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1.
Skyline computation has many applications including multi-criteria decision making. In this paper, we study the problem of efficiently computing the skyline over sliding windows on uncertain data elements against probability thresholds. Firstly, we characterize the properties of elements to be kept in our computation. Then, we show the size of dynamically maintained candidate set and the size of skyline. Novel, efficient techniques are developed to process continuous probabilistic skyline queries over sliding windows. Finally, we extend our techniques to cover the applications where multiple probability thresholds are given, “top-k” skyline data objects are retrieved, or elements have individual life-spans. Our extensive experiments demonstrate that the proposed techniques are very efficient and can handle a high-speed data stream in real time.  相似文献   

2.
Many recent applications involve processing and analyzing uncertain data. In this paper, we combine the feature of top-k objects with that of skyline to model the problem of top-k skyline objects against uncertain data. The problem of efficiently computing top-k skyline objects on large uncertain datasets is challenging in both discrete and continuous cases. In this paper, firstly an efficient exact algorithm for computing the top-k   skyline objects is developed for discrete cases. To address applications where each object may have a massive set of instances or a continuous probability density function, we also develop an efficient randomized algorithm with an ?‐approximation?approximation guarantee. Moreover, our algorithms can be immediately extended to efficiently compute p-skyline; that is, retrieving the uncertain objects with skyline probabilities above a given threshold. Our extensive experiments on synthetic and real data demonstrate the efficiency of both algorithms and the randomized algorithm is highly accurate. They also show that our techniques significantly outperform the existing techniques for computing p-skyline.  相似文献   

3.
This paper studies the problem of computing the skyline of a vast-sized spatial dataset in SpatialHadoop, an extension of Hadoop that supports spatial operations efficiently. The problem is particularly interesting due to advent of Big Spatial Data that are generated by modern applications run on mobile devices, and also because of the importance of the skyline operator for decision-making and supporting business intelligence. To this end, we present a scalable and efficient framework for skyline query processing that operates on top of SpatialHadoop, and can be parameterized by individual techniques related to filtering of candidate points as well as merging of local skyline sets. Then, we introduce two novel algorithms that follow the pattern of the framework and boost the performance of skyline query processing. Our algorithms employ specific optimizations based on effective filtering and efficient merging, the combination of which is responsible for improved efficiency. We compare our solution against the state-of-the-art skyline algorithm in SpatialHadoop. The results show that our techniques are more efficient and outperform the competitor significantly, especially in the case of large skyline output size.  相似文献   

4.
基于事件的位置不确定移动对象连续概率Skyline查询   总被引:1,自引:0,他引:1  
Skyline查询是基于位置服务(Location based service, LBS)的一项重要操作,其目的是发现数据集中不被其他点支配的点的集合.移动对象在运动过 程中,其位置信息具有不确定性,导致各数据点间的支配关系不稳定,从而影响Skyline操作.本文针对以位置不确定移动对象为查 询点的Skyline查询进行研究,首先,定义了查询点移动时各对象间支配概率,提出了支配概率和Skyline概率的微元计算方法.在此基 础上,提出一种面向不确定移动对象进行连续概率Skyline查询的有效算法U_CPSC.该算法首先快速计算初始时刻的p-Skyline集合; 然后,定义了两类可能引起p-Skyline变动的事件,通过对这些事件的跟踪计算快速更新p-Skyline集合,无需在移动对象的每一运动 时刻去遍历整个数据集,实现了对p-Skyline的连续更新操作,大大减少了算法的查找和计算开销,提高了运算效率;最后,提出一 种静态算法U_SPSC,与U_CPSC进行了对比试验,实验结果证明了算法的有效性.  相似文献   

5.
Distributed skyline computation is important for a wide range of domains, from distributed and web-based systems to ISP-network monitoring and distributed databases. The problem is particularly challenging in dynamic distributed settings, where the goal is to efficiently monitor a continuous skyline query over a collection of distributed streams. All existing work relies on the assumption of a single point of reference for object attributes/dimensions: objects may be vertically or horizontally partitioned, but the accurate value of each dimension for each object is always maintained by a single site. This assumption is unrealistic for several distributed applications, where object information is fragmented over a set of distributed streams (each monitored by a different site) and needs to be aggregated (e.g., averaged) across several sites. Furthermore, it is frequently useful to define skyline dimensions through complex functions over the aggregated objects, which raises further challenges for dealing with distribution and object fragmentation. We present the first known distributed algorithms for continuous monitoring of skylines over complex functions of fragmented multi-dimensional objects. Our algorithms rely on decomposition of the skyline monitoring problem to a select set of distributed threshold-crossing queries, which can be monitored locally at each site. We propose several optimizations, including: (a) a technique for adaptively determining the most efficient monitoring strategy for each object, (b) an approximate monitoring technique, and (c) a strategy that reduces communication overhead by grouping together threshold-crossing queries. Furthermore, we discuss how our proposed algorithms can be used to address other continuous query types. A thorough experimental study with synthetic and real-life data sets verifies the effectiveness of our schemes and demonstrates order-of-magnitude improvements in communication costs compared to the only alternative centralized solution.  相似文献   

