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1.
基于NS的分布式并行网络模拟器   总被引:6,自引:2,他引:6       下载免费PDF全文
李越  钱德沛 《电子学报》2004,32(2):246-249
网络模拟是测试和评价网络协议性能的重要手段.随着计算机网络的发展,网络模型变得更大更复杂,使网络模拟往往要运行很长时间.本文以在网络研究领域广泛使用的网络模拟器ns为基础,应用并行离散事件模拟技术(PDES)修改其串行事件调度机制,扩展网络模型库,实现了ns在工作站机群环境下的并行执行,为大规模网络的模拟提供了支持.  相似文献   

2.
In our days, efficient management of the available network resources becomes a critical issue, both from a functional point of view (so that users can be provided with the bandwidth they need), and an economical point of view (so that carriers can satisfactorily and efficiently serve as many customers as possible and at the same time increase their revenue). In this paper we consider a bandwidth control scheme (i.e. managed bandwidth service) for an ATM network infrastructure which is applied to the Greek research and technology network (GRNET). We present some methods that we have tested (in a simulation setting) in order to increase the efficiency of the system and the utilization of the available bandwidth. More specifically, we consider a bandwidth‐resizing algorithm for virtual paths, in order to keep the allocated bandwidth very close to the bandwidth actually used. This leads to an increased number of accepted requests and better network utilization. We, also, use the simulation results in order to get an estimation of the effective bandwidth for VBR paths that can be used in call admission. Finally, we consider a semi‐offline scheme where requests are gathered and considered for acceptance in regular intervals. Simulation results show an increase in the utilization of resources. As a further improvement, we allow connections to be allocated a little before or after the time initially requested. This leads to further improvement in network utilization. All the improvement schemes were tested with the ATM‐TN simulator and the results look promising. Copyright © 2003 John Wiley & Sons, Ltd.  相似文献   

3.
A wireless visual sensor network is a collective network of directional and battery‐operated sensor nodes equipped with cameras. The field of view of these nodes depends on the camera opening angle, its direction, and its depth of view. Therefore, coverage and object detection in this type of networks are more challenging compared with the traditional wireless sensor networks. Thus, many researchers propose algorithms and solutions in this field that need tests and simulations. In this paper, we focus on network simulator 3 (ns‐3), which is an open‐source and discrete‐event tool suitable for wireless network simulation targeted primarily for research and educational use. The lack of models that can simulate visual sensor nodes in this simulator motivated us to design and develop a new visual node module as an extension of the ns‐3 core libraries and also to adapt the NetAnim tool to present these nodes graphically. This module will help researchers to simulate, test, and visualize their solutions in wireless visual sensor networks field. In this paper, we present the design and implementation of the proposed module. Furthermore, we show how it can be used in ns‐3 to simulate different scenarios of object detection and visualize the results in NetAnim tool.  相似文献   

4.
We present a framework, called SWiMNet, for parallel simulation of wireless and mobile PCS networks, which allows realistic and detailed modeling of mobility, call traffic, and PCS network deployment. SWiMNet is based upon event precomputation and a combination of optimistic and conservative synchronization mechanisms. Event precomputation is the result of model independence within the global PCS network. Low percentage of blocked calls typical for PCS networks is exploited in the channel allocation simulation of precomputed events by means of an optimistic approach.Various experiments were conducted to study the performance and scalability of SWiMNet using a realistic mobility model and executed on a cluster of workstations. Experimental results indicate that our parallel simulation model yields good speedup, and significantly reduces the execution time compared to a sequential implementation. Finally, an analytical study of our PCS simulation model is also presented and compared with the experimental results. Our model is found to be consistent with the analytical study.  相似文献   

5.
Parallel simulation is an efficient way to cope with long runtimes and high computational requirements in simulations of modern complex integrated electronic circuits and systems. This paper presents an algorithm for parallel simulation based on parallelization in equation formulation and simultaneous calculation of matrix contributions for nonlinear analog elements. In addition, the paper describes the development of a grid interface for a parallel simulator that enables a designer to perform simulations on distant computer clusters. Performances of the developed parallel simulation algorithm are evaluated by simulation of a microelectromechanical system.  相似文献   

6.
With effective bandwidth concept encapsulating cell‐level behaviour, asynchronous transfer mode (ATM) network design and analysis at the call‐level may be formulated in the framework of circuit‐switched loss networks. In this paper, we develop an analytical framework for a kind of multiparty videoconferencing in the VP‐based ATM network at call‐level. For this kind of conference, only the video of the current speaker is broadcast to other conferees. We first address several conference management issues in the VP‐based ATM network, including the bandwidth allocation strategies, routing rule, call admission policy and speaker change management. Next, we formulate a traffic model for the conferences. Since an exact analysis of such a multiparty conference network is mathematically intractable, an approximate analysis for such conferences in a fully connected VP network is performed. The key of our method is to make use of the reduced‐load approximation and open Jackson network model to derive the traffic loads from new conferences as well as that from the speaker change of the on‐going conferences. Our study shows that the proposed analysis can give accurate predictions of the blocking probabilities for the new conference calls as well as video freeze probabilities for the on‐going conferences. Copyright © 2000 John Wiley & Sons, Ltd.  相似文献   

