Web Research, the largest Chilean project in Computer Science research. 相似文献
Gonzalo NavarroEmail: |
Benjamin Bustos is an assistant professor in the Department of Computer Science at the University of Chile. He is also a researcher at the Millennium Nucleus Center for Web Research. His research interests are similarity searching and multimedia information retrieval. He has a doctoral degree in natural sciences from the University of Konstanz, Germany. Contact him at bebustos@dcc.uchile.cl. Gonzalo Navarro earned his PhD in Computer Science at the University of Chile in 1998, where he is now Full Professor. His research interests include similarity searching, text databases, compression, and algorithms and data structures in general. He has coauthored a book on string matching and around 200 international papers. He has (co)chaired international conferences SPIRE 2001, SCCC 2004, SPIRE 2005, SIGIR Posters 2005, IFIP TCS 2006, and ENC 2007 Scalable Pattern Recognition track; and belongs to the Editorial Board of Information Retrieval Journal. He is currently Head of the Department of Computer Science at University of Chile, and Head of the Millenium Nucleus Center for Web Research, the largest Chilean project in Computer Science research. 相似文献
9.
Staged self-assembly: nanomanufacture of arbitrary shapes with <Emphasis Type="Italic">O</Emphasis>(1) glues 总被引:1,自引:1,他引:0
Erik D. Demaine Martin L. Demaine Sándor P. Fekete Mashhood Ishaque Eynat Rafalin Robert T. Schweller Diane L. Souvaine 《Natural computing》2008,7(3):347-370
We introduce staged self-assembly of Wang tiles, where tiles can be added dynamically in sequence and where intermediate constructions can be stored for later
mixing. This model and its various constraints and performance measures are motivated by a practical nanofabrication scenario
through protein-based bioengineering. Staging allows us to break through the traditional lower bounds in tile self-assembly
by encoding the shape in the staging algorithm instead of the tiles. All of our results are based on the practical assumption
that only a constant number of glues, and thus only a constant number of tiles, can be engineered. Under this assumption,
traditional tile self-assembly cannot even manufacture an n × n square; in contrast, we show how staged assembly in theory enables manufacture of arbitrary shapes in a variety of precise
formulations of the model.
相似文献
Diane L. SouvaineEmail: |
10.
Various techniques have been developed for different query types in content-based image retrieval systems such as sampling
queries, constrained sampling queries, multiple constrained sampling queries, k-NN queries, constrained k-NN queries, and multiple localized k-NN queries. In this paper, we propose a generalized query model suitable for expressing queries of different types, and investigate
efficient processing techniques for this new framework. We exploit sequential access and data sharing by developing new storage
and query processing techniques to leverage inter-query concurrency. Our experimental results, based on the Corel dataset,
indicate that the proposed optimization can significantly reduce average response time in a multiuser environment, and achieve
better retrieval precision and recall compared to two recent techniques.
相似文献
Ning YuEmail: |
11.
The problem of kNN (k Nearest Neighbor) queries has received considerable attention in the database and information retrieval communities. Given a dataset D and a kNN query q, the k nearest neighbor algorithm finds the closest k data points to q. The applications of kNN queries are board, not only in spatio-temporal databases but also in many areas. For example, they can be used in multimedia databases, data mining, scientific databases and video retrieval. The past studies of kNN query processing did not consider the case that the server may receive multiple kNN queries at one time. Their algorithms process queries independently. Thus, the server will be busy with continuously reaccessing the database to obtain the data that have already been acquired. This results in wasting I/O costs and degrading the performance of the whole system. In this paper, we focus on this problem and propose an algorithm named COrrelated kNN query Evaluation (COKE). The main idea of COKE is an “information sharing” strategy whereby the server reuses the query results of previously executed queries for efficiently processing subsequent queries. We conduct a comprehensive set of experiments to analyze the performance of COKE and compare it with the Best-First Search (BFS) algorithm. Empirical studies indicate that COKE outperforms BFS, and achieves lower I/O costs and less running time. 相似文献
12.
