首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 984 毫秒
1.
As a new branch of grid computing, e-Learning grid is emerging as a nationwide e-Learning infrastructure, which can provide innovative learning experience for learners. In such a grid environment, collaboration services will be the key elements due to the pervasive requirement for cooperative work and collaborative learning. Although there exist enormous research efforts on grid-based collaboration technologies, most of them have many limitations. In this paper, with the findings from the computer support cooperative work (CSCW)/computer support collaborative learning (CSCL) and advantages provided by grid, we propose to build grid-enabled large-scale collaboration environment (GLCE). GLCE focuses on distributed, large-scale, and cross-organizational collaboration through creating group-centered next generation collaboration environment, where both intra-group and inter-group collaboration could be supported. With this idea in mind, we present a grid-based cooperative work framework (GCWF), which aims to implement GLCE with an “upper layer” collaboration middleware based on the special-purpose grid infrastructure designed by our team. The preliminary results of our research on GLCE have been applied to build the learning assessment grid (LAGrid). The goal of LAGrid is to support the formative assessment business in China Radio and TV University (CRTVU) and large-scale collaboration within virtual organization (VO) has been realized.  相似文献   

2.
Telemedicine, the delivery of medical consultation and services, is enabled by information and communications technologies. Participants in telemedicine consultation services (ie, clinicians, patients, and other parties) use video conferencing, special‐purpose software and/or hardware, and data and notes from electronic medical records and other systems to formulate effective treatment plans. Telemedicine is a particular mode of informed collaboration—information and communications technology–supported collaborative activity in which collaborators rely (wholly or in part) on digitally stored information retrieved from various sources to pursue their collective objectives. We report on an embedded‐cases study of a long‐running geriatric telepsychiatry clinic in the north‐eastern United States. Our analysis draws on the theory of distributed cognition (DCog) to explicate the ways in which information and cognitive effort are distributed across individuals and artefacts to support psychiatric consultation from a distance and how these processes play out over time in routines. On the basis of this case study, we offer a refinement of DCog theory, focusing on four interrelated dynamic processes that, we propose, act as critical enablers of informed collaboration: cognitive offloading, visibility of action, intersubjective understanding, and knowledge redundancy. We discuss practical implications for designing telemedicine services and tools, and we offer suggestions for further research on informed collaboration.  相似文献   

3.
As a new branch of grid computing, e-Learning grid is emerging as a nationwide e-Learning infrastructure, which can provide innovative learning experience for learners. In such a grid environment, collaboration services will be the key elements due to the pervasive requirement for cooperative work and collaborative learning. Although there exist enormous research efforts on grid-based collaboration technologies, most of them have many limitations. In this paper, with the findings from the computer support cooperative work (CSCW)/computer support collaborative learning (CSCL) and advantages provided by grid, we propose to build grid-enabled large-scale collaboration environment (GLCE). GLCE focuses on distributed, large-scale, and cross-organizational collaboration through creating group-centered next generation collaboration environment, where both intra-group and inter-group collaboration could be supported. With this idea in mind, we present a grid-based cooperative work framework (GCWF), which aims to implement GLCE with an “upper layer” collaboration middleware based on the special-purpose grid infrastructure designed by our team. The preliminary results of our research on GLCE have been applied to build the learning assessment grid (LAGrid). The goal of LAGrid is to support the formative assessment business in China Radio and TV University (CRTVU) and large-scale collaboration within virtual organization (VO) has been realized.  相似文献   

4.
Telemedicine has evolved rapidly in recent years to enable unprecedented access to digital medical data, such as with networked image distribution/sharing and online (distant) collaborative diagnosis, largely due to the advances in telecommunication and multimedia technologies. However, interactive collaboration systems which control editing of an object among multiple users are often limited to a simple “locking” mechanism based on a conventional client/server architecture, where only one user edits the object which is located in a specific server, while all other users become viewers. Such systems fail to provide the needs of a modern day telemedicine applications that demand simultaneous editing of the medical data distributed in diverse local sites. In this study, we introduce a novel system for telemedicine applications, with its application to an interactive segmentation of volumetric medical images. We innovate by proposing a collaborative mechanism with a scalable data sharing architecture which makes users interactively edit on a single shared image scattered in local sites, thus enabling collaborative editing for, e.g., collaborative diagnosis, teaching, and training. We demonstrate our collaborative telemedicine mechanism with a prototype image editing system developed and evaluated with a user case study. Our result suggests that the ability for collaborative editing in a telemedicine context can be of great benefit and hold promising potential for further research.  相似文献   

