首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 359 毫秒
1.
We consider the problem of congestion control in networks which support both multirate multicast sessions and unicast sessions. We present a decentralized algorithm which enables the different rate-adaptive receivers in different multicast sessions to adjust their rates to satisfy some fairness criterion. A one-bit ECN marking strategy to be used at the nodes is also proposed. The congestion-control mechanism does not require any per-flow state information for unicast flows at the nodes. At junctions nodes of each multicast tree, some state information about the rates along the branches at the node may be required. The congestion-control mechanism takes into account the diverse user requirements when different receivers within a multicast session have different utility functions, but does not require the network to have any knowledge about the receiver utility functions.  相似文献   

2.
This paper investigates how to support multicasting in wireless ad hoc networks without throttling the dominant unicast flows. Unicast flows are usually congestion-controlled with protocols like TCP. However, there are no such protocols for multicast flows in wireless ad hoc networks and multicast flows can therefore cause severe congestion and throttle TCP-like flows in these environments. Based on a cross-layer approach, this paper proposes a completely-localized scheme to prevent multicast flows from causing severe congestion and the associated deleterious effects on other flows in wireless ad hoc networks. The proposed scheme combines the layered multicast concept with the routing-based congestion avoidance idea to reduce the aggregated rate of multicast flows when they use excessive bandwidth on a wireless link. Our analysis and extensive simulations show that the fully-localized scheme proposed in this paper is effective in ensuring the fairness of bandwidth sharing between multicast and unicast flows in wireless ad hoc networks.  相似文献   

3.
In this paper, the effects of optical traffic-sharing on the performance of multicast video delivery in terms of the efficiency of bandwidth allocation and the fairness of link-sharing are discussed for the downstream direction of a time-division-multiplexed passive optical network (TDM-PON). We analyze the practical issues associated with multicast packet switching and transmission control in a TDM-PON and also propose a fair bandwidth allocation mechanism, called share-based proportional bandwidth allocation (S-PBA), to effectively support multicast services. In order to provide an optical network unit with a fair amount of link bandwidth and high throughput independent of traffic type, S-PBA arbitrates the amount of unicast timeslot by using effective multicast traffic share, which is determined based on multicast traffic load distribution and traffic-sharing density. Analytic and simulation results clearly validate the effectiveness of the proposed mechanism. This work is applicable to multicast video delivery or multicast traffic transmission in general, such as voice traffic, or a combination of both in the case of video conferencing, for example.  相似文献   

4.
Differentiated services networks are fair in the way that different types of traffic can be associated to different network services, and so to different quality levels. However, fairness among flows sharing the same service, may, not be provided. Our goal is to study fairness between scalable multimedia sessions for assured DS services in a multicast network environment. To achieve this goal, we present a fairness mechanism called session-aware popularity-based resource allocation (SAPRA), which allocates resources to scalable. sessions based on their number of receivers. Simulation results in a scalable and multireceiver scenario show that SAPRA maximizes the utilization, of bandwidth and the number of receivers with high-quality reception  相似文献   

5.
Many definitions of fairness for multicast networks assume that sessions are single rate, requiring that each multicast session transmits data to all of its receivers at the same rate. These definitions do not account for multirate approaches, such as layering, that permit receiving rates within a session to be chosen independently. We identify four desirable fairness properties for multicast networks, derived from properties that hold within the max-min fair allocations of unicast networks. We extend the definition of multicast max-min fairness to networks that contain multirate sessions, and show that all four fairness properties hold in a multirate max-min fair allocation, but need not hold in a single-rate max-min fair allocation. We then show that multirate max-min fair rate allocations can be achieved via intra-session coordinated joins and leaves of multicast groups. However, in the absence of coordination, the resulting max-min fair rate allocation uses link bandwidth inefficiently, and does not exhibit some of the desirable fairness properties. We evaluate this inefficiency for several layered multirate congestion control schemes, and find that, in a protocol where the sender coordinates joins, this inefficiency has minimal impact on desirable fairness properties. Our results indicate that sender-coordinated layered protocols show promise for achieving desirable fairness properties for allocations in large-scale multicast networks  相似文献   

6.
We examine an approach for providing reliable, scalable multicast communication, involving the use of multiple multicast channels for reducing receiver processing costs and reducing network bandwidth consumption in a multicast session. In this approach a single multicast channel is used for the original transmission of packets. Retransmissions of packets are done on separate multicast channels, which receivers dynamically join and leave. We first show that protocols using an infinite number of multicast channels incur much less processing overhead at the receivers compared to protocols that use only a single multicast channel. This is due to the fact that receivers do not receive retransmissions of packets they have already received correctly. Next, we derive the number of unwanted redundant packets at a receiver due to using only a finite number of multicast channels, for a specific negative acknowledgment (NAK)-based protocol. We then explore the minimum number of multicast channels required to keep the cost of processing unwanted packets to a sufficiently low value. For an application consisting of a single sender transmitting reliably to many receivers we find that only a small number of multicast channels are required for a wide range of system parameters. In the case of an application where all participants simultaneously act as both senders and receivers a moderate number of multicast channels is needed. Finally, we present two mechanisms for implementing multiple multicast channels, one using multiple IP multicast groups and the other using additional router support for selective packet forwarding. We discuss the impact of both mechanisms on performance in terms of end-host and network resources  相似文献   

