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1.
目的 基于深度学习的飞机目标识别方法在遥感图像解译领域取得了很大进步,但其泛化能力依赖于大规模数据集。条件生成对抗网络(conditional generative adversarial network,CGAN)可用于产生逼真的生成样本以扩充真实数据集,但对复杂遥感场景的建模能力有限,生成样本质量低。针对这些问题,提出了一种结合CGAN样本生成的飞机识别框架。方法 改进条件生成对抗网络,利用感知损失提高生成器对遥感图像的建模能力,提出了基于掩膜的结构相似性(structural similarity,SSIM)度量损失函数(masked-SSIM loss)以提高生成样本中飞机区域的图像质量,该损失函数与飞机的掩膜相结合以保证只作用于图像中的飞机区域而不影响背景区域。选取一个基于残差网络的识别模型,与改进后的生成模型结合,构成飞机识别框架,训练过程中利用生成样本代替真实的卫星图像,降低了对实际卫星数据规模的需求。结果 采用生成样本与真实样本训练的识别模型在真实样本上的进行实验,前者的准确率比后者低0.33%;对于生成模型,在加入感知损失后,生成样本的峰值信噪比(peak signal to noise ratio,PSNR)提高了0.79 dB,SSIM提高了0.094;在加入基于掩膜的结构相似性度量损失函数后,生成样本的PSNR提高了0.09 dB,SSIM提高了0.252。结论 本文提出的基于样本生成的飞机识别框架生成了质量更高的样本,这些样本可以替代真实样本对识别模型进行训练,有效地解决了飞机识别任务中的样本不足问题。  相似文献   

2.
目的 虹膜作为一种具有高稳定性与区分性的生物特征,使得虹膜识别在应用场景中十分普及,但很多虹膜识别系统在抵御各类演示攻击时无法保证十足的可靠性,导致虹膜识别在高级安全场景中的应用受限,使得虹膜活体检测成为生物识别技术中亟需解决的问题之一。现有的区分真实与假体虹膜最先进的算法主要依靠在原始灰度空间中提取的虹膜纹理深度特征,但这类特征差异不明显,只能辨别单源假体虹膜。为此,提出一种基于增强型灰度图像空间的虹膜活体检测方法。方法 利用残差网络(ResNet)将原始虹膜图像映射到可分离的灰度图像空间,使真假虹膜特征具有明显的判别性;用预训练LightCNN (light convolational neural networks)-4网络提取新空间中的虹膜纹理特征;设计三元组损失函数与softmax损失函数训练模型实现二分类任务。结果 在两个单源假虹膜数据库上采用闭集检测方式分别取得100%和99.75%的准确率;在多源假虹膜数据库上采用开集检测方式分别取得98.94%和99.06%的准确率。结论 本文方法通过空间映射的方式增强真假虹膜纹理之间清晰度的差异,设计三元组损失函数与softmax损失函数训练模型,既增加正负样本集之间的距离差,又提升模型收敛速度。实验结果表明,基于图像空间的分析与变换可有效解决真实虹膜与各类假体虹膜在原始灰度空间中不易区分的问题,并且使网络能够准确检测未知类型的假体虹膜样本,实现虹膜活体检测的最新性能,进一步提升了虹膜活体检测方法的泛化性。  相似文献   

3.
目的 针对目前基于生成式的步态识别方法采用特定视角的步态模板转换、识别率随视角跨度增大而不断下降的问题,本文提出融合自注意力机制的生成对抗网络的跨视角步态识别方法。方法 该方法的网络结构由生成器、视角判别器和身份保持器构成,建立可实现任意视角间步态转换的网络模型。生成网络采用编码器—解码器结构将输入的步态特征和视角指示器连接,进而实现不同视角域的转换,并通过对抗训练和像素级损失使生成的目标视角步态模板与真实的步态模板相似。在判别网络中,利用视角判别器来约束生成视角与目标视角相一致,并使用联合困难三元组损失的身份保持器以最大化保留输入模板的身份信息。同时,在生成网络和判别网络中加入自注意力机制,以捕捉特征的全局依赖关系,从而提高生成图像的质量,并引入谱规范化使网络稳定训练。结果 在CASIA-B(Chinese Academy of Sciences’ Institute of Automation gait database——dataset B)和OU-MVLP(OU-ISIR gait database-multi-view large population dataset)数据集上进行实验,当引入自注意力模块和身份保留损失训练网络时,在CASIA-B数据集上的识别率有显著提升,平均rank-1准确率比GaitGAN(gait generative adversarial network)方法高15%。所提方法在OU-MVLP大规模的跨视角步态数据库中仍具有较好的适用性,可以达到65.9%的平均识别精度。结论 本文方法提升了生成步态模板的质量,提取的视角不变特征更具判别力,识别精度较现有方法有一定提升,能较好地解决跨视角步态识别问题。  相似文献   

