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1.
基于联合输入交叉点排队(CICQ,combined input and cross-point queuing)交换结构探讨了单多播混合调度的公平性问题,提出了能够为单多播业务提供混合公平性的CICQ理想调度模型。基于理想调度模型,提出了逼近理想调度模型的MUMF(mixed uni-and multicast fair)调度算法,MUMF调度算法采用了分级和层次化的公平调度机制,通过输入调度和交叉点调度确保单多播业务混合调度的公平性。MUMF交换机制的每个输入、输出端口可独立地进行分组交换,具有良好可扩展特性。最后,基于SPES(switching performance evaluation system)的性能仿真结果表明MUMF调度算法具有良好的时延、公平性和吞吐量性能。  相似文献   

2.
Since packet switches with input queueing require low-speed buffers and simple cross-bar fabrics, they potentially provide high switching capacities. In these switches, the port that is a source of a multicast session might easily get congested with the increasing popularity of this session. We propose the protocol for scheduling packets in switches with input buffers for varying popularity of different content on the Internet. Copies of a multicast packet are forwarded through the switch, so that multicasting is evenly distributed over switch ports. The performance trade-off between capacity that can be reserved and guaranteed packet delay is discussed.  相似文献   

3.
In this paper, we propose an input access scheme for input-queued ATM multicast switches, achieving high system throughput, low packet delay and packet loss probability. Multicast and unicast packets of each input port are separately queued. Multicast queues take priority over the unicast queues, and both types of queues are fairly served in a cyclic-priority access discipline. In particular, each unicast queue is handled on a window-service basis, and each multicast packet is switched in a one-shot scheduling manner. To evaluate the performance of the access scheme, we propose an approximate analysis based on a simplified cyclic-priority model for anN×N finite-buffer multicast switch possessing Bernoulli multicast and unicast arrivals, with window-service (for unicasting) and one-shot scheduling (for multicasting) both taken into account. Finally, we show simulation results to demonstrate the accuracy of the approximate analysis and the superiority of the scheme over existing schemes with respect to normalized system throughput, mean packet delay, and packet loss probability.An earlier version of this paper appeared in IEEE ICC'96.  相似文献   

4.
The paper studies input-queued packet switches loaded with both unicast and multicast traffic. The packet switch architecture is assumed to comprise a switching fabric with multicast (and broadcast) capabilities, operating in a synchronous slotted fashion. Fixed-size data units, called cells, are transferred from each switch input to any set of outputs in one time slot, according to the decisions of the switch scheduler, that identifies at each time slot a set of nonconflicting cells, i.e., cells neither coming from the same input, nor directed to the same output. First, multicast traffic admissibility conditions are discussed, and a simple counterexample is presented, showing intrinsic performance losses of input-queued with respect to output-queued switch architectures. Second, the optimal scheduling discipline to transfer multicast packets from inputs to outputs is defined. This discipline is rather complex, requires a queuing architecture that probably is not implementable, and does not guarantee in-sequence delivery of data. However, from the definition of the optimal multicast scheduling discipline, the formal characterization of the sustainable multicast traffic region naturally follows. Then, several theorems showing intrinsic performance losses of input-queued with respect to output-queued switch architectures are proved. In particular, we prove that, when using per multicast flow FIFO queueing architectures, the internal speedup that guarantees 100% throughput under admissible traffic grows with the number of switch ports.  相似文献   

5.
在路由器或交换机的交换结构中实现组播是提高组播应用速度的重要途径之一。传统的交叉开关结构(crossbar)组播调度方案有两种缺陷,一种是性能较低,另一种是实现的复杂度太高,无法满足高速交换的需要。该文提出了一个新的基于交叉开关的两级组播交换结构(TSMS),第1级是组播到单播的交换结构,第2级是联合输入和输出排队(CIOQ)交换,并为该结构设计了合适的最大扇出排队(FCN)优先-均匀分配中间缓存调度算法(LFCNF-UMBA)。理论分析和仿真实验都显示在该结构中,加速比低于22/(N+1)倍时吞吐率不可能实现100%;而采用LFCNF-UMBA调度算法,2倍加速比就可保证在任意允许(admissible)组播的吞吐率达到100%。  相似文献   