7.
In this paper a novel call level model based on the extension of the classical Erlang multi‐rate model for broadband integrated services networks is proposed. We use the model to study routing strategies in multi‐service networks where service classes with/without QoS guarantees coexist. Examples for such networks include ATM and IP‐based integrated networks. In ATM, the CBR and VBR service classes provide QoS guarantees, while the ABR and UBR service classes are of the best effort type. In IP, traditional TCP/IP traffic is of the best effort type, while new protocols like the RSVP or the differentiated services with central resource handling attempt to support QoS parameters. The coexistence of guaranteed and best effort traffic gives rise to new challenging problems since for a given elastic (best effort) connection the bottleneck link determines the available bandwidth and thereby puts constraints on the bandwidth at the other links along the connection's path. Since the available bandwidth fluctuates in time following the load on the links, routing and link allocation in this environment together with blocking probability calculations and fairness issues need to be studied. By means of our proposed model we are able to conduct a survey of various routing and link allocation techniques as well as to develop a modified shortest path routing algorithm which, according to the numerical examples, performs well in this environment. Copyright © 1999 John Wiley & Sons, Ltd.  相似文献   

8.
A wireless mesh network has been popularly researched as a wireless backbone for Internet access. However, the deployment of wireless mesh networks in unlicensed bands of urban areas is challenging because of interference from external users such as residential access points. We have proposed Urban‐X, which is a first attempt towards multi‐radio cognitive mesh networks in industrial, scientific, and medical bands. Urban‐X first controls network topology with a distributed channel assignment to avoid interference in large timescale. In such a topology, we develop a new link‐layer transmission‐scheduling algorithm together with source rate control as a small‐timescale approach, which exploits receiver diversity when receivers of multi‐flows can have different channel conditions because of varying interference. For this purpose, mesh nodes probe the channel condition of received mesh nodes using group Request to Send and group Clear to Send. In this study, we establish a mathematical Urban‐X model in a cross‐layer architecture, adopting a well‐known network utility maximization framework. We demonstrate the feasibility of our idea using a simulation on the model. Simulation results show improved network throughput from exploiting receiver diversity and distributed channel assignment under varying external user interference. Copyright © 2012 John Wiley & Sons, Ltd.  相似文献   

9.
This work describes a novel location‐aware, self‐organizing, fault‐tolerant peer‐to‐peer (P2P) overlay network, referred to as Laptop. Network locality‐aware considerations are a very important metric for designing a P2P overlay network. Several network proximity schemes have been proposed to enhance the routing efficiency of existing DHT‐based overlay networks. However, these schemes have some drawbacks such as high overlay network and routing table maintenance overhead, or not being completely self‐organizing. As a result, they may result in poor scalability as the number of nodes in the system grows. Laptop constructs a location‐aware overlay network without pre‐determined landmarks and adopts a routing cache scheme to avoid maintaining the routing table periodically. In addition, Laptop significantly reduces the overlay maintenance overhead by making each node maintain only the connectivity between parent and itself. Mathematical analysis and simulations are conducted to evaluate the efficiency, scalability, and robustness of Laptop. Our mathematical analysis shows that the routing path length is bounded by logd N, and the joining and leaving overhead is bounded by d logd N, where N is the number of nodes in the system, and d is the maximum degree of each node on the overlay tree. Our simulation results show that the average latency stretch is 1.6 and the average routing path length is only about three in 10 000 Laptop nodes, and the maximum degree of a node is bounded by 32. Copyright © 2006 John Wiley & Sons, Ltd.  相似文献   

10.
It is becoming common for the network to provide always‐on access services, where subscribers are guaranteed that their call requests will never be blocked. This paper studies the call‐level link dimensioning for the always‐on network with single‐class traffic. The call‐level QoS requirement is expressed in terms of the probability of a poor‐quality call, which is the probability that a call experiences packet‐level QoS violation at any time during its duration, as opposed to the probability of blocking in the network with call admission control (CAC). The system is modelled as the M/M/infinite system with finite population and an analytic expression for the probability of a poor‐quality call is derived based on performability analysis. The effects of the call‐level traffic characteristics on the required link resources are studied. It is also shown that the call‐level link dimensioning for the always‐on network needs more link resources than the network with CAC, and the call‐level link dimensioning based on the analytic expression can be used to conservatively dimension the always‐on network with arbitrarily distributed call holding time and inter‐call time. The paper also studies the problem of estimating the call‐level traffic characteristics when the knowledge of call boundaries is not available. Copyright © 2004 John Wiley & Sons, Ltd.  相似文献   