4.
目的 中国书法博大精深,是中国文化很重要的组成部分。书法字体与风格分类是书法领域的研究热点。目前书法字体和书法风格两个概念混淆,并且书法风格分类准确率不高,针对上述问题,本文将两个概念进行区分,并提出了一个融合多损失的孪生卷积神经网络,能同时解决中国书法字体以及风格分类问题。方法 提出的网络包含两个共享权重的分支,每个分支用于提取输入图像的特征。为了获得不同尺度下的特征表示,将Haar小波分解嵌入到每个网络分支中。与传统孪生神经网络不同的是,将网络的每个分支扩展为一个分类网络。网络训练时融合了两类不同的损失,即对比损失和分类损失,进而从两个角度同时对网络训练进行监督。具体来说,为了使来自同一类的两幅输入图像特征之间的距离尽可能小、使来自不同类的两幅输入图像特征之间的距离尽可能大,网络采用对比损失作为损失函数。此外,为了充分利用每幅输入图像的类别信息,在网络每个分支上采用交叉熵作为分类损失。结果 实验结果表明,本文方法在两个中国书法字体数据集和两个中国书法风格数据集上的分类准确率分别达到了99.90%、94.09%、99.38%和93.28%,高于对比方法。两种损失起到了良好的互补作用,Haar小波分解的引入在4个数据集上均提升了分类准确率,在风格数据集的提升效果更为明显。结论 本文方法在中国书法字体以及风格分类两个任务中取得了令人满意的效果,为书法领域研究工作提供了新思路。  相似文献   

5.
目的 车型识别在智能交通、智慧安防、自动驾驶等领域具有十分重要的应用前景。而车型识别中,带标签车型数据的数量是影响车型识别的重要因素。本文以"增强数据"为核心,结合PGGAN(progressive growing of GANs)和Attention机制,提出一种基于对抗网络生成数据再分类的网络模型AT-PGGAN(attention-progressive growing of GANs),采用模型生成带标签车型图像的数量,从而提高车型识别准确率。方法 该模型由生成网络和分类网络组成,利用生成网络对训练数据进行增强扩充,利用注意力机制和标签重嵌入方法对生成网络进行优化使其生成图像细节更加完善,提出标签重标定的方法重新确定生成图像的标签数据,并对生成图像进行相应的筛选。使用扩充的图像加上原有数据集的图像作为输入训练分类网络。结果 本文模型能够很好地扩充已有的车辆图像,在公开数据集StanfordCars上,其识别准确率相比未使用AT-PGGAN模型进行数据扩充的分类网络均有1%以上的提升,在CompCars上与其他网络进行对比,本文方法在同等条件下最高准确率达到96.6%,高于对比方法。实验结果表明该方法能有效提高车辆精细识别的准确率。结论 将生成对抗网络用于对数据的扩充增强,生成图像能够很好地模拟原图像数据,对原图像数据具有正则的作用,图像数据可以使图像的细粒度识别准确率获得一定的提升,具有较大的应用前景。  相似文献   

6.
目的 针对深度学习严重依赖大样本的问题,提出多源域混淆的双流深度迁移学习方法,提升了传统深度迁移学习中迁移特征的适用性。方法 采用多源域的迁移策略,增大源域对目标域迁移特征的覆盖率。提出两阶段适配学习的方法,获得域不变的深层特征表示和域间分类器相似的识别结果,将自然光图像2维特征和深度图像3维特征进行融合,提高小样本数据特征维度的同时抑制了复杂背景对目标识别的干扰。此外,为改善小样本机器学习中分类器的识别性能,在传统的softmax损失中引入中心损失,增强分类损失函数的惩罚监督能力。结果 在公开的少量手势样本数据集上进行对比实验,结果表明,相对于传统的识别模型和迁移模型,基于本文模型进行识别准确率更高,在以DenseNet-169为预训练网络的模型中,识别率达到了97.17%。结论 利用多源域数据集、两阶段适配学习、双流卷积融合以及复合损失函数,构建了多源域混淆的双流深度迁移学习模型。所提模型可增大源域和目标域的数据分布匹配率、丰富目标样本特征维度、提升损失函数的监督性能,改进任意小样本场景迁移特征的适用性。  相似文献   