7.
In this paper, we describe a mechanism for adaptive transmission of multimedia data, which is based on real‐time protocols. The proposed mechanism can be used for unicast or multicast transmission of multimedia data over heterogeneous networks, like the Internet, and has the capability to adapt the transmission of the multimedia data to network changes. In addition, the implemented mechanism uses an inter‐receiver fairness function in order to treat the group of clients with fairness during the multicast transmission in a heterogeneous environment. The proposed mechanism uses a ‘friendly’ to the network users congestion control policy to control the transmission of the multimedia data. We implement a prototype application based on the proposed mechanism and we evaluate the proposed mechanism both in unicast and multicast transmission through a number of experiment and a number of simulations in order to examine its fairness to a group of clients and its behaviour against transport protocols (TCP) and UDP data streams. Copyright © 2003 John Wiley & Sons, Ltd.  相似文献   

8.
Transmission on data-oriented radio interfaces of cellular networks has been primarily designed for unicast applications. Nevertheless, unicast may not optimize the resource usage when the same content has to be transmitted to several users in the same cell. In this context, multicast seems to be an efficient means to convey data. In this paper, we develop an analytical model that allows the computation of the mean bitrate for both multicast and multiple-unicast transmission schemes. Furthermore, we propose a multicast transmission scheme called the equal-bitrate (EB) algorithm that allocates bandwidth to mobiles according to their instantaneous channel quality. We compare it to adaptations of the well-known max-signal-to-noise ratio and round robin to multicast. We propose to group users into clusters. The clustering method combines multicast and unicast transmission schemes according to the user’s average channel conditions. We use the analytical model to evaluate the proposed solutions. We compare the resulting performance against pure multicast and multiple-unicast approaches. We show that the EB algorithm offers a good trade-off between throughput and fairness. Also, we show that mixed clustering achieves good performance compared to conventional clustering methods.  相似文献   

9.
This letter proposes a weighted scheduling mechanism for Internet protocol television (IPTV) to improve the loss performance of multicast transmission over an Ethernet passive optical network (EPON). We propose a new weight policy from the number of multicast receivers to proportionally allocate the downstream bandwidth of IPTV traffic. The proposed mechanism is used in an optical line terminal to decrease lost packets of favorite IPTV services because the lost multicast packets are proportional to the number of receivers. The total proportion of lost multicast packets is reduced by up to 73% in an EPON.  相似文献   

10.
Multicast-based inference of network-internal loss characteristics   总被引:18,自引:0,他引:18  
Robust measurements of network dynamics are increasingly important to the design and operation of large internetworks like the Internet. However, administrative diversity makes it impractical to monitor every link on an end-to-end path. At the same time, it is difficult to determine the performance characteristics of individual links from end-to-end measurements of unicast traffic. In this paper, we introduce the use of end-to-end measurements of multicast traffic to infer network-internal characteristics. The bandwidth efficiency of multicast traffic makes it suitable for large-scale measurements of both end-to-end and internal network dynamics. We develop a maximum-likelihood estimator for loss rates on internal links based on losses observed by multicast receivers. It exploits the inherent correlation between such observations to infer the performance of paths between branch points in the tree spanning a multicast source and its receivers. We derive its rate of convergence as the number of measurements increases, and we establish robustness with respect to certain generalizations of the underlying model. We validate these techniques through simulation and discuss possible extensions and applications of this work  相似文献   

11.
We propose and analyze a new multicast scheme for delivering on-demand streaming data using unequal protection codes. The scheme allows an end user to join only one multicast channel for a data stream at any time to play out the requested data stream from its beginning after a fixed initial playout delay. The scheme tolerates packet loss during transmission, and thus, significantly reduces the cost of implementing a reliable multicast network layer to ensure delivery of all packets. Meanwhile, resource usage of the scheme, including server computing bandwidth, network bandwidth, and client's buffer space, is determined only by the original data stream length and the initial playout delay, but is independent of either the number or the arrival pattern of individual end-user requests. Thus, the scheme is totally scalable with the number of end users, fully utilizing the data delivery efficiency of a multicast network. The scheme also uses resources efficiently, e.g., with an initial playout delays of 30 s and 60 s, multicasting a 2 h video using this scheme needs only about 5.5 and 4.8 times, respectively, the server computing bandwidth and network bandwidth of those for a single unicast delivery of the same original data stream.  相似文献   

