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This paper concerns construction of additive stretched spanners with few edges for nn-vertex graphs having a tree-decomposition into bags of diameter at most δδ, i.e., the tree-length δδ graphs. For such graphs we construct additive 2δ2δ-spanners with O(δn+nlogn)O(δn+nlogn) edges, and additive 4δ4δ-spanners with O(δn)O(δn) edges. This provides new upper bounds for chordal graphs for which δ=1δ=1. We also show a lower bound, and prove that there are graphs of tree-length δδ for which every multiplicative δδ-spanner (and thus every additive (δ−1)(δ1)-spanner) requires Ω(n1+1/Θ(δ))Ω(n1+1/Θ(δ)) edges.  相似文献   

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We present algorithmic lower bounds on the size sdsd of the largest independent sets of vertices in random dd-regular graphs, for each fixed d≥3d3. For instance, for d=3d=3 we prove that, for graphs on nn vertices, sd≥0.43475nsd0.43475n with probability approaching one as nn tends to infinity.  相似文献   

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A real xx is called hh-bounded computable  , for some function h:N→Nh:NN, if there is a computable sequence (xs)(xs) of rational numbers which converges to xx such that, for any n∈NnN, at most h(n)h(n) non-overlapping pairs of its members are separated by a distance larger than 2-n2-n. In this paper we discuss properties of hh-bounded computable reals for various functions hh. We will show a simple sufficient condition for a class of functions hh such that the corresponding hh-bounded computable reals form an algebraic field. A hierarchy theorem for hh-bounded computable reals is also shown. Besides we compare semi-computability and weak computability with the hh-bounded computability for special functions hh.  相似文献   

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We investigate the group key management problem for broadcasting applications. Previous work showed that, in handling key updates, batch rekeying can be more cost effective than individual rekeying. One model for batch rekeying is to assume that every user has probability pp of being replaced by a new user during a batch period with the total number of users unchanged. Under this model, it was recently shown that an optimal key tree can be constructed in linear time when pp is a constant and in O(n4)O(n4) time when p→0p0. In this paper, we investigate more efficient algorithms for the case p→0p0, i.e., when membership changes are sparse. We design an O(n)O(n) heuristic algorithm for the sparse case and show that it produces a nearly 2-approximation to the optimal key tree. Simulation results show that its performance is even better in practice. We also design a refined heuristic algorithm and show that it achieves an approximation ratio of 1+?1+? for any fixed ?>0?>0 and nn, as p→0p0. Finally, we give another approximation algorithm for any p∈(0,0.693)p(0,0.693) which is shown to be quite good by our simulations.  相似文献   

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This paper deals with the existence and search for properly edge-colored paths/trails between two, not necessarily distinct, vertices ss and tt in an edge-colored graph from an algorithmic perspective. First we show that several versions of the s−tst path/trail problem have polynomial solutions including the shortest path/trail case. We give polynomial algorithms for finding a longest properly edge-colored path/trail between ss and tt for a particular class of graphs and characterize edge-colored graphs without properly edge-colored closed trails. Next, we prove that deciding whether there exist kk pairwise vertex/edge disjoint properly edge-colored s−tst paths/trails in a cc-edge-colored graph GcGc is NP-complete even for k=2k=2 and c=Ω(n2)c=Ω(n2), where nn denotes the number of vertices in GcGc. Moreover, we prove that these problems remain NP-complete for cc-edge-colored graphs containing no properly edge-colored cycles and c=Ω(n)c=Ω(n). We obtain some approximation results for those maximization problems together with polynomial results for some particular classes of edge-colored graphs.  相似文献   

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We consider a two-edge connected, undirected graph G=(V,E)G=(V,E), with nn nodes and mm non-negatively real weighted edges, and a single source shortest paths tree (SPT) TT of GG rooted at an arbitrary node rr. If an edge in TT is temporarily removed, it makes sense to reconnect the nodes disconnected from the root by adding a single non-tree edge, called a swap edge  , instead of rebuilding a new optimal SPT from scratch. In the past, several optimality criteria have been considered to select a best possible swap edge. In this paper we focus on the most prominent one, that is the minimization of the average distance between the root and the disconnected nodes. To this respect, we present an O(mlog2n)O(mlog2n) time and O(m)O(m) space algorithm to find a best swap edge for every edge of TT, thus improving for m=o(n2/log2n)m=o(n2/log2n) the previously known O(n2)O(n2) time and space complexity algorithm.  相似文献   

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The replication number   of a branching program is the minimum number RR such that along every accepting computation at most RR variables are tested more than once; the sets of variables re-tested along different computations may be different. For every branching program, this number lies between 00 (read-once programs) and the total number nn of variables (general branching programs). The best results so far were exponential lower bounds on the size of branching programs with R=o(n/logn)R=o(n/logn). We improve this to R≤?nR?n for a constant ?>0?>0. This also gives an alternative and simpler proof of an exponential lower bound for (1+?)n(1+?)n time branching programs for a constant ?>0?>0. We prove these lower bounds for quadratic functions of Ramanujan graphs.  相似文献   

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We show how to support efficient back traversal in a unidirectional list, using small memory and with essentially no slowdown in forward steps. Using O(lgn)O(lgn) memory for a list of size nn, the ii’th back-step from the farthest point reached so far takes O(lgi)O(lgi) time in the worst case, while the overhead per forward step is at most ?? for arbitrary small constant ?>0?>0. An arbitrary sequence of forward and back steps is allowed. A full trade-off between memory usage and time per back-step is presented: kk vs. kn1/kkn1/k and vice versa. Our algorithms are based on a novel pebbling technique which moves pebbles on a virtual binary, or n1/kn1/k-ary, tree that can only be traversed in a pre-order fashion.  相似文献   