7.
目的 人脸超分辨率重建是特定应用领域的超分辨率问题,为了充分利用面部先验知识,提出一种基于多任务联合学习的深度人脸超分辨率重建算法。方法 首先使用残差学习和对称式跨层连接网络提取低分辨率人脸的多层次特征,根据不同任务的学习难易程度设置损失权重和损失阈值,对网络进行多属性联合学习训练。然后使用感知损失函数衡量HR(high-resolution)图像与SR(super-resolution)图像在语义层面的差距,并论证感知损失在提高人脸语义信息重建效果方面的有效性。最后对人脸属性数据集进行增强,在此基础上进行联合多任务学习,以获得视觉感知效果更加真实的超分辨率结果。结果 使用峰值信噪比(PSNR)和结构相似度(SSIM)两个客观评价标准对实验结果进行评价,并与其他主流方法进行对比。实验结果显示,在人脸属性数据集(CelebA)上,在放大8倍时,与通用超分辨率MemNet(persistent memory network)算法和人脸超分辨率FSRNet(end-to-end learning face super-resolution network)算法相比,本文算法的PSNR分别提升约2.15 dB和1.2 dB。结论 实验数据与效果图表明本文算法可以更好地利用人脸先验知识,产生在视觉感知上更加真实和清晰的人脸边缘和纹理细节。  相似文献   

8.
目的 人脸图像分析是计算机视觉和模式识别领域的重要研究方向之一,基于人脸图像的血缘关系识别是对给定的一对或一组人脸图像,判断其是否存在某种血缘关系。人脸血缘关系识别不仅在生物特征识别领域有着重要研究价值,而且在社交媒体挖掘、失散家庭成员寻找等社会生活领域中有重要的应用价值。针对当前大多数算法都是基于传统机器学习方法,提出一种采用深度度量学习进行人脸图像血缘关系研究的新方法。方法 目前深度学习算法能很好地理解单张人脸图像,但是多个主体间的关系探究仍然是计算机视觉领域富有挑战性的问题之一。为此,提出一种基于深度度量学习的父母与子女的血缘关系识别方法。首先使用超过5 000 000张人脸图像的样本集训练一个深度卷积神经网络FaceCNN并提取父母与子女的人脸图像深度特征,之后引入判别性度量学习方法,使得具有血缘关系的特征尽可能地靠近,反之则尽可能地远离。然后对特征进行分层非线性变换使其具有更强判别特性。最后根据余弦相似度分别计算父亲、母亲和孩子的相似度并利用相似概率值得到双亲和孩子的综合相似度得分。结果 算法在TSKinFace数据集上验证了FaceCNN提取特征与深度度量学习结合进行血缘关系识别的有效性,最终在该数据集上父母与儿子和女儿的血缘关系识别准确率分别达到87.71%和89.18%,同时算法在进行血缘度量学习和双亲相似度计算仅需要3.616 s。结论 提出的血缘关系识别方法,充分利用深度学习网络良好的表征和学习能力,不仅耗时少,而且有效地提高了识别准确率。  相似文献   

9.
目的 在高分辨率遥感图像场景识别问题中,经典的监督机器学习算法大多需要充足的标记样本训练模型,而获取遥感图像的标注费时费力。为解决遥感图像场景识别中标记样本缺乏且不同数据集无法共享标记样本问题,提出一种结合对抗学习与变分自动编码机的迁移学习网络。方法 利用变分自动编码机(variational auto-encoders,VAE)在源域数据集上进行训练,分别获得编码器和分类器网络参数,并用源域编码器网络参数初始化目标域编码器。采用对抗学习的思想,引入判别网络,交替训练并更新目标域编码器与判别网络参数,使目标域与源域编码器提取的特征尽量相似,从而实现遥感图像源域到目标域的特征迁移。结果 利用两个遥感场景识别数据集进行实验,验证特征迁移算法的有效性,同时尝试利用SUN397自然场景数据集与遥感场景间的迁移识别,采用相关性对齐以及均衡分布适应两种迁移学习方法作为对比。两组遥感场景数据集间的实验中,相比于仅利用源域样本训练的网络,经过迁移学习后的网络场景识别精度提升约10%,利用少量目标域标记样本后提升更为明显;与对照实验结果相比,利用少量目标域标记样本时提出方法的识别精度提升均在3%之上,仅利用源域标记样本时提出方法场景识别精度提升了10%~40%;利用自然场景数据集时,方法仍能在一定程度上提升场景识别精度。结论 本文提出的对抗迁移学习网络可以在目标域样本缺乏的条件下,充分利用其他数据集中的样本信息,实现不同场景图像数据集间的特征迁移及场景识别,有效提升遥感图像的场景识别精度。  相似文献   