Video scene retrieval with interactive genetic algorithm 总被引:2,自引:1,他引:1
This paper proposes a video scene retrieval algorithm based on emotion. First, abrupt/gradual shot boundaries are detected
in the video clip of representing a specific story. Then, five video features such as “average color histogram,” “average
brightness,” “average edge histogram,” “average shot duration,” and “gradual change rate” are extracted from each of the videos,
and mapping through an interactive genetic algorithm is conducted between these features and the emotional space that a user
has in mind. After the proposed algorithm selects the videos that contain the corresponding emotion from the initial population
of videos, the feature vectors from them are regarded as chromosomes, and a genetic crossover is applied to those feature
vectors. Next, new chromosomes after crossover and feature vectors in the database videos are compared based on a similarity
function to obtain the most similar videos as solutions of the next generation. By iterating this process, a new population
of videos that a user has in mind are retrieved. In order to show the validity of the proposed method, six example categories
of “action,” “excitement,” “suspense,” “quietness,” “relaxation,” and “happiness” are used as emotions for experiments. This
method of retrieval shows 70% of effectiveness on the average over 300 commercial videos.
相似文献
Sung-Bae ChoEmail: |
13.
In this paper, we propose an Interactive Object-based Image Clustering and Retrieval System (OCRS). The system incorporates
two major modules: Preprocessing and Object-based Image Retrieval. In preprocessing, an unsupervised segmentation method called
WavSeg is used to segment images into meaningful semantic regions (image objects). This is an area where a huge number of
image regions are involved. Therefore, we propose a Genetic Algorithm based algorithm to cluster these images objects and
thus reduce the search space for object-based image retrieval. In the learning and retrieval module, the Diverse Density algorithm
is adopted to analyze the user’s interest and generate the initial hypothesis which provides a prototype for future learning
and retrieval. Relevance Feedback technique is incorporated to provide progressive guidance to the learning process. In interacting
with user, we propose to use One-Class Support Vector Machine (SVM) to learn the user’s interest and refine the returned result.
Performance is evaluated on a large image database and the effectiveness of our retrieval algorithm is demonstrated through
comparative studies.
相似文献
Xin ChenEmail: |
14.
In this paper, a new framework called fuzzy relevance feedback in interactive content-based image retrieval (CBIR) systems
is introduced. Conventional binary labeling scheme in relevance feedback requires a crisp decision to be made on the relevance
of the retrieved images. However, it is inflexible as user interpretation of visual content varies with respect to different
information needs and perceptual subjectivity. In addition, users tend to learn from the retrieval results to further refine
their information requests. It is, therefore, inadequate to describe the user’s fuzzy perception of image similarity with
crisp logic. In view of this, we propose a fuzzy relevance feedback approach which enables the user to make a fuzzy judgement.
It integrates the user’s fuzzy interpretation of visual content into the notion of relevance feedback. An efficient learning
approach is proposed using a fuzzy radial basis function (FRBF) network. The network is constructed based on the user’s feedbacks.
The underlying network parameters are optimized by adopting a gradient-descent training strategy due to its computational
efficiency. Experimental results using a database of 10,000 images demonstrate the effectiveness of the proposed method.
相似文献
Kim-Hui Yap (Corresponding author)Email: |
15.
Relevance feedback has recently emerged as a solution to the problem of improving the retrieval performance of an image retrieval
system based on low-level information such as color, texture and shape features. Most of the relevance feedback approaches
limit the utilization of the user’s feedback to a single search session, performing a short-term learning. In this paper we
present a novel approach for short and long term learning, based on the definition of an adaptive similarity metric and of
a high level representation of the images. For short-term learning, the relevant and non-relevant information given by the
user during the feedback process is employed to create a positive and a negative subspace of the feature space. For long-term
learning, the feedback history of all the users is exploited to create and update a representation of the images which is
adopted for improving retrieval performance and progressively reducing the semantic gap between low-level features and high-level
semantic concepts. The experimental results prove that the proposed method outperforms many other state of art methods in
the short-term learning, and demonstrate the efficacy of the representation adopted for the long-term learning.
