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1.
Inverse multi-objective robust evolutionary design   总被引:2,自引:0,他引:2  
In this paper, we present an Inverse Multi-Objective Robust Evolutionary (IMORE) design methodology that handles the presence of uncertainty without making assumptions about the uncertainty structure. We model the clustering of uncertain events in families of nested sets using a multi-level optimization search. To reduce the high computational costs of the proposed methodology we proposed schemes for (1) adapting the step-size in estimating the uncertainty, and (2) trimming down the number of calls to the objective function in the nested search. Both offline and online adaptation strategies are considered in conjunction with the IMORE design algorithm. Design of Experiments (DOE) approaches further reduce the number of objective function calls in the online adaptive IMORE algorithm. Empirical studies conducted on a series of test functions having diverse complexities show that the proposed algorithms converge to a set of Pareto-optimal design solutions with non-dominated nominal and robustness performances efficiently.
Dudy Lim (Corresponding author)Email:
Yew-Soon OngEmail:
Yaochu JinEmail:
Bernhard SendhoffEmail:
Bu Sung LeeEmail:
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2.
A hierarchical particle swarm optimizer for noisy and dynamic environments   总被引:1,自引:0,他引:1  
New Particle Swarm Optimization (PSO) methods for dynamic and noisy function optimization are studied in this paper. The new methods are based on the hierarchical PSO (H-PSO) and a new type of H-PSO algorithm, called Partitioned Hierarchical PSO (PH-PSO). PH-PSO maintains a hierarchy of particles that is partitioned into several sub-swarms for a limited number of generations after a change of the environment occurred. Different methods for determining the best time when to rejoin the sub-swarms and how to handle the topmost sub-swarm are discussed. A standard method for metaheuristics to cope with noise is to use function re-evaluations. To reduce the number of necessary re-evaluations a new method is proposed here which uses the hierarchy to find a subset of particles for which re-evaluations are particularly important. In addition, a new method to detect changes of the optimization function in the presence of noise is presented. It differs from conventional detection methods because it does not require additional function evaluations. Instead it relies on observations of changes that occur within the swarm hierarchy. The new algorithms are compared experimentally on different dynamic and noisy benchmark functions with a variant of standard PSO and H-PSO that are both provided with a change detection and response method.
Martin MiddendorfEmail:
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3.
The paper presents a decision algorithmic model called vector gravitational force model in the feature space. The algorithmic model, inspired by and similar to the Law of Universal Gravitation, is derived from the vector geometric analysis of the linear classifier and established in the feature space. Based on this algorithmic model, we propose a classification method called vector gravitational recognition. The proposed method is applied to the benchmark Glass Identification task in the UCI Database available from USA Forensic Science Service, and other two UCI benchmark tasks. The experimental and comparative results show that the proposed approach yields quite good results and outperforms some well known and recent approaches on the tasks, and other applications may benefit from ours.
Yang Zong-changEmail:
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4.
Ant colony optimization (ACO) is an optimization technique that was inspired by the foraging behaviour of real ant colonies. Originally, the method was introduced for the application to discrete optimization problems. Recently we proposed a first ACO variant for continuous optimization. In this work we choose the training of feed-forward neural networks for pattern classification as a test case for this algorithm. In addition, we propose hybrid algorithm variants that incorporate short runs of classical gradient techniques such as backpropagation. For evaluating our algorithms we apply them to classification problems from the medical field, and compare the results to some basic algorithms from the literature. The results show, first, that the best of our algorithms are comparable to gradient-based algorithms for neural network training, and second, that our algorithms compare favorably with a basic genetic algorithm.
Christian BlumEmail:
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5.
The paper reflects on the unique experience of social and technological development in Lithuania since the regaining of independence as a newly reshaped society constructing a distinctive competitive IST-based model at global level. This has presented Lithuanian pattern of how to integrate different experiences and relations between generations in implementing complex information society approaches. The resulting programme in general is linked to the Lisbon objectives of the European Union. The experience of transitional countries in Europe, each different but facing some common problems, may be useful to developing countries in Africa.
Arunas Augustinaitis (Corresponding author)Email:
Richard EnnalsEmail:
Egle MalinauskieneEmail:
Rimantas PetrauskasEmail:
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6.
A bewildering number of proposals have offered solutions to the privacy problems inherent in RFID communication. This article tries to give an overview of the currently discussed approaches and their attributes.
Marc LangheinrichEmail:
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7.
One of the important tasks in Mechanical Engineering is to increase the safety of the vehicle and decrease its production costs. This task is typically solved by means of Multiobjective Optimization, which formulates the problem as a mapping from the space of design variables to the space of target criteria and tries to find an optimal region in these multidimensional spaces. Due to high computational costs of numerical simulations, the sampling of this mapping is usually very sparse and scattered. Combining design of experiments methods, metamodeling, new interpolation schemes and innovative graphics methods, we enable the user to interact with simulation parameters, optimization criteria, and come to a new interpolated crash result within seconds. We denote this approach as Simulated Reality, a new concept for the interplay between simulation, optimization and interactive visualization. In this paper we show the application of Simulated Reality for solution of real life car design optimization problems.
Lialia NikitinaEmail:
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8.
The nonserial polyadic dynamic programming algorithm is one of the most fundamental algorithms for solving discrete optimization problems. Although the loops in the nonserial polyadic dynamic programming algorithm are similar to those in matrix multiplication, the available automatic optimization techniques have little effect on this imperfect loop because of nonuniform data dependencies. In this paper, we develop algorithmic optimizations to improve the cache performance of the nonserial polyadic dynamic programming algorithm. Our algorithmic transformation takes advantage of the cache oblivious method by relaxing some dependencies in the standard iterative version. Based on the ideal cache model of the cache oblivious algorithm, the approximate bound of cache misses is given by . We also found that the optimized algorithm with the cache oblivious approach is more sensitive to conventional optimization techniques such as tiling. Experimental results on several platforms show that the optimized algorithms improve the cache performance and achieves speedups of 2–10 times.
Guangming TanEmail:
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9.
This paper describes the simulated car racing competition that was arranged as part of the 2007 IEEE Congress on Evolutionary Computation. Both the game that was used as the domain for the competition, the controllers submitted as entries to the competition and its results are presented. With this paper, we hope to provide some insight into the efficacy of various computational intelligence methods on a well-defined game task, as well as an example of one way of running a competition. In the process, we provide a set of reference results for those who wish to use the simplerace game to benchmark their own algorithms. The paper is co-authored by the organizers and participants of the competition.
Julian Togelius (Corresponding author)Email:
Simon LucasEmail:
Ho Duc ThangEmail:
Jonathan M. GaribaldiEmail:
Tomoharu NakashimaEmail:
Chin Hiong TanEmail:
Itamar ElhananyEmail:
Shay BerantEmail:
Philip HingstonEmail:
Robert M. MacCallumEmail:
Thomas HaferlachEmail:
Aravind GowrisankarEmail:
Pete BurrowEmail:
  相似文献   