10.
目的 视频中的人体行为识别技术对智能安防、人机协作和助老助残等领域的智能化起着积极的促进作用,具有广泛的应用前景。但是,现有的识别方法在人体行为时空特征的有效利用方面仍存在问题,识别准确率仍有待提高。为此,本文提出一种在空间域使用深度学习网络提取人体行为关键语义信息并在时间域串联分析从而准确识别视频中人体行为的方法。方法 根据视频图像内容,剔除人体行为重复及冗余信息,提取最能表达人体行为变化的关键帧。设计并构造深度学习网络,对图像语义信息进行分析,提取表达重要语义信息的图像关键语义区域,有效描述人体行为的空间信息。使用孪生神经网络计算视频帧间关键语义区域的相关性,将语义信息相似的区域串联为关键语义区域链,将关键语义区域链的深度学习特征计算并融合为表达视频中人体行为的特征,训练分类器实现人体行为识别。结果 使用具有挑战性的人体行为识别数据集UCF (University of Central Florida)50对本文方法进行验证,得到的人体行为识别准确率为94.3%,与现有方法相比有显著提高。有效性验证实验表明,本文提出的视频中关键语义区域计算和帧间关键语义区域相关性计算方法能够有效提高人体行为识别的准确率。结论 实验结果表明,本文提出的人体行为识别方法能够有效利用视频中人体行为的时空信息,显著提高人体行为识别准确率。  相似文献   

11.
Auer  Peter  Long  Philip M.  Maass  Wolfgang  Woeginger  Gerhard J. 《Machine Learning》1995,18(2-3):187-230
The majority of results in computational learning theory are concerned with concept learning, i.e. with the special case of function learning for classes of functions with range {0, 1}. Much less is known about the theory of learning functions with a larger range such as or . In particular relatively few results exist about the general structure of common models for function learning, and there are only very few nontrivial function classes for which positive learning results have been exhibited in any of these models.We introduce in this paper the notion of a binary branching adversary tree for function learning, which allows us to give a somewhat surprising equivalent characterization of the optimal learning cost for learning a class of real-valued functions (in terms of a max-min definition which does not involve any learning model).Another general structural result of this paper relates the cost for learning a union of function classes to the learning costs for the individual function classes.Furthermore, we exhibit an efficient learning algorithm for learning convex piecewise linear functions from d into . Previously, the class of linear functions from d into was the only class of functions with multidimensional domain that was known to be learnable within the rigorous framework of a formal model for online learning.Finally we give a sufficient condition for an arbitrary class of functions from into that allows us to learn the class of all functions that can be written as the pointwise maximum ofk functions from . This allows us to exhibit a number of further nontrivial classes of functions from into for which there exist efficient learning algorithms.  相似文献   

12.
Transfer in variable-reward hierarchical reinforcement learning   总被引:2,自引:1,他引:1  
Transfer learning seeks to leverage previously learned tasks to achieve faster learning in a new task. In this paper, we consider transfer learning in the context of related but distinct Reinforcement Learning (RL) problems. In particular, our RL problems are derived from Semi-Markov Decision Processes (SMDPs) that share the same transition dynamics but have different reward functions that are linear in a set of reward features. We formally define the transfer learning problem in the context of RL as learning an efficient algorithm to solve any SMDP drawn from a fixed distribution after experiencing a finite number of them. Furthermore, we introduce an online algorithm to solve this problem, Variable-Reward Reinforcement Learning (VRRL), that compactly stores the optimal value functions for several SMDPs, and uses them to optimally initialize the value function for a new SMDP. We generalize our method to a hierarchical RL setting where the different SMDPs share the same task hierarchy. Our experimental results in a simplified real-time strategy domain show that significant transfer learning occurs in both flat and hierarchical settings. Transfer is especially effective in the hierarchical setting where the overall value functions are decomposed into subtask value functions which are more widely amenable to transfer across different SMDPs.  相似文献   

13.
This article studies self-directed learning, a variant of the on-line (or incremental) learning model in which the learner selects the presentation order for the instances. Alternatively, one can view this model as a variation of learning with membership queries in which the learner is only charged for membership queries for which it could not predict the outcome. We give tight bounds on the complexity of self-directed learning for the concept classes of monomials, monotone DNF formulas, and axis-parallel rectangles in {0, 1, , n – 1} d . These results demonstrate that the number of mistakes under self-directed learning can be surprisingly small. We then show that learning complexity in the model of self-directed learning is less than that of all other commonly studied on-line and query learning models. Next we explore the relationship between the complexity of self-directed learning and the Vapnik-Chervonenkis (VC-)dimension. We show that, in general, the VC-dimension and the self-directed learning complexity are incomparable. However, for some special cases, we show that the VC-dimension gives a lower bound for the self-directed learning complexity. Finally, we explore a relationship between Mitchell's version space algorithm and the existence of self-directed learning algorithms that make few mistakes.  相似文献   