11.
Effective support of real‐time multimedia applications in wireless access networks, viz. cellular networks and wireless LANs, requires a dynamic bandwidth adaptation framework where the bandwidth of an ongoing call is continuously monitored and adjusted. Since bandwidth is a scarce resource in wireless networking, it needs to be carefully allocated amidst competing connections with different Quality of Service (QoS) requirements. In this paper, we propose a new framework called QoS‐adaptive multimedia wireless access (QoS‐AMWA) for supporting heterogeneous traffic with different QoS requirements in wireless cellular networks. The QoS‐AMWA framework combines the following components: (i) a threshold‐based bandwidth allocation policy that gives priority to handoff calls over new calls and prioritizes between different classes of handoff calls by assigning a threshold to each class, (ii) an efficient threshold‐type connection admission control algorithm, and (iii) a bandwidth adaptation algorithm that dynamically adjusts the bandwidth of an ongoing multimedia call to minimize the number of calls receiving lower bandwidth than the requested. The framework can be modeled as a multi‐dimensional Markov chain, and therefore, a product‐form solution is provided. The QoS metrics—new call blocking probability (NCBP), handoff call dropping probability (HCDB), and degradation probability (DP)—are derived. The analytical results are supported by simulation and show that this work improves the service quality by minimizing the handoff call dropping probability and maintaining the bandwidth utilization efficiently. Copyright © 2006 John Wiley & Sons, Ltd.  相似文献   

12.
In vehicular networks, safety and comfort applications are two quite different kinds of applications to avoid the emergency traffic accident and enjoy the non‐emergency entertainment. The comfort application drives the challenges of new non‐emergency entertainments for vehicular ad hoc networks (VANETs). The comfort application usually keeps the delay‐tolerant capability; that is, messages initiated from a specific vehicle at time t can be delivered through VANETs to some vehicles within a given constrained delay time λ. In this paper, we investigate a new mobicast protocol to support comfort applications for a highway scenario in VANETs. All vehicles are located in a geographic zone (denoted as zone of relevance (ZOR)) at time t; the mobicast routing must disseminate the data message initiated from a specific vehicle to all vehicles that have ever appeared in ZOR at time t. This data dissemination must be performed before time t + λ through the carry‐and‐forward technique. In addition, the temporary network fragmentation problem is considered in our protocol design. Also, the low degree of channel utilization is kept to reserve the resource for safety applications. To illustrate the performance achievement, simulation results are examined in terms of message overhead, dissemination success rate, and accumulative packet delivery delay. Copyright © 2012 John Wiley & Sons, Ltd.  相似文献   

13.
14.
The performance of an asynchronous transfer mode (ATM) network subject to admission control and traffic smoothing is analyzed. Basically, an ATM switch is modeled as a discrete-time single-server queuing system in which a new call joins existing calls. Cell arrivals from a new call are assumed to follow a general distribution. It is also assumed that aggregated arrivals of cells from existing calls form batch arrivals with a general batch size distribution and a geometric distribution of the interarrival times between batches. Both finite- and infinite-buffer cases are considered. An exact analysis yields the waiting time distribution and cell loss probability for a new call and for existing calls. Numerical examples are given to show how the network performance depends on the statistics of a new call (burstiness, time that a call stays in an active or inactive state, etc.) and to demonstrate the effectiveness of admission control and traffic smoothing  相似文献   

15.
Network coding is all about combining a variety of packets and forwarding as much packets as possible in each transmission operation. The network coding technique improves the throughput efficiency of multi‐hop wireless networks by taking advantage of the broadcast nature of wireless channels. However, there are some scenarios where the coding cannot be exploited due to the stochastic nature of the packet arrival process in the network. In these cases, the coding node faces 2 critical choices: forwarding the packet towards the destination without coding, thereby sacrificing the advantage of network coding, or waiting for a while until a coding opportunity arises for the packets. Current research works have addressed this challenge for the case of a simple and restricted scheme called reverse carpooling where it is assumed that 2 flows with opposite directions arrive at the coding node. In this paper, the issue is explored in a general sense based on the COPE architecture requiring no assumption about flows in multi‐hop wireless networks. In particular, we address this sequential decision making problem by using the solid framework of optimal stopping theory and derive the optimal stopping rule for the coding node to choose the optimal action to take, ie, to wait for more coding opportunity or to stop immediately (and send packet). Our simulation results validate the effectiveness of the derived optimal stopping rule and show that the proposed scheme outperforms existing methods in terms of network throughput and energy consumption.  相似文献   

