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1.
在无线Mesh网络中,动态源路由(Dynamic Source Routing,DSR)协议是一种广泛应用的协议,其路由的建立与维护都从源节点发起。然而,由于DSR协议在路由发现与建立的过程中存在局限性,因此仍需要进一步研究。基于DSR协议通过引入一种综合了路径负载率、时延和跳数的负载均衡机制,并加入能量状态监控和多径路由,提出了一种改进型综合源路由协议(Improved Comprehensive Multi-path Source Routing,ICMSR),能够更好地实现网络负载均衡,节约网络能源,提升网络性能。最后,使用Opnet仿真验证了算法的有效性。仿真结果表明,改进协议在网络生存时间、分组投递率、端到端时延和网络吞吐量等性能指标上,相较于现有DSR协议都有较大的提升。  相似文献   

2.
DOA: DSR over AODV Routing for Mobile Ad Hoc Networks   总被引:2,自引:0,他引:2  
We present a lightweight hierarchical routing model, Way Point Routing (WPR), in which a number of intermediate nodes on a route are selected as waypoints and the route is divided into segments by the waypoints. Waypoints, including the source and the destination, run a high-level intersegment routing protocol, while the nodes on each segment run a low-level intrasegment routing protocol. One distinct advantage of our model is that when a node on the route moves out or fails, instead of discarding the whole original route and discovering a new route from the source to the destination, only the two waypoint nodes of the broken segment have to find a new segment. In addition, our model is lightweight because it maintains a hierarchy only for nodes on active routes. On the other hand, existing hierarchical routing protocols such as CGSR and ZRP maintain hierarchies for the entire network. We present an instantiation of WPR, where we use DSR as the intersegment routing protocol and AODV as the intrasegment routing protocol. This instantiation is termed DSR over AODV (DOA) routing protocol. Thus, DSR and AODV—two well-known on-demand routing protocols for MANETs—are combined into one hierarchical routing protocol and become two special cases of our protocol. Furthermore, we present two novel techniques for DOA: one is an efficient loop detection method and the other is a multitarget route discovery. Simulation results show that DOA scales well for large networks with more than 1,000 nodes, incurring about 60 percent-80 percent less overhead than AODV, while other metrics are better than or comparable to AODV and DSR.  相似文献   

3.
利用DSR协议的源路由策略,对AODV协议进行修改——在其路由发现过程中,将第一跳节点的地址信息添加到路由消息中。中间节点接收路由消息后,建立或者更新到达第一跳节点的路由。将修改后的协议称为AODV-FA协议,并在ns2中模拟仿真其路由性能。结果表明:相较于AODV协议,AODV-FA在分组传输率、平均端到端时延和归一化路由负载3个路由性能上均有提升。  相似文献   

4.
郑相全  郭伟  葛利嘉  刘仁婷 《电子学报》2006,34(7):1199-1208
针对大部分现有替代路径共同存在的替代路径老化和构建效率问题,本文提出了一种基于跨层设计和蚁群优化的负载均衡路由协议(CALRA),利用蚁群优化算法特有的信息素挥发方法实现对替代路径的老化问题,将蚁群优化和跨层优化方法结合起来解决自组网中的负载均衡问题,通过双向逐跳更新的方式较好的解决了替代路径构建效率问题,并将蚂蚁在所经过的各中间节点为路由表带来的信息素增量映射为蚂蚁离开源节点的距离、移动过程中所遇到的节点拥塞程度、节点当前信息素浓度和节点移动速度等各协议层的统计信息的函数,通过对各种信息所对应的参数赋予不同加权值的方法对概率路由表进行控制,改善了自组网中现有基于蚁群优化的路由协议中普遍存在的拥塞问题、捷径问题、收敛速度问题和引入的路由开销问题.仿真表明,CALRA在分组成功递交率、路由开销、端到端平均时延等方面具有优良性能,能很好地实现网络中的业务负载均衡.  相似文献   