5.
The more collaborative enterprises are, the better they perform. However, current collaboration technologies do not contribute as much as expected to collaboration quality. Collaboration technology seems to be stuck in just overcoming the limitation of people not being in the same place at the same time. Real time communications are supported through such things as web-conferencing and instant messaging, while email, wikis, and web-based repositories provide the electronic equivalent of the shared file cabinet. Although some technologies support workflow and project management to a degree, there is little support for the joint development lifecycle of planning, creating, evaluating, negotiating, and consolidating group work. Focusing broadly on collaboration challenges highlights limitations of current technology and can help provide direction for the kinds of information technology that will be needed to bridge the IT support gap to meet current and future collaboration challenges.  相似文献   

6.
Maintaining an awareness of the working context of fellow co-workers is crucial to successful cooperation in a workplace. For mobile, non co-located workers, however, such workplace awareness is hard to maintain. This paper investigates how context-aware computing can be used to facilitate workplace awareness. In particular, we present the concept of Context-Based Workplace Awareness, which is derived from years of in-depth studies of hospital work and the design of computer supported cooperative work technologies to support the distributed collaboration and coordination of clinical work within large hospitals. This empirical background has revealed that an awareness especially of the social, spatial, temporal, and activity context plays a crucial role in the coordination of work in hospitals. The paper then presents and discusses technologies designed to support context-based workplace awareness, namely the AWARE architecture, and the AwarePhone and AwareMedia applications. Based on almost 2 year’ deployment of the technologies in a large hospital, the paper discuss how the four dimension of context-based workplace awareness play out in the coordination of clinical work.  相似文献   

7.
Despite the opportunities the health sector will offer as a result of the design and development of a technology infrastructure, the fact is that hospitals have been slow to adopt telemedicine technologies, largely because very few organisations are prepared to face this challenge. A possible explanation for the efficiency and effectiveness gaps of services provided by Hospital-in-the-Home Units (HHUs) may relate to the advantages and disadvantages of the knowledge processes that these units exhibit as a result of their different structural properties. This paper investigates the approaches that HHUs have used to update the knowledge of physicians and their members' knowledge of technology, and relates them to an unlearning context (UC) and improvement in the quality of health services. These relationships are examined through an empirical investigation of 55 doctors and 62 nurses belonging to 44 HHUs. The research findings suggest that the key benefits of a UC in HHUs are clear. It enables them to identify and replace poor practices and also avoids the reinvention of the wheel; it enables cost reduction by minimising unnecessary work caused by the use of poor methods and it enables improvements adopting new telemedicine technologies.  相似文献   

8.
Learning to collaborate effectively requires practice, awareness of group dynamics, and reflection; often it benefits from coaching by an expert facilitator. However, in physical spaces it is not always easy to provide teams with evidence to support collaboration. Emerging technology provides a promising opportunity to make collocated collaboration visible by harnessing data about interactions and then mining and visualizing it. These collocated collaboration analytics can help researchers, designers, and users to understand the complexity of collaboration and to find ways they can support collaboration. This article introduces and motivates a set of principles for mining collocated collaboration data and draws attention to trade-offs that may need to be negotiated en route. We integrate Data Science principles and techniques with the advances in interactive surface devices and sensing technologies. We draw on a 7-year research program that has involved the analysis of six group situations in collocated settings with more than 500 users and a variety of surface technologies, tasks, grouping structures, and domains. The contribution of the article includes the key insights and themes that we have identified and summarized in a set of principles and dilemmas that can inform design of future collocated collaboration analytics innovations.  相似文献   

9.
基于现代大型社区的出现,人们对自身健康的重视,以及下一代网络和无线通信技术的成熟,都为远程医疗和健康监测系统的发展提供了强大的推动力.如何在大型社区中以不影响病人日常生活的前提下对其体征进行实时、有效的检测,并同时提供远程在线医疗诊断功能将是未来的研究方向.在此前提上提出一种以NGN软交换为综合传输平台,Zigbee节...  相似文献   

10.
Converging technologies in the areas of telecommunications, volume visualization, and computer hardware and peripherals have made possible in recent years the development of new tools for collaboration that extend the reach of health care professionals and other consumers of volumetric data around the world. We describe a recent development at the Center for Research in Computer Graphics in Providence, RI, that makes a significant contribution to this area. TeleInViVo is an application that supports collaborative volumetric data visualization and exploration. It is an extension and partial reworking of InViVo, a volume visualization application developed at the Fraunhofer IGD, in Darmstadt, Germany. InViVo, which is largely focused around the medical community and with an emphasis on diagnostic ultrasound, has been augmented with new modes of interaction, an intuitive collaboration mechanism, and an architectural modification to support future developments in this area.  相似文献   