16.
Mobile evolution from the second generation (2G) to the third generation (3G) raises several important questions for operators and manufacturers. How to ensure that the old and current investments can still be utilized in the future? What is the optimum architecture? ATM or IP? Voice or data? There is no single correct answer to these questions, as it all depends on individual cases. In this paper, we discuss the transport architecture evolution for the universal mobile telecommunications system (UMTS)/international mobile telecommunications—year 2000 (IMT‐2000), or 3G cellular networks and interworking aspects between 2G and 3G cellular networks. The interfaces between access nodes in a cellular network and the changes incorporated to support packet data services are described. Emerging services such as mobile data, virtual private networks (VPN) and location aware networking are described. Role of ATM and IP in this new transport architecture is presented. Control and data plane interworking issues between different transport technologies are described. The new ATM standard, ATM adaptation layer type 2 (AAL2) and its applicability for transporting compressed speech in an ATM based cellular network is described. A similar approach in IP, multiplexing in real‐time transport protocol (RTP) payload to transport compressed speech on selective interfaces of 3G network, is introduced. Transport network architecture evolution within four different scenarios is evaluated. Special interest is focused on the protocol stacks and flexible layered solutions that allow smooth migration from one transport technology to another. Copyright © 2000 John Wiley & Sons, Ltd.  相似文献   

17.
Asynchronous transfer mode (ATM) switches can be constructed by connecting multiple banyan networks in parallel. To utilize the capacity of the parallel banyan networks fully, it is crucial to allow up to L cells from each input to be switched, and up to L cells to be received by each output simultaneously, where L is the total number of parallel banyan networks. This is possible if the switch operates in L overlapping phases and one banyan network is used to switch cells in each phase. Although a couple of such designs have been proposed and simulated, there is a lack of suitable models for such switches to be analysed mathematically. In this paper, two approximate analyses of a parallel banyan ATM switch are described. A comparison of the analytical and simulation results show that the analyses give reasonably accurate results. © 1997 by John Wiley & Sons, Ltd.  相似文献   

18.
We propose an opportunistic cross‐layer architecture for adaptive support of Voice over IP in multi‐hop wireless LANs. As opposed to providing high call quality, we target emergencies where it is important to communicate, even if at low quality, no matter the harshness of the network conditions. With the importance of delay on voice quality in mind, we select adaptation parameters that control the ratio of real‐time traffic load to available bandwidth. This is achieved in two ways: minimizing the load and maximizing the bandwidth. The PHY/MAC interaction improves the use of the spectral resources by opportunistically exploiting rate‐control and packet bursts, while the MAC/application interaction controls the demand per source through voice compression. The objective is to maximize the number of calls admitted that satisfy the end‐to‐end delay budget. The performance of the protocol is studied extensively in the ns‐2 network simulator. Results indicate that call quality degrades as load increases and overlonger paths, and a larger packet size improves performance. For long paths having low‐quality channels, forward error correction, header compression, and relaxing the delay budget of the system are required to maintain call admission and quality. The proposed adaptive protocol achieves high performance improvements over the traditional, non‐adaptive approach. Copyright © 2008 John Wiley & Sons, Ltd.  相似文献   

19.
The digital video broadcasting‐handheld (DVB‐H) standard is developed by European Telecommunications Standards Institute to broadcast digital videos to handheld devices, but data loss is a critical issue due to the broadcast behavior. On the other hand, DVB‐Internet protocol datacasting (DVB‐IPDC) integrates DVB‐H with an Internet protocol‐based wireless network to provide bidirectional communication. We adopt this wireless network to deal with data retransmission and call it a recovery network. The paper argues that network coding can improve retransmission efficiency of the recovery network because DVB‐H packet loss often exhibits high correlation. In addition, DVB‐H packets may be heterogeneous in the sense that they have different importance. According to these two arguments, the paper considers that DVB‐H packets are associated with different profit depending on their importance and proposes an αmaximum profit network coding problem. It asks the base station in the recovery network to use no more than α coded packets for handheld devices to retrieve the lost DVB‐H packets such that the overall profit is the maximum. An efficient exclusive‐or coding scheme, namely the profit‐based exclusive‐or network coding (PEN) algorithm, is proposed to solve this problem. Extensive simulation results also verify the effectiveness of the PEN algorithm. Copyright © 2014 John Wiley & Sons, Ltd.  相似文献   

20.
QUARTS-II: a routing simulator for ATM networks   总被引:1,自引:0,他引:1  
This article presents a discrete-event simulator, called QUARTS-II, that can be used for the design and analysis of routing protocols for ATM networks. This simulator shares many high-level features of the ATM Forum's P-NNI routing protocol; topology-state advertisement, on-demand source routing, call admission control and generic call admission control, hierarchical routing, and crank-back and rerouting. Simulations can be carried out at both the call and cell levels. Although this simulation tool has been designed primarily to simulate routing protocols, it can easily be extended to simulate other elements of an AIM traffic control architecture  相似文献   

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