5.
Zhao  Wendi B. 《Ad hoc Networks》2008,6(5):661-674
In mobile ad hoc networks, node mobility causes frequent link failures, thus invalidating the routes containing those links. Once a link is detected broken, an alternate route has to be discovered, incurring extra route discovery overhead and packet latency. The traffic is also interrupted at the transport layer, and proper traffic recovery schemes have to be applied. To reduce the frequency of costly route re-discovery procedures and to maintain continuous traffic flow for reliable transport layer protocols, we suggest discovering long lifetime routes (LLR). In this paper, we first propose g-LLR, a global LLR discovery algorithm, that discovers LLRs of different route lengths for any given pair of nodes. We then propose a distributed LLR discovery scheme (d-LLR) that discovers two of the most desirable LLRs through one best-effort route discovery procedure. Simulations show that the lifetimes of the routes discovered by d-LLR are very close to those discovered by g-LLR. Simulations also show that the performance of different transport layer protocols is greatly improved by using LLRs. More importantly, traffic can remain continuous using the provided LLRs. D-LLR can be implemented as an extension to existing ad hoc routing protocols, and it improves the performance of transport layer protocols without modifications on them.  相似文献   

6.
Wireless mesh networks (WMNs) have been the recent advancements and attracting more academicians and industrialists for their seamless connectivity to the internet. Radio resource is one among the prime resources in wireless networks, which is expected to use in an efficient way especially when the mobile nodes are on move. However, providing guaranteed quality of service to the mobile nodes in the network is a challenging issue. To accomplish this, we propose 2 clustering algorithms, namely, static clustering algorithm for WMNs and dynamic clustering algorithm for WMNs. In these algorithms, we propose a new weight‐based cluster head and cluster member selection process for the formation of clusters. The weight of the nodes in WMN is computed considering the parameters include the bandwidth of the node, the degree of node connectivity, and node cooperation factor. Further, we also propose enhanced quality of service enabled routing protocol for WMNs considering the delay, bandwidth, hopcount, and expected transmission count are the routing metrics. The performance of the proposed clustering algorithms and routing protocol are analyzed, and results show high throughput, high packet delivery ratio, and low communication cost compared with the existing baseline mobility management algorithms and routing protocols.  相似文献   

7.
Flooding-based route discovery is widely assumed in existing routing protocols of wireless ad hoc networks. Network-wide flooding enables the discovery of optimal routes from sources to destinations; however, as all network nodes are required to participate in the relays of route request packets, substantial control overhead is inevitable. Some efficient broadcast schemes can suppress redundant packet relays, but they often suppress the discovery of optimal routes, too. In this article we propose to dynamically create a prerouting region between each source-destination pair and limit the propagations of route request packets only within this region. The prerouting region effectively restricts route discovery activities to the nodes that most likely constitute the optimal or near-optimal routes. Consequently, not only is route construction overhead significantly reduced; route optimality is also guaranteed. The article presents a region-based routing (REGR) protocol covering both new route formation cases and route update cases. Simulations show that our protocol is particularly beneficial to dense and large-scale mobile ad hoc networks.  相似文献   

8.
Due to complicated situations such as node/link interference and traffic load, quality of service support in multi-hop multi-rate ad hoc networks remains a challenging issue. Furthermore, when mobility is present, because of frequent route change, it is even more difficult to maintain high level performance for existing real-time flows that may not tolerate serious performance degradation. In this paper, we focus on the issue of providing sufficient QoS in networks with moderate to high node mobility. We first introduce route available bandwidth (RAB), a major index for prediction of flow performance along a specific path. RAB considers various important factors such as intra-flow interference, effective link bandwidth, and channel busy time. Then, we devise a DSR based admission control scheme where the source node accepts/rejects a flow according to the RAB of the collected route when it receives a route reply packet. To handle mobility, we incorporate an additional metric of route reliability (RR) so that a path with sufficient bandwidth and reliability can be obtained. Results show that with admission control, existing flows experiences around 80–95% average delivery ratio, even for 20 m/s maximum moving speed, which is much better than 30–60% average delivery ratio when admission control is absent.  相似文献   