11.
This paper describes the work carried out to optimise and evaluate in clinical routine a multimedia telemedicine application for co-operative imaging diagnosis. This research has been attained within the framework of two European research projects, namely the EMERALD [1] and the BONAPARTE [2]. A user-centred telemedicine application was developed on an existing advanced broadband multimedia teleradiology platform to exploit the possibilities offered by Asynchronous Transfer Mode (ATM) technology to support real-time teleconsultation services for medical imaging. The evaluation of this telemedicine system in both projects has been performed with the aim of (1) characterising and optimising the ATM teleradiology platform, minimising the bandwidth requirements without degrading the quality of service offered to users and (2) evaluating the telemedicine system usability to improve the fulfillment of user's needs. The assessment outcomes have provided insights into technical limitations of broadband multimedia technologies for an optimum usage of a teleradiology co-operative diagnosis systems and the organisational difficulties and limitations involved in setting-up these new advanced telemedicine services to achieve the expected clinical benefits.  相似文献   

12.
In this paper, we describe the 'Telemedicine Benchmark' (TMB), which is a set of standard procedures, protocols and measurements to test reliability and levels of performance of data exchange in a telemedicine session. We have put special emphasis on medical imaging, i.e. digital image transfer, joint viewing and editing and 3D manipulation. With the TMB, we can compare the aptitude of different video conferencing software systems for telemedicine issues and the effect of different network technologies (ISDN, xDSL, ATM, Ethernet). The evaluation criteria used are length of delays and functionality. For the application of the TMB, a data set containing radiological images and medical reports was set up. Considering the Benchmark protocol, this data set has to be exchanged between the partners of the session. The Benchmark covers file transfer, whiteboard usage, application sharing and volume data analysis and compression. The TMB has proven to be a useful tool in several evaluation issues.  相似文献   

13.
As work is an inherently cooperative phenomenon, it requires a common understanding of the nature of collaboration for all involved parties. In this way, explicit articulation work becomes an integral and essential part of collaboration. Implicit aspects of collaboration have impact on the quality of work results, mainly through social norms and observations of working together. Eliciting those aspects interactively helps in avoiding (mutual) misrepresentations and lack of understanding. Tangible articulation support systems allow aligning mental models of how work should be carried out. Stakeholders can develop a common understanding of collaboration in a semantically open and non-intrusive way. They are not burdened by explication features and diagrammatic notations. We have utilised experiences with model-centred learning theory to support explicit articulation work. According to our field studies, the resulting models can be fed back to current work practices and help in preventing problematic work situations.  相似文献   

14.
e-Research and Cyberinfrastructure programmes actively promote the development of new forms of scientific practice and collaboration through the implementation of tools and technologies that support distributed collaborative work across geographically dispersed research institutes and laboratories. Whilst originating in scientific domains, we have more recently seen a turn to the design of systems that support research practices in the social sciences and the arts and humanities. Attempts to embed large-scale infrastructures into research settings has brought to the fore the necessity of understanding the knowledge, skills and practices of researchers within a variety of disciplines that might use these technologies. In this paper, we consider an approach to gathering requirements through the introduction of various technical interventions for relatively short term periods so that we may come to an understanding their impact on routine work practices. Drawing upon an analysis of the detailed ways in which classicists work with digital images, we discuss the requirements for systems that support them as they collaborate in the interpretation of particular types of images. We discuss implications for the development of infrastructures to support research collaboration in this area and conclude with reflections upon the experiences gained from conducting naturalistic studies in parallel with design interventions.  相似文献   

15.
ABSTRACT

Knowledge sharing can be hindered by barriers that prevent the free flow of information, especially across organizational and other boundaries. Therefore information produced at one location might not be available to entities elsewhere even if there are benefits to sharing this information. This can often lead to 'reinventing the wheel' and wasted investments in duplicating resources and ultimately will lead to the development of knowledge silos. Information technologies can be used to address this problem as they provide opportunities to lower the barriers to knowledge sharing and increase collaboration. This need for knowledge sharing and collaborative technologies can be important for Small Island Developing States (SIDS) within particular regions that are exposed to similar environmental and economic issues that can hinder their development. Although each SIDS may have Knowledge Resources that it uses to address its own issues, there would be benefits to collaborating and sharing these resources to collectively tackle these regional issues. Even when there is a willingness to share and collaborate and entities have been established to foster this collaboration, there is a void in the availability of tools and technologies needed to support collaboration and sharing of resources. This paper describes the research that has been done to help fill this void by designing and developing a technological solution, a Knowledge Broker, for the identification and sharing of Knowledge Resources that may be spread across various locations (e.g. countries). The Design Science Research methodology was used to develop the Knowledge Broker architecture, which provides a single point of access to the knowledge resources within a particular domain. A critical component of this Knowledge Broker is a common, online interactive vocabulary of the domain of interest which provides the terms which are used to describe and search for the knowledge resources available. The Knowledge Broker was evaluated using informed arguments and an illustrative scenario in the Comprehensive Disaster Management domain in the Caribbean region. The initial evaluations that have been reported in this paper indicates that the Knowledge Broker has the potential to increase the efficiency of solving regional issues through the sharing of knowledge resources.  相似文献   