6.
This paper proposes a new high-performance multicast ATM switch architecture. The switch, called the split-switching network (SSN), is based on banyan networks. The SSN achieves multicasting in a way that is non-typical for banyan-based switches: copying and routeing of multicast cells are carried out simultaneously and within the same fabric. Thus, cells are copied only when needed as they traverse the switch towards the appropriate output ports. The SSN consists of successive spliting stages, and buffering is provided in front of each stage. The SSN is non-blocking with complexity of order Nlog2/2N for a switch of size N, and is characterized by distributed and parallel control. The throughput-delay performance of the SSN is shown to be similar to that of a non-blocking output-buffering switch under different mixtures of unicast/multicast traffic. In particular, the SSN achieves a maximum throughput of 100 per cent and the cell delay and delay variation remain small for loads just below the maximum throughput.  相似文献   

7.
Input–output queued switches have been widely considered as the most feasible solution for large capacity packet switches and IP routers. In this paper, we propose a ping‐pong arbitration scheme (PPA) for output contention resolution in input–output queued switches. The challenge is to develop a high speed and cost‐effective arbitration scheme in order to maximize the switch throughput and delay performance for supporting multimedia services with various quality‐of‐service (QoS) requirements. The basic idea is to divide the inputs into groups and apply arbitration recursively. Our recursive arbiter is hierarchically structured, consisting of multiple small‐size arbiters at each layer. The arbitration time of an n‐input switch is proportional to log4?n/2? when we group every two inputs or every two input groups at each layer. We present a 256×256 terabit crossbar multicast packet switch using the PPA. The design shows that our scheme can reduce the arbitration time of the 256×256 switch to 11 gates delay, demonstrating the arbitration is no longer the bottleneck limiting the switch capacity. The priority handling in arbitration is also addressed. Copyright © 2001 John Wiley & Sons, Ltd.  相似文献   

8.
Space-based multicast switches use copy networks to generate the copies requested by the input packets. In this paper our interest is in the multicast switch proposed by Lee (1988). The order in which the copy requests of the input ports are served is determined by the copy scheduling policy and this plays a major part in defining the performance characteristics of a multicast switch. In any slot, the sum of the number of copies requested by the active inputs of the copy network may exceed the number of output ports and some of the copy requests may need to be dropped or buffered. We first propose an exact model to calculate the overflow probabilities in an unbuffered Lee's copy network. Our exact results improve upon the Chernoff bounds on the overflow probability given by Lee by a factor of more than 10. Next, we consider buffered inputs and propose queueing models for the copy network for three scheduling policies: cyclic service of the input ports with and without fanout splitting of copy requests and acyclic service without fanout splitting. These queueing models obtain the average delay experienced by the copy requests. We also obtain the sustainable throughput of a copy network, the maximum load that can be applied to all the input ports without causing an unstable queue at any of the inputs, for the scheduling policies mentioned above  相似文献   

9.
The Tera ATM LAN project at Carnegie Mellon University addresses the interconnection of hundreds of workstations in the Electrical and Computer Engineering Department via an ATM-based network. The Tera network architecture consists of switched Ethernet clusters that are interconnected using an ATM network. This paper presents the Tera network architecture, including an Ethernet/ATM network interface, the Tera ATM switch, and its performance analysis. The Tera switch architecture for asynchronous transfer mode (ATM) local area networks (LAN's) incorporates a scalable nonblocking switching element with hybrid queueing discipline. The hybrid queueing strategy includes a global first-in first-out (FIFO) queue that is shared by all switch inputs and dedicated output queues with small speedup. Due to hybrid queueing, switch performance is comparable to output queueing switches. The shared input queue design is scalable since it is based on a Banyan network and N FIFO memories. The Tera switch incorporates an optimal throughput multicast stage that is also based on a Banyan network. Switch performance is evaluated using queueing analysis and simulation under various traffic patterns  相似文献   

10.
The design of a copy network is presented for use in an ATM (asynchronous transfer mode) switch supporting BISDN (broadband integrated services digital network) traffic. Inherent traffic characteristics of BISDN services require ATM switches to handle bursty traffic with multicast connections. In typical ATM switch designs a copy network is used to replicate multicast cells before being forwarded to a point-to-point routeing network. In such designs, a single multicast cell enters the switch and is replicated once for each multicast connection. Each copy is forwarded to the routeing network with a unique destination address and is routed to the appropriate output port. Non-blocking copy networks permit multiple cells to be multicasted at once, up to the number of outputs of the copy network. Another critical feature of ATM switch design is the location of buffers for the temporary storage of transmitted cells. Buffering is required when multiple cells require a common switch resource for transmission. Typically, one cell is granted the resource and is transmitted while the remaining cells are buffered. Current switch designs associate discrete buffers with individual switch resources. Discrete buffering is not efficient for bursty traffic as traffic bursts can overflow individual switch buffers and result in dropped cells, while other buffers are under-used. A new non-blocking copy network is presented in this paper with a shared-memory input buffer. Blocked cells from any switch input are stored in a single shared input buffer. The copy network consists of three banyan networks and shared-memory queues. The design is scalable for large numbers of inputs due to low hardware complexity, O (N log2 N), and distributed operation and control. It is shown in a simulation study that a switch incorporating the shared-memory copy network has increased throughput and lower buffer requirements to maintain low packet loss probability when compared to a switch with a discrete buffer copy network.  相似文献   