相似文献
Annalisa FrancoEmail: |
16.
Brian J. d’Auriol 《The Journal of supercomputing》2009,48(2):183-209
This paper is about exploring the various systems related aspects pertinent in the recent Parameterized Linear Array with
a Reconfigurable Pipelined Bus System (LARPBS(p)) model. The two principal features of the LARPBS(p) model is, firstly, its
bridging model definition similar to that of the BSP model leading to a more detailed algorithm cost analysis than other models,
and secondly, the incorporation of several new communication primitives not defined in earlier models. This paper reviews
the systems related aspects of earlier optical bus models and summarizes the LARPBS(p) model. The main part of this paper
considers some practical systems related aspects of the LARPBS(p) model, specifically: fiber and free space based implementations,
feasibility study, communication traffic analysis, bus collision avoidance, and the cost analysis of a MIMD algorithm. An
overview perspective of the work is presented, thereby: the edge of systems related research is identified.
相似文献
Brian J. d’AuriolEmail: Email: |
17.
18.
Cheng-Chin Chiang Jyun-Yue Wu Mau-Tsuen Yang Wen-Kai Tai 《Multimedia Tools and Applications》2009,41(1):27-53
Query refinement and feature re-weighting are the two core techniques underlying the relevance feedback of content-based image
retrieval. Most existing relevance feedback mechanisms generally model the user’s query target with a single query point and
weight each extracted feature with a single importance factor. A designed estimation procedure then estimates the best query
point and all importance factors by optimizing a formulated criterion which measures the goodness of the estimation. This
formulated criterion simultaneously encapsulates all positive and negative examples supplied from the user’s feedback. Under
such formulation, the positive and negative examples may contribute contradictorily to the criterion and sometimes may introduce
higher difficulty in attaining a good estimation. In this paper, we propose a different statistical formulation to estimate
independently two pairs of query points and feature weights from the positive examples and negative examples, respectively.
These two pairs then define the likelihood ratio, a criterion term used to rank the relevance of all database images. This
approach simplifies the criterion formulation and also avoids the mutual impeditive influence between positive examples and
negative examples. The experimental results demonstrate that the proposed approach outperforms some other related approaches.
相似文献
Wen-Kai TaiEmail: |
19.
Recognizing context for annotating a live life recording 总被引:2,自引:1,他引:1
In the near future, it will be possible to continuously record and store the entire audio–visual lifetime of a person together
with all digital information that the person perceives or creates. While the storage of this data will be possible soon, retrieval
and indexing into such large data sets are unsolved challenges. Since today’s retrieval cues seem insufficient we argue that
additional cues, obtained from body-worn sensors, make associative retrieval by humans possible. We present three approaches
to create such cues, each along with an experimental evaluation: the user’s physical activity from acceleration sensors, his
social environment from audio sensors, and his interruptibility from multiple sensors.
相似文献
Albrecht SchmidtEmail: |
20.
RRSi: indexing XML data for proximity twig queries 总被引:2,自引:2,他引:0
Twig query pattern matching is a core operation in XML query processing. Indexing XML documents for twig query processing
is of fundamental importance to supporting effective information retrieval. In practice, many XML documents on the web are
heterogeneous and have their own formats; documents describing relevant information can possess different structures. Therefore
some “user-interesting” documents having similar but non-exact structures against a user query are often missed out. In this
paper, we propose the RRSi, a novel structural index designed for structure-based query lookup on heterogeneous sources of XML documents supporting
proximate query answers. The index avoids the unnecessary processing of structurally irrelevant candidates that might show
good content relevance. An optimized version of the index, oRRSi, is also developed to further reduce both space requirements and computational complexity. To our knowledge, these structural
indexes are the first to support proximity twig queries on XML documents. The results of our preliminary experiments show
that RRSi and oRRSi based query processing significantly outperform previously proposed techniques in XML repositories with structural heterogeneity.
相似文献
Vincent T. Y. NgEmail: |