14.
In this paper we initiate an investigation of generalizations of the Probably Approximately Correct (PAC) learning model that attempt to significantly weaken the target function assumptions. The ultimate goal in this direction is informally termed agnostic learning, in which we make virtually no assumptions on the target function. The name derives from the fact that as designers of learning algorithms, we give up the belief that Nature (as represented by the target function) has a simple or succinct explanation. We give a number of positive and negative results that provide an initial outline of the possibilities for agnostic learning. Our results include hardness results for the most obvious generalization of the PAC model to an agnostic setting, an efficient and general agnostic learning method based on dynamic programming, relationships between loss functions for agnostic learning, and an algorithm for a learning problem that involves hidden variables.  相似文献   

15.
Kearns  Michael  Sebastian Seung  H. 《Machine Learning》1995,18(2-3):255-276
We introduce a new formal model in which a learning algorithm must combine a collection of potentially poor but statistically independent hypothesis functions in order to approximate an unknown target function arbitrarily well. Our motivation includes the question of how to make optimal use of multiple independent runs of a mediocre learning algorithm, as well as settings in which the many hypotheses are obtained by a distributed population of identical learning agents.  相似文献   

16.
刘晓  毛宁 《数据采集与处理》2015,30(6):1310-1317
学习自动机(Learning automation,LA)是一种自适应决策器。其通过与一个随机环境不断交互学习从一个允许的动作集里选择最优的动作。在大多数传统的LA模型中,动作集总是被取作有限的。因此,对于连续参数学习问题,需要将动作空间离散化,并且学习的精度取决于离散化的粒度。本文提出一种新的连续动作集学习自动机(Continuous action set learning automaton,CALA),其动作集为一个可变区间,同时按照均匀分布方式选择输出动作。学习算法利用来自环境的二值反馈信号对动作区间的端点进行自适应更新。通过一个多模态学习问题的仿真实验,演示了新算法相对于3种现有CALA算法的优越性。  相似文献   

17.
Massive Open Online Courses (MOOCs) require individual learners to self-regulate their own learning, determining when, how and with what content and activities they engage. However, MOOCs attract a diverse range of learners, from a variety of learning and professional contexts. This study examines how a learner's current role and context influences their ability to self-regulate their learning in a MOOC: Introduction to Data Science offered by Coursera. The study compared the self-reported self-regulated learning behaviour between learners from different contexts and with different roles. Significant differences were identified between learners who were working as data professionals or studying towards a higher education degree and other learners in the MOOC. The study provides an insight into how an individual's context and role may impact their learning behaviour in MOOCs.  相似文献   

18.
Ram  Ashwin 《Machine Learning》1993,10(3):201-248
This article describes how a reasoner can improve its understanding of an incompletely understood domain through the application of what it already knows to novel problems in that domain. Case-based reasoning is the process of using past experiences stored in the reasoner's memory to understand novel situations or solve novel problems. However, this process assumes that past experiences are well understood and provide good lessons to be used for future situations. This assumption is usually false when one is learning about a novel domain, since situations encountered previously in this domain might not have been understood completely. Furthermore, the reasoner may not even have a case that adequately deals with the new situation, or may not be able to access the case using existing indices. We present a theory of incremental learning based on the revision of previously existing case knowledge in response to experiences in such situations. The theory has been implemented in a case-based story understanding program that can (a) learn a new case in situations where no case already exists, (b) learn how to index the case in memory, and (c) incrementally refine its understanding of the case by using it to reason about new situations, thus evolving a better understanding of its domain through experience. This research complements work in case-based reasoning by providing mechanisms by which a case library can be automatically built for use by a case-based reasoning program.  相似文献   

19.
20.
We study a model of probably exactly correct (PExact) learning that can be viewed either as the Exact model (learning from equivalence queries only) relaxed so that counterexamples to equivalence queries are distributionally drawn rather than adversarially chosen or as the probably approximately correct (PAC) model strengthened to require a perfect hypothesis. We also introduce a model of probably almost exactly correct (PAExact) learning that requires a hypothesis with negligible error and thus lies between the PExact and PAC models. Unlike the Exact and PExact models, PAExact learning is applicable to classes of functions defined over infinite instance spaces. We obtain a number of separation results between these models. Of particular note are some positive results for efficient parallel learning in the PAExact model, which stand in stark contrast to earlier negative results for efficient parallel Exact learning.  相似文献   

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