16.
Field operators need access to and interaction with more information than is available today during field operations. Wearable computers can provide relevant information with hands-free interaction techniques to support work tasks in the field. Potential implications of introducing wearable computers are collaboration, information overload, situation awareness and social relationships. Interaction techniques between humans are natural and well known and include voice, gestures, eye movements and biopotentials. Voice is a promising interaction technique for wearable computers, assuming improvements for rough and noisy environments. Wearable computers may change the roles and responsibilities while providing extended support for communication and collaboration. Field operators will be better prepared to prevent failures and secure quality. Control room operators will perform more administrative and management tasks. Correspondence and offprint requests to: C. Skourup, ABB AS, Corporate Research Center, Bergerveien 12, PO Box 90, N-1375 Billingstad, Norway. Email: charlotte.skourup@no.abb.com  相似文献   

17.
This paper describes support for flexibility, mobility and collaboration in engaging with, and making sense of, information. Our focus lies on the transitions people make between different, dynamic configurations of digital and physical materials, technologies, people and spaces. The technologies we describe have been developed in partnership with landscape architects over the past two years. We show that appliances and people can come together in a way that creates scope for such transitions, collaboration, and the emergence of new ways of working.  相似文献   

18.
The purpose of this article is to offer some reflections on the relationships between digital technologies and learning. It is argued that activities of learning, as they have been practised within institutionalized schooling, are coming under increasing pressure from the developments of digital technologies and the capacities to store, access and manipulate information that such resources offer. Thus, the technologies do not merely support learning; they transform how we learn and how we come to interpret learning. The metaphors of learning currently emerging as relevant in the new media ecology emphasize the transformational and performative nature of such activities, and of knowing in general. These developments make the hybrid nature of human knowing and learning obvious; what we know and master is, to an increasing extent, a function of the mediating tools we are familiar with. At a theoretical and practical level, this implies that the interdependences between human agency, minds, bodies and technologies have to serve as foundations when attempting to understand and improve learning. Attempts to account for what people know without integrating their mastery of increasingly sophisticated technologies into the picture will lack ecological validity.  相似文献   

19.
E-Science has the potential to transform school science by enabling learners, teachers and research scientists to engage together in authentic scientific enquiry, collaboration and learning. However, if we are to reap the benefits of this potential as part of everyday teaching and learning, we need to explicitly think about and support the work required to set up and run e-Science experiences within any particular educational context. In this paper, we present a framework for identifying and describing the resources, tools and services necessary to move e-Science into the classroom together with examples of these. This framework is derived from previous experiences conducting educational e-Science projects and systematic analysis of the categories of ‘hidden work’ needed to run these projects. The articulation of resources, tools and services based on these categories provides a starting point for more methodical design and deployment of future educational e-Science projects, reflection on which can also help further develop the framework. It also points to the technological infrastructure from which such tools and services could be built. As such it provides an agenda of work to develop both processes and technologies that would make it practical for teachers to deliver active, and collaborative e-Science learning experiences on a larger scale within and across schools. Routine school e-Science will only be possible if such support is specified, implemented and made available to teachers within their work contexts in an appropriate and usable form.  相似文献   

20.
Technological advancements, including advancements in the medical field have drastically improved our quality of life, thus pushing life expectancy increasingly higher. This has also had the effect of increasing the number of elderly population. More than ever, health-care institutions must now care for a large number of elderly patients, which is one of the contributing factors in the rising health-care costs. Rising costs have prompted hospitals and other health-care institutions to seek various cost-cutting measures in order to remain competitive. One avenue being explored lies in the technological advancements that can make hospital working environments much more efficient. Various communication technologies, mobile computing devices, micro-embedded devices and sensors have the ability to support medical staff efficiency and improve health-care systems. In particular, one promising application of these technologies is towards deducing medical staff activities. Having this continuous knowledge about health-care staff activities can provide medical staff with crucial information of particular patients, interconnect with other supporting applications in a seamless manner (e.g. a doctor diagnosing a patient can automatically be sent the patient's lab report from the pathologist), a clear picture of the time utilisation of doctors and nurses and also enable remote virtual collaboration between activities, thus creating a strong base for establishment of an efficient collaborative environment. In this paper, we describe our activity recognition system that in conjunction with our efficiency mechanism has the potential to cut down health-care costs by making the working environments more efficient. Initially, we outline the activity recognition process that has the ability to infer user activities based on the self-organisation of surrounding objects that user may manipulate. We then use the activity recognition information to enhance virtual collaboration in order to improve overall efficiency of tasks within a hospital environment. We have analysed a number of medical staff activities to guide our simulation setup. Our results show an accurate activity recognition process for individual users with respect to their behaviour. At the same time we support remote virtual collaboration through tasks allocation process between doctors and nurses with results showing maximum efficiency within the resource constraints.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号