12.
Controlling the rate of bulk data multicast to a large number of receivers is difficult, due to the heterogeneity among the end systems' capabilities and their available network bandwidth. If the data transfer rate is too high, some receivers will lose data, and retransmissions will be required. If the data transfer rate is too slow, an inordinate amount of time will be required to transfer the data. In this paper, we examine an approach toward rate-controlled multicast of bulk data in which the sender uses multiple multicast groups to transmit data at different rates to different subgroups of receivers. We present simple algorithms for determining the transmission rate associated with each multicast channel, based on static resource constraints, e.g., network bandwidth bottlenecks. Transmission rates are chosen so as to minimize the average time needed to transfer data to all receivers. Analysis and simulation are used to show that our policies for rate selection perform well for large and diverse receiver groups and make efficient use of network bandwidth. Moreover, we find that only a small number of multicast groups are needed to reap most of the possible performance benefits.  相似文献   

13.
We present the design and specification of a protocol for scalable and reliable group rekeying together with performance evaluation results. The protocol is based upon the use of key trees for secure groups and periodic batch rekeying. At the beginning of each rekey interval, the key server sends a rekey message to all users consisting of encrypted new keys (encryptions, in short) carried in a sequence of packets. We present a scheme for identifying keys, encryptions, and users, and a key assignment algorithm that ensures that the encryptions needed by a user are in the same packet. Our protocol provides reliable delivery of new keys to all users eventually. It also attempts to deliver new keys to all users with a high probability by the end of the rekey interval. For each rekey message, the protocol runs in two steps: a multicast step followed by a unicast step. Proactive forward error correction (FEC) multicast is used to reduce delivery latency. Our experiments show that a small FEC block size can be used to reduce encoding time at the server without increasing server bandwidth overhead. Early transition to unicast, after at most two multicast rounds, further reduces the worst-case delivery latency as well as user bandwidth requirement. The key server adaptively adjusts the proactivity factor based upon past feedback information; our experiments show that the number of NACKs after a multicast round can be effectively controlled around a target number. Throughout the protocol design, we strive to minimize processing and bandwidth requirements for both the key server and users.  相似文献   

14.
In order to solve the problem that existing flow scheduling method is difficult to meet the different multicast scheduling requirements of multi-service flows in the Ceph cloud storage network,a service priority-based multicast flow scheduling method was tailored.First,the network status was obtained via software defined network (SDN) to support flow scheduling.Then,a multicast task was decomposed into multiple attribute decision problems for multiple unicast path selection,and a method of unicast path selection based on technique for order preference by similarity to ideal solution (TOPSIS) was proposed.The unicast path selection method was used to find the optimal unicast path set for the service flow based on the flow’s network performance requirements.Then,the multicast distribution node was determined by the maximum common sub-path among the optimal unicast path sets for construct a multicast transmission path.The experiment results show that the proposed method can reduce the transmission delay of high priority flows while reduce the redundant traffic and better balance the traffic loads compared with the existing methods.  相似文献   

15.
IP multicast is facing a slow take-off although it has been a hotly debated topic for more than a decade. Many reasons are responsible for this status. Hence, the Internet is likely to be organized with both unicast and multicast enabled networks. Thus, it is of utmost importance to design protocols that allow the progressive deployment of the multicast service by supporting unicast clouds. This paper presents HBH (hop-by-hop multicast routing protocol). HBH adopts the source-specific channel abstraction to simplify address allocation and implements data distribution using recursive unicast trees, which allow the transparent support of unicast-only routers. An important original feature of HBH is its tree construction algorithm that takes into account the unicast routing asymmetries. Since most multicast routing protocols rely on the unicast infrastructure, the unicast asymmetries impact the structure of the multicast trees. We show through simulation that HBH outperforms other multicast routing protocols in terms of the delay experienced by the receivers and the bandwidth consumption of the multicast trees. Additionally, we show that HBH can be incrementally deployed and that with a small fraction of HBH-enabled routers in the network HBH outperforms application-layer multicast.  相似文献   

16.
The objective of layering techniques of distributing multimedia traffic over multicast IP networks is to effectively cope with the challenges in continuous media applications. The challenges include heterogeneity, fairness, real-time constraints, and quality of service. We study the problem of rate allocation and receiver partitioning in layered and replicated media systems. We formulate an optimization problem aimed at maximizing a close approximation of the so-called max-min fairness metric subject to loss and bandwidth constraints. Our optimal layered media multicast control (LMMC) solution to the problem analytically determines the layer rates and the corresponding partitioning of the receivers. Our simulation results show the effectiveness of our proposed solution in realistic scenarios.  相似文献   