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We develop a new lower bound technique for data structures. We show an optimal Ω(nlglgn/lgn)Ω(nlglgn/lgn) space lower bounds for storing an index that allows to implement rank and select queries on a bit vector BB provided that BB is stored explicitly. These results improve upon [Peter Bro Miltersen, Lower bounds on the size of selection and rank indexes, in: Proceedings of the 16th Annual ACM–SIAM Symposium on Discrete Algorithms, 2005, pp. 11–12]. We show Ω((m/t)lgt)Ω((m/t)lgt) lower bounds for storing rank/select index in the case where BB has mm 11-bits in it and the algorithm is allowed to probe tt bits of BB. We also present an improved data structure that implements both rank and select queries with an index of size (1+o(1))(nlglgn/lgn)+O(n/lgn)(1+o(1))(nlglgn/lgn)+O(n/lgn), that is, compared to existing results we give an explicit constant for storage in the RAM model with word size lgnlgn. An advantage of this data structure is that both rank and select indexes share the most space consuming part of order Θ(nlglgn/lgn)Θ(nlglgn/lgn) making it more practical for implementation.  相似文献   

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A folded hypercube is basically a hypercube with additional links augmented, where the additional links connect all pairs of nodes with longest distance in the hypercube. In an nn-dimensional folded hypercube, it has been shown that n+1n+1 node-disjoint paths from one source node to other n+1n+1 (mutually) distinct destination nodes, respectively, can be constructed in O(n4)O(n4) time so that their maximal length is not greater than ⌈n/2⌉+1n/2+1, where n+1n+1 is the connectivity and ⌈n/2⌉n/2 is the diameter. Besides, their maximal length is minimized in the worst case. In this paper, we further show that by minimizing the computations of minimal routing functions, these node-disjoint paths can be constructed in O(n3)O(n3) time, which is more efficient, and is hard to be reduced because it must take O(n3)O(n3) time to compute a minimal routing function by solving a corresponding maximum weighted bipartite matching problem with the best known algorithm.  相似文献   

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Let F(x,y)F(x,y) be a polynomial over a field KK and mm a nonnegative integer. We call a polynomial gg over KK an mm-near solution of F(x,y)F(x,y) if there exists a c∈KcK such that F(x,g)=cxmF(x,g)=cxm, and the number cc is called an mm-value of F(x,y)F(x,y) corresponding to gg. In particular, cc can be 0. Hence, by viewing F(x,y)=0F(x,y)=0 as a polynomial equation over K[x]K[x] with variable yy, every solution of the equation F(x,y)=0F(x,y)=0 in K[x]K[x] is also an mm-near solution. We provide an algorithm that gives all mm-near solutions of a given polynomial F(x,y)F(x,y) over KK, and this algorithm is polynomial time reducible to solving one variable equations over KK. We introduce approximate solutions to analyze the algorithm. We also give some interesting properties of approximate solutions.  相似文献   

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Motivated by the famous 3n+13n+1 conjecture, we call a mapping from ZZ to ZZresidue-class-wise affine   if there is a positive integer mm such that it is affine on residue classes (mod mm). This article describes a collection of algorithms and methods for computation in permutation groups and monoids formed by residue-class-wise affine mappings.  相似文献   

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Fraenkel and Simpson [A.S. Fraenkel, J. Simpson, How many squares can a string contain? J. Combin. Theory Ser. A 82 (1998) 112–120] proved that the number of squares in a word of length nn is bounded by 2n2n. In this note we improve this bound to 2n−Θ(logn)2nΘ(logn). Based on the numerical evidence, the conjectured bound is nn.  相似文献   

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Matroid theory gives us powerful techniques for understanding combinatorial optimization problems and for designing polynomial-time algorithms. However, several natural matroid problems, such as 3-matroid intersection, are NP-hard. Here we investigate these problems from the parameterized complexity point of view: instead of the trivial nO(k)nO(k) time brute force algorithm for finding a kk-element solution, we try to give algorithms with uniformly polynomial (i.e., f(k)⋅nO(1)f(k)nO(1)) running time. The main result is that if the ground set of a represented linear matroid is partitioned into blocks of size ??, then we can determine in randomized time f(k,?)⋅nO(1)f(k,?)nO(1) whether there is an independent set that is the union of kk blocks. As a consequence, algorithms with similar running time are obtained for other problems such as finding a kk-element set in the intersection of ?? matroids, or finding kk terminals in a network such that each of them can be connected simultaneously to the source by ?? disjoint paths.  相似文献   

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We study the state complexity of certain simple languages. If AA is an alphabet of kk letters, then a kk-language   is a nonempty set of words of length kk, that is, a uniform language of length kk. We show that the minimal state complexity of a kk-language is k+2k+2, and the maximal, (kk−1−1)/(k−1)+2k+1(kk11)/(k1)+2k+1. We prove constructively that, for every ii between the minimal and maximal bounds, there is a language of state complexity ii. We introduce a class of automata accepting sets of words that are permutations of AA; these languages define a complete hierarchy of complexities between k2−k+3k2k+3 and 2k+12k+1. The languages of another class of automata, based on kk-ary trees, define a complete hierarchy of complexities between 2k+12k+1 and (kk−1−1)/(k−1)+2k+1(kk11)/(k1)+2k+1. This provides new examples of uniform languages of maximal complexity.  相似文献   

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