10.
Scheduling for the flexible job shop is very important in both fields of production management and combinatorial optimization. In this work, a double layer Ant Colony Optimization (ACO) algorithm is proposed for the Flexible Job Shop Scheduling Problem (FJSSP). In the proposed algorithm, two different ACO algorithms are applied to solve the FJSSP with a hierarchical way. The primary mission of upper layer ACO algorithm is achieving an excellent assignment of operations to machines. The leading task of lower layer ACO algorithm is obtaining the optimal sequencing of operations on each machine. Experimental results suggest that the proposed algorithm is a feasible and effective approach for the multi-objective FJSSP.
Li-Ning XingEmail:
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11.
Quantitative usability requirements are a critical but challenging, and hence an often neglected aspect of a usability engineering process. A case study is described where quantitative usability requirements played a key role in the development of a new user interface of a mobile phone. Within the practical constraints of the project, existing methods for determining usability requirements and evaluating the extent to which these are met, could not be applied as such, therefore tailored methods had to be developed. These methods and their applications are discussed.
Timo Jokela (Corresponding author)Email:
Jussi KoivumaaEmail:
Jani PirkolaEmail:
Petri SalminenEmail:
Niina KantolaEmail:
  相似文献   

12.
ONTRACK: Dynamically adapting music playback to support navigation   总被引:3,自引:3,他引:0  
Listening to music on personal, digital devices whilst mobile is an enjoyable, everyday activity. We explore a scheme for exploiting this practice to immerse listeners in navigation cues. Our prototype, ONTRACK, continuously adapts audio, modifying the spatial balance and volume to lead listeners to their target destination. First we report on an initial lab-based evaluation that demonstrated the approach’s efficacy: users were able to complete tasks within a reasonable time and their subjective feedback was positive. Encouraged by these results we constructed a handheld prototype. Here, we discuss this implementation and the results of field-trials. These indicate that even with a low-fidelity realisation of the concept, users can quite effectively navigate complicated routes.
Matt Jones (Corresponding author)Email:
Steve JonesEmail:
Gareth BradleyEmail:
Nigel WarrenEmail:
David BainbridgeEmail:
Geoff HolmesEmail:
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13.
Multimodal support to group dynamics   总被引:1,自引:1,他引:0  
The complexity of group dynamics occurring in small group interactions often hinders the performance of teams. The availability of rich multimodal information about what is going on during the meeting makes it possible to explore the possibility of providing support to dysfunctional teams from facilitation to training sessions addressing both the individuals and the group as a whole. A necessary step in this direction is that of capturing and understanding group dynamics. In this paper, we discuss a particular scenario, in which meeting participants receive multimedia feedback on their relational behaviour, as a first step towards increasing self-awareness. We describe the background and the motivation for a coding scheme for annotating meeting recordings partially inspired by the Bales’ Interaction Process Analysis. This coding scheme was aimed at identifying suitable observable behavioural sequences. The study is complemented with an experimental investigation on the acceptability of such a service.
Fabio Pianesi (Corresponding author)Email:
Massimo ZancanaroEmail:
Elena NotEmail:
Chiara LeonardiEmail:
Vera FalconEmail:
Bruno LepriEmail:
  相似文献   