9.
Many signaling or data forwarding operations involve the broadcasting of packets, which incurs considerable collisions in ad hoc networks based on a contention-based channel access protocol. We propose the Three-hop Horizon Pruning (THP) algorithm to compute two-hop connected dominating set (TCDS) using only local topology information (i.e., two-hop neighborhood). Because every node has the two-hop neighborhood information, it is possible to maintain fresh routes to all nodes within two hops. In this situation, a TCDS is ideal for the propagation of route request (RREQ) messages in the route discovery process of on-demand routing protocols. THP is shown to be more efficient than all prior distributed broadcasting mechanisms, when a TCDS is preferred over a connected dominating sets (CDS). Like all other algorithms that depend on local topology information, THP is not reliable when the topology changes frequently, and there is a clear trade-off between reliability and efficiency. We describe and analyze two enhancements to THP that address the lack of reliability of neighbor information. First we adopt a virtual radio range (VR), shorter than the physical radio range (RR), and consider as one-hop neighbors only those nodes within VR (we do not use two different radio ranges, as in prior work, because it can incur additional interference). The gap between VR and RR works as a buffer zone, in which nodes can move without loss of connectivity. Second, upon receiving a broadcast packet, the forwarder list in the packet header is analyzed together with the current information about the local neighborhood. Based on that, a node may decide to broadcast the packet even though it has not been selected as a forwarder. We conduct extensive simulations and show that AODV-THP with these two enhancements attains better performance than AODV in terms of delivery ratio, control overhead, packet collisions, and end-to-end delay.  相似文献   

10.
苏娇娆 《电子科技》2015,28(4):38-42
DSR路由协议是移动Ad Hoc网络常用的按需路由协议之一。由于采用洪泛机制寻找和维护路由表,DSR路由协议能量开销高、分组交付率低。针对此问题,提出局部化路由查询方法,限制路由请求跳数,改进DSR路由协议的路由发现过程,有效地平衡了路由信息存储量、网络拥塞和能量消耗。分析表明,改进的DSR路由协议将路由请求分组控制在一定的网络范围内,减少数据传输时延、降低网络能量开销。仿真结果显示,在选择适当的最大跳数时,改进的DSR路由协议在分组交付率、路由载荷方面均优于传统的DSR路由协议。  相似文献   

11.
A mobile ad hoc network is an autonomous system of infrastructure-less, multihop, wireless mobile nodes. Reactive routing protocols perform well in this environment due to their ability to cope quickly against topological changes. This paper proposes a new routing protocol named CHAMP (caching and multiple path) routing protocol. CHAMP uses cooperative packet caching and shortest multipath routing to reduce packet loss due to frequent route failures. We show through extensive simulation results that these two techniques yield significant improvement in terms of packet delivery, end-to-end delay and routing overhead. We also show that existing protocol optimizations employed to reduce packet loss due to frequent route failures, namely local repair in AODV and packet salvaging in DSR, are not effective at high mobility rates and high network traffic.  相似文献   

12.

In this paper, we propose an interference aware expanding region search algorithm to locate a destination in mobile ad hoc networks. In the proposed approach, signal to interference plus noise ration (SINR) is used in place of TTL field of a route request packet. The source node initializes the search query with a threshold value of SINR. Each relay node forwards the packet if its SINR satisfies the threshold criteria provided by the source node in RREQ packet. As a result, the low SINR nodes are removed in route discovery phase prior to the establishment of routes. The simulation results show that proposed algorithm provides significant improvement in performance of reactive routing protocol in terms of reduced routing overhead, reduced energy consumption, and increased network throughput.

  相似文献   

13.
刘婧  任品毅  薛少丽  张超 《通信学报》2011,32(11):183-190
针对认知无线网络中主用户行为将导致频谱瞬时变化而影响路由稳定性的问题,提出了一种基于主用户行为的路由和信道联合分配算法。该算法通过采用呼叫模型对主用户行为建模,并根据动态源路由协议的路由寻找机制,在目的节点等待多个路由请求分组后选择受主用户行为影响最小的路由,然后沿着所选定路径的反方向传送路由回复分组并完成信道分配。理论分析证明了算法中的链路平均持续时间期望与主用户活动概率成反比且具有与网络节点数成正比的计算复杂度。仿真结果表明,该算法具有比Gymkhana路由方案更高的分组投递率和更低的平均分组时延。  相似文献   

14.