11.
The telecommunications networks of the future are likely to be packet switched networks consisting of wide bandwidth optical fiber transmission media, and large, highly parallel, self-routing switches. Recent considerations of switch architectures have focused on internally nonblocking networks with packet buffering at the switch outputs. These have optimal throughput and delay performance. The author considers a switch architecture consisting of parallel plans of low-speed internally blocking switch networks, in conjunction with input and output buffering. This architecture is desirable from the viewpoint of modularity and hardware cost, especially for large switches. Although this architecture is suboptimal, the throughput shortfall may be overcome by adding extra switch planes. A form of input queuing called bypass queuing can improve the throughput of the switch and thereby reduce the number of switch planes required. An input port controller is described which distributes packets to all switch planes according to the bypass policy, while preserving packet order for virtual circuits. Some simulation results for switch throughput are presented  相似文献   

12.
Multicast involves transmitting information from a single source to multiple destinations, and is an important operation in high-performance networks. A k-fold multicast network was recently proposed as a cost-effective solution to providing better quality-of-service functions in supporting real-world multicast applications. To give a quantitative basis for network designers to determine the suitable value of system parameter k under different traffic loads, in this paper, we propose an analytical model for the performance of k-fold multicast networks under Poisson traffic. We first give the stationary distribution of network states, and then derive the throughput and blocking probability of the network. We also conduct extensive simulations to validate the analytical model, and the results show that the analytical model is very accurate under the assumptions made. The analytical and simulation results reveal that by increasing the fold of the network, network throughput increases very fast when the fanouts of multicast connections are relatively small, compared with the network size.  相似文献   

13.
The class of switches with shareable parallel memory modules include those switches that use parallel memory modules which are physically separate but logically shared. The two main classes of such architectures namely the Shared Multibuffer (SMB) based switch and the Sliding-Window (SW) based packet switch both deploy shareable parallel memory modules, however they differ in the switching scheme used by them to store incoming packets and transfer packets among different switch ports. In this letter, we investigate and compare the performance of switching schemes deployed by these two classes of switching architectures. We compare throughput and packet loss performance of these two switches under conditions of identical traffic type, switch configuration and memory resource deployed.  相似文献   

14.
Multicast scheduling for input-queued switches   总被引:10,自引:0,他引:10  
We design a scheduler for an M×N input-queued multicast switch. It is assumed that: 1) each input maintains a single queue for arriving multicast cells and 2) only the cell at the head of line (HOL) can be observed and scheduled at one time. The scheduler needs to be: 1) work-conserving (no output port may be idle as long as there is an input cell destined to it) and 2) fair (which means that no input cell may be held at HOL for more than a fixed number of cell times). The aim is to find a work-conserving, fair policy that delivers maximum throughput and minimizes input queue latency, and yet is simple to implement. When a scheduling policy decides which cells to schedule, contention may require that it leave a residue of cells to be scheduled in the next cell time. The selection of where to place the residue uniquely defines the scheduling policy. Subject to a fairness constraint, we argue that a policy which always concentrates the residue on as few inputs as possible generally outperforms all other policies. We find that there is a tradeoff among concentration of residue (for high throughput), strictness of fairness (to prevent starvation), and implementational simplicity (for the design of high-speed switches). By mapping the general multicast switching problem onto a variation of the popular block-packing game Tetris, we are able to analyze various scheduling policies which possess these attributes in different proportions. We present a novel scheduling policy, called TATRA, which performs extremely well and is strict in fairness. We also present a simple weight-based algorithm, called WBA  相似文献   