14.
The article draws on a decade of work in the UK by the UK Work Organisation Network (UKWON), and recommends a systematic approach. Taking cases in the National Health Service, the focus is on employee involvement, partnership and the development of social capital. High and low road approaches are compared, in an evaluation of the Improving Working Lives programme.
Rosemary Exton (Corresponding author)Email:
Peter TotterdillEmail:
  相似文献   

15.
Garibaldo  F.  Rebecchi  E. 《AI & Society》2004,18(1):44-67
In this paper the authors, starting from the experience described and commented on in earlier work by Mancini and Sbordone, deal with the three main epistemological problems that the research group they participated in had to face:
–  The conflicting and ambiguous relationship between psychoanalysis and social research
–  The classical epistemological problem of the relationship between the subject and object of research within the perspective of action research
–  The problem arising from their experience, i.e., the risk of manipulation, and the way to deal with it from an epistemic perspective
The three problems are dealt with one at a time, but from a common perspective, i.e., the attempt to integrate the richness and variety of human subjectivity in social research. As to the relationship between psychoanalysis and social research, a special section is devoted to the implications of an integrated or convergent methodology on team-working in organisations.
F. GaribaldoEmail:
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16.
An Algorithmic Toolbox for Network Calculus   总被引:1,自引:1,他引:0  
Network calculus offers powerful tools to analyze the performances in communication networks, in particular to obtain deterministic bounds. This theory is based on a strong mathematical ground, notably by the use of (min,+) algebra. However, the algorithmic aspects of this theory have not been much addressed yet. This paper is an attempt to provide some efficient algorithms implementing network calculus operations for some classical functions. Some functions which are often used are the piecewise affine functions which ultimately have a constant growth. As a first step towards algorithmic design, we present a class containing these functions and closed under the main network calculus operations (min, max, +, −, convolution, subadditive closure, deconvolution): the piecewise affine functions which are ultimately pseudo-periodic. They can be finitely described, which enables us to propose some algorithms for each of the network calculus operations. We finally analyze their computational complexity.
éric ThierryEmail:
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17.
The Stanford Event Heap has been shown to provide appropriate support for constructing interactive workspace applications. Given this success it is natural to consider the Event Heap as a platform to support other classes of Ubiquitous Computing applications. In this paper we argue that the distributed, spontaneous nature of these applications places additional demands on the Event Heap that require extensions to both the engineering and API. Suitable extensions are described and their use to support a typical Ubicomp application is discussed.
Oliver Storz (Corresponding author)Email:
Adrian FridayEmail:
Nigel DaviesEmail:
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18.
We present a study of using camera-phones and visual-tags to access mobile services. Firstly, a user-experience study is described in which participants were both observed learning to interact with a prototype mobile service and interviewed about their experiences. Secondly, a pointing-device task is presented in which quantitative data was gathered regarding the speed and accuracy with which participants aimed and clicked on visual-tags using camera-phones. We found that participants’ attitudes to visual-tag-based applications were broadly positive, although they had several important reservations about camera-phone technology more generally. Data from our pointing-device task demonstrated that novice users were able to aim and click on visual-tags quickly (well under 3 s per pointing-device trial on average) and accurately (almost all meeting our defined speed/accuracy tradeoff of 6% error-rate). Based on our findings, design lessons for camera-phone and visual-tag applications are presented.
Eleanor Toye (Corresponding author)Email:
Richard SharpEmail:
Anil MadhavapeddyEmail:
David ScottEmail:
Eben UptonEmail:
Alan BlackwellEmail:
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19.
There are only a few ethical regulations that deal explicitly with robots, in contrast to a vast number of regulations, which may be applied. We will focus on ethical issues with regard to “responsibility and autonomous robots”, “machines as a replacement for humans”, and “tele-presence”. Furthermore we will examine examples from special fields of application (medicine and healthcare, armed forces, and entertainment). We do not claim to present a complete list of ethical issue nor of regulations in the field of robotics, but we will demonstrate that there are legal challenges with regard to these issues.
Michael Nagenborg (Corresponding author)Email: URL: www.michaelnagenborg.de
Rafael CapurroEmail:
Jutta WeberEmail:
Christoph PingelEmail:
  相似文献   

20.
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