A mobile ad hoc network (MANET) is a collection of wireless mobile nodes that can communicate without a central controller or fixed infrastructure. Due to node mobility, designing a routing protocol to provide an efficient and suitable method to route the data with less energy consumption, packet drop and to prolong the network lifetime has become a challenging issue in MANETs. In MANETs, reducing energy consumption and packet loss involves congestion control and load balancing techniques. Thus, this paper introduces an efficient routing technique called the multipath load balancing technique for congestion control (MLBCC) in MANETs to efficiently balance the load among multiple paths by reducing the congestion. MLBCC introduces a congestion control mechanism and a load balancing mechanism during the data transmission process. The congestion control mechanism detects the congestion by using an arrival rate and an outgoing rate at a particular time interval T. The load balancing mechanism selects a gateway node by using the link cost and the path cost to efficiently distribute the load by selecting the most desirable paths. For an efficient flow of distribution, a node availability degree standard deviation parameter is introduced. Simulation results of MLBCC show the performance improvements in terms of the control overhead, packet delivery ratio, average delay and packet drop ratio in comparison with Fibonacci sequence multipath load balancing, stable backbone-based multipath routing protocol and ad hoc on demand multipath distance vector routing. In addition, the results show that MLBCC efficiently balances the load of the nodes in the network.

  相似文献   

15.
Venkata C.  Mukesh   《Ad hoc Networks》2007,5(7):1113-1128
We present a self-healing On-demand Geographic Path Routing Protocol (OGPR) for mobile ad-hoc networks. OGPR is an efficient, stateless, and scalable routing protocol that inherits the best of the three well-known techniques for routing in ad-hoc networks, viz., greedy forwarding, reactive route discovery, and source routing. In OGPR protocol, source nodes utilize the geographic-topology information obtained during the location request phase to establish geographic paths to their respective destinations. Geographic paths decouple node ID’s from the paths and are immune to changes in the network topology. Further, they help nodes avoid dead-ends due to greedy forwarding. To utilize geographic paths even in sparser networks, OGPR uses a path-healing mechanism that helps geographic paths adapt according to the network topology. We present extensions to OGPR protocol to cope with networks containing unidirectional links. Further, we present results from an extensive simulation study using GloMoSim. Simulation results show that OGPR achieves higher percentage packet delivery and lower control overhead, compared to a combination of GPSR+GLS protocols, AODV, and DSR under a wide range of network scenarios.  相似文献   

16.
Dynamic source routing (DSR) is a robust protocol commonly applied to multi‐hop wireless mobile ad hoc networks (MANETs). In this paper, an algorithm is proposed for modifying the basic DSR protocol to enhance its performance by reducing the number of redundant route reply packets (RREPs). In the modified DSR (MDSR), for a source destination pair, the destination responds to the first received route request packet (RREQ) with an RREP, and the subsequently received RREQs, bearing the same request ID, are responded to only if the hop count is less than that of all the previously received RREQs. The performance of MDSR has been compared with that of the basic DSR for different network densities and for different mobility of nodes. Simulation results show that MDSR gives fewer control packets, less latency and a higher packet delivery ratio than DSR. Copyright © 2007 John Wiley & Sons, Ltd.  相似文献   