17.
In this paper, we address the problem of user heterogeneity in satellite multicast from the perspective of resource allocation in a multiple spot‐beam satellite system that supports both unicast and multicast flows. Satellite communication systems, with their wide‐area coverage and direct access to large number of users, clearly have an inherent advantage in supporting multicast applications. In order to remain competitive against other broadband technologies, however, next generation satellite systems will be required to support both unicast and multicast flows and offer optimal sharing of system resources between these flows. We show that user heterogeneity across spot‐beam queues may result in lower allocated session rates for active flows, and be perceived as unsatisfactory by potential users when both unicast and multicast flows are active in the system. We propose an optimization‐based approach that allocates resources with the goal of smoothing user heterogeneity, and show that resulting session rates are higher on the average for both unicast and multicast flows. This is achieved through the re‐distribution of system power among spot‐beam queues, by taking into account the load on the queues and the channel states. We conclude that it is possible to increase the average session rates of multicast flows by 25–100%, and the rates of unicast flows by 15–40% compared to the pre‐optimization levels. Copyright © 2006 John Wiley & Sons, Ltd.  相似文献   

18.
Multicast communication achieves scalability by sending data to multiple receivers at the same time. Receivers in a multicast session usually share the fate with each other, even though their processing speed and the capacity of the path they use can be quite different. A conventional multicast session usually consists of a single multicast group and the problem is how to set the group rate so that it is fair to both fast and slow receivers, to some extent. In a replicated multicast service, receivers are divided into groups based on their capacities and a multicast session can consist of multiple multicast groups. The question is how to divide receivers into groups exactly and set appropriate group rates so that it is fair to all the receivers. Most of current work focuses on optimizing the social welfare represented as a sum of some performance measures of receivers [Kar et al., 2002; Stoenescu et al., 2003]. In this paper, we define a new concept called intra-session fairness and give an optimal solution that can achieve fairness among receivers in the same session. The goal is to maximize the minimum fairness value of the receivers. The novelty of the framework is that it is independent of the specific definition of the fairness function on individual receivers. We illustrate a layering method to implement the max-min intra-session fair allocation and demonstrate the significant difference in fairness achieved by the maximal social welfare algorithm and the max-min intra-session fairness algorithm.  相似文献   

19.
A protocol for scalable loop-free multicast routing   总被引:3,自引:0,他引:3  
In network multimedia applications such as multiparty teleconferencing, users often need to send the same information to several (but not necessarily all) other users. To manage such one-to-many or many-to-many communication efficiently in wide-area internetworks, it is imperative to support and perform multicast routing. Multicast routing sends a single copy of a message from a source to multiple receivers over a communication link that is shared by the paths to the receivers. Loop-freedom is an especially important consideration in multicasting because applications using multicasting tend to be multimedia and bandwidth intensive, and loops in multicast routing duplicate looping packets. We present and verify a new multicast routing protocol, called multicast Internet protocol (MIP), which offers a simple and flexible approach to constructing both group-shared and shortest-paths multicast trees. MIP can be sender-initiated or receiver-initiated or both; therefore, it can be tailored to the particular nature of an application's group dynamics and size. MIP is independent of the underlying unicast routing algorithms used. MIP is robust and adapts under dynamic network conditions (topology or link cost changes) to maintain loop-free multicast routing. Under stable network conditions, MIP has no maintenance or control message overhead. We prove that MIP is loop-free at every instant, and that it is deadlock-free and obtains multicast routing trees within a finite time after the occurrence of an arbitrary sequence of topology or unicast changes  相似文献   

20.
Single-hop wavelength-division-multiplexed (WDM) networks with a central passive star coupler (PSC), as well as single-hop networks with a central arrayed-waveguide grating (AWG) and a single transceiver at each node, have been extensively studied as solutions for the quickly increasing amounts of unicast and multicast traffic in the metropolitan area. The main bottlenecks of these networks are the lack of spatial wavelength reuse in the studied PSC-based networks and the single transceiver in the studied AWG-based metro WDM networks. This paper describes the development and evaluation of the FT/sup /spl Lambda//-FR/sup /spl Lambda// AWG network, which is based on a central AWG and has arrays of fixed-tuned transmitters and receivers at each node. Transceiver arrays are a mature technology, making the proposed network practical. In addition, the transmitter arrays allow for high-speed signaling over the AWG while the receiver arrays relieve the receiver bottleneck arising from multicasting in conjunction with spatial wavelength reuse on the AWG. The results from probabilistic analysis and simulation reported here indicate that the FT/sup /spl Lambda//-FR/sup /spl Lambda// AWG network gives particularly good throughput-delay performance for a mix of unicast and multicast traffic.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号