15.
In this letter, we analyze the performance of multiple input-queued asynchronous transfer mode (ATM) switches that use parallel iterative matching (PIM) for scheduling the transmission of head-of-line cells in the input queues. A queueing model of the switch is developed under independently, identically distributed, two-state Markov modulated Bernoulli processes bursty traffic. The underlying Markov chain of the queueing model is a quasi-birth-death (QBD) chain. The QBD chain is solved using an iterative computing method. Interesting performance metrics of the ATM switch such as the throughput, the mean cell delay, and the cell loss probability can be derived from the model. Numerical results from both the analytical model and simulation are presented, and the accuracy of the analysis is briefly discussed  相似文献   

16.
A multi-wavelength copy interconnect is a switching network capable of replicating a signal arriving at the input on a specific wavelength to one or more outputs possibly on different wavelengths. Such an interconnect can be useful in building optical multicast switches for wavelength division multiplexing (WDM) networks. In this article, we investigate, for the first time, the problem of designing copy networks that can simultaneously multicast input signals to a set of outputs while changing the wavelength of the replica according to the required routing pattern. We propose a novel multi-wavelength crossbar (MWX) switch that can switch an input signal on a specific wavelength to two different output wavelengths. The proposed MWX is used as a building block to construct two classes of multi-log2N copy networks, namely, baseline and Bene? interconnects. The design space of the proposed interconnect classes is characterized and their hardware complexity is analyzed. We show that the proposed interconnects are transparent to existing multicast routing algorithms, and present simple routing algorithms for routing of multicast requests over the proposed designs. Comparisons with existing designs confirm that the proposed interconnects require a smaller number of space switches and wavelength conversion processes as compared to most conventional copy networks. In particular, for a large number of wavelengths and for any number of fibers the proposed design requires 50% less switching elements as compared to best available designs.  相似文献   

17.
This paper presents the performance evaluation of a new cell‐based multicast switch for broadband communications. Using distributed control and a modular design, the balanced gamma (BG) switch features high performance for unicast, multicast and combined traffic under both random and bursty conditions. Although it has buffers on input and output ports, the multicast BG switch follows predominantly an output‐buffered architecture. The performance is evaluated under uniform and non‐uniform traffic conditions in terms of cell loss ratio and cell delay. An analytical model is presented to analyse the performance of the multicast BG switch under multicast random traffic and used to verify simulation results. The delay performance under multicast bursty traffic is compared with those from an ideal pure output‐buffered multicast switch to demonstrate how close its performance is to that of the ideal but impractical switch. Performance comparisons with other published switches are also studied through simulation for non‐uniform and bursty traffic. It is shown that the multicast BG switch achieves a performance close to that of the ideal switch while keeping hardware complexity reasonable. Copyright © 2006 John Wiley & Sons, Ltd.  相似文献   

18.
Input-queued packet switches use a matching algorithm to configure a nonblocking switch fabric (e.g., a crossbar). Ideally, the matching algorithm will guarantee 100% throughput for a broad class of traffic, so long as the switch is not oversubscribed. An intuitive choice is the maximum size matching (MSM) algorithm, which maximizes the instantaneous throughput. It was shown (McKeown et al. (1999)) that with MSM the throughput can be less than 100% when N /spl ges/ 3, even with Terms-Instability,benign Bernoulli i.i.d. arrivals. In this letter, we extend this result to N /spl ges/ 2, and hence show it to be true for switches of any size.  相似文献   

19.
Non-blocking multicast ATM switches can simplify the call admission control process and increase the utilisation level of external links. The condition for wide-sense non-blocking multicast ATM switches is derived and the routing algorithm is proposed. The required number of middle switches for the wide-sense non-blocking multicast switch is significantly less than that of the strictly non-blocking multicast switch  相似文献   

20.
An analytical model for the performance analysis of a multiple input queued asynchronous transfer mode (ATM) switch is presented. The interconnection network of the ATM switch is internally nonblocking and each input port maintains a separate queue of cells for each output port. The switch uses parallel iterative matching (PIM) to find the maximal matching between the input and output ports of the switch. A closed-form solution for the maximum throughput of the switch under saturated conditions is derived. It is found that the maximum throughput of the switch exceeds 99% with just four iterations of the PIM algorithm. Using the tagged input queue approach, an analytical model for evaluating the switch performance under an independent identically distributed Bernoulli traffic with the cell destinations uniformly distributed over all output ports is developed. The switch throughput, mean cell delay, and cell loss probability are computed from the analytical model. The accuracy of the analytical model is verified using simulation  相似文献   

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