17.
Recently, Mobile Ad Hoc networks (MANETs) are growing in popularity and importance. They present a possible communication among a set of mobile nodes with no need for either a pre-established infrastructure or a central administration. However, in order to guarantee an efficient communication among network nodes, efficient routing algorithms should be established. Routing plays the central role in providing ubiquitous network communications services in such dynamic networks. The problem is further aggravated through the node mobility as any node may move at any time without notice. Several routing protocols had been proposed; however, most of them suffer from control packet flooding, which results in a scalability problem. In this paper, a new routing strategy for MANETs is proposed which is called Snack Routing Strategy (SRS). The basic idea of SRS is to continuously inform the network mobile nodes with any changes in the network topology without overloading the network by a huge amount of control messages. SRS is a hybrid routing strategy that relies on Learning by accumulation, hence, new routes can be discovered by learning the accumulative data stored in the nodes routing tables by several foraging artificial snacks. SRS uses no periodic routing advertisement messages but uses artificial snacks instead, thereby reducing the network bandwidth overhead and minimizing end-to-end transmission delay. SRS has been compared against two well known protocols AODV and DSR. Experimental results have shown that SRS outperforms both AODV and DSR as it introduces the minimal routing overheads.  相似文献   

18.
A Mobile Ad hoc network (manet) has emerged as an autonomous, multi-hop, wireless and temporary type of network which works within the constraints like bandwidth, power and energy. Manet can be observed as an open type of network where nodes become a part of any network at any time that’s why it is susceptible to different types of attacks. Wormhole attack is most threatening security attack in ad hoc network where an attacker node receives packet at one location and replay them at other location which is remotely located far. In this paper, we study and compare the performance of AODV, DSR and ZRP under the impact of multiple wormhole attacker nodes. Diverse scenarios are characterized as like average of 50 runs and mobility. By statistical placement of multiple wormhole nodes across the network, we evaluate the performance in terms of throughput, packet delivery ratio, packet loss, average end to end delay and jitter. Finally based on the simulation we investigated the most affected routing protocol in terms of network metrics.  相似文献   

19.
This paper develops a common solution to the problems of discovery, maintenance, and use of multiple routes in ad hoc networks. The performance criterion is the average time taken by a packet to reach its destination through multiple hops. A source node considers each of its neighbors (reachable by direct wireless transmission) as a next-hop for every possible destination. The effect of delay at a next-hop and beyond, until the packet reaches its destination, is approximately modeled as an equivalent M/M/1 queuing system. Available neighbors at every node provide multiple routes. Multiple routes are statistically multiplexed to distribute the load as well as to deal with changes in data rates and network configuration. The potential of each next-hop neighbor of a node in providing a viable route is estimated on-line and the proportions of traffic routed through these multiple neighbors are also updated adaptively.We study this approach and conduct extensive experiments over a network with two extreme cases of simulated traffic patterns, the Poisson, and the self-similar types. Even when the network topology is static, our algorithm responds to bursts in the traffic pattern and reduces buffer losses through the use of alternative, less congested routes. We also present simulation experiments and results to demonstrate the effectiveness of our algorithm in the presence of mobility, using self-similar traffic. Mobility is simulated by means of the random waypoint model in which nodes move with varying speeds. Results show that our simple unified approach handles the problems of mobility as well as network congestion very well.  相似文献   

20.
Privacy is needed in ad hoc networks. An ad hoc on-demand position-based private routing algorithm, called AO2P, is proposed for communication anonymity. Only the position of the destination is exposed in the network for route discovery. To discover routes with the limited routing information, a receiver contention scheme is designed for determining the next hop. Pseudo identifiers are used for data packet delivery after a route is established. Real identities (IDs) for the source nodes, the destination nodes, and the forwarding nodes in the end-to-end connections are kept private. Anonymity for a destination relies on the difficulty of matching a geographic position to a real node ID. This can be enforced by the use of secure position service systems. Node mobility enhances destination anonymity by making the match of a node ID with a position momentary. To further improve destination privacy, R-AO2P is proposed. In this protocol, the position of a reference point, instead of the position of the destination, is used for route discovery. Analytical models are developed for evaluating the delay in route discovery and the probability of route discovery failure. A simulator based on ns-2 is developed for evaluating network throughput. Analysis and simulation results show that, while AO2P preserves communication privacy in ad hoc networks, its routing performance is comparable with other position-based routing algorithms.  相似文献   

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