6.
The reverse skyline query is very useful in many decision making applications. Given a multi-dimensional dataset P and a query point q, the reverse skyline query returns all the points in P whose dynamic skyline contains q. Although the reverse skyline retrieval has been well-studied in the literature, there is, to the best of our knowledge, no prior work on one of the most intuitive and practical types of reverse skyline queries, namely, group-by reverse skyline (GRS) query, which retrieves the reverse skyline for each group in a specified dataset. We formalize the GRS query including monochromatic and bichromatic versions, and identify its properties, and then propose a set of efficient algorithms for computing the group-by reverse skyline. Extensive experimental evaluation using both real and synthetic datasets demonstrates the performance of our proposed algorithms in terms of effectiveness and efficiency under a variety of experimental settings.  相似文献   

7.
Uncertain data are inevitable in many applications due to various factors such as the limitations of measuring equipment and delays in data updates. Although modeling and querying uncertain data have recently attracted considerable attention from the database community, there are still many critical issues to be resolved with respect to conducting advanced analysis on uncertain data. In this paper, we study the execution of the probabilistic skyline query over uncertain data streams. We propose a novel sliding window skyline model where an uncertain tuple may take the probability to be in the skyline at a certain timestamp t. Formally, a Wp-Skyline(p, t) contains all the tuples whose probabilities of becoming skylines are at least p at timestamp t. However, in the stream environment, computing a probabilistic skyline on a large number of uncertain tuples within the sliding window is a daunting task in practice. In order to efficiently calculate Wp-Skyline, we propose an efficient and effective approach, namely the candidate list approach, which maintains lists of candidates that might become skylines in future sliding windows. We also propose algorithms that continuously monitor the newly incoming and expired data to maintain the skyline candidate set incrementally. To further reduce the computation cost of deciding whether or not a candidate tuple belongs to the skyline, we propose an enhanced refinement strategy that is based on a multi-dimensional indexing structure combined with a grouping-and-conquer strategy. To validate the effectiveness of our proposed approach, we conduct extensive experiments on both real and synthetic data sets and make comparisons with basic techniques.  相似文献   

8.
In a typical Web recommendation system, objects are often described by many attributes. It also needs to serve many users with a diversified range of preferences. In other words, it must be capable to efficiently support high dimensional preference queries that allow the user to explore the data space effectively without imposing specific preference weightings for each dimension. The skyline query, which can produce a set of objects guaranteed to contain all top ranked objects for any linear attribute preference combination, has been proposed to support this type of recommendation applications. However, it suffers from the problem known as ‘dimensionality curse’ as the size of skyline query result set can grow exponentially with the number of dimensions. Therefore, when the dimensionality is high, a large percentage of objects can become skyline points. This problem makes such a recommendation system less usable for users. In this paper, we propose a stronger type of skyline query, called core skyline query, that adopts a new quality measure called vertical dominance to return only an interesting subset of the traditional skyline points. An efficient query processing method is proposed to find core skyline points using a novel indexing structure called Linked Multiple B’-trees (LMB). Our approach can find such superior skyline points progressively without the need of computing the entire set of skyline points first.  相似文献   

9.
Skyline queries have been increasingly used in multi-criteria decision making and data mining applications. They retrieve a set of interesting points from a potentially large set of data points. A point is said to be interesting if it is not dominated by any other point. Skyline cube (skycube) consists of skylines of all possible non-empty subsets of a given set of dimensions. In this paper, we propose two algorithms for computing skycube using bitmaps that are derivable from indexes. The Point-based skycube algorithm is an improvement over the existing Bitmap algorithm, extended to compute skycube. The Point-based algorithm processes one point at a time to check for skylines in all subspaces. The Domain-based skycube algorithm views points as value combinations and probes entire search space for potential skyline points. It significantly reduces bitmap access for low cardinality dimensions. Our experimental study shows that the two algorithms strictly dominate, or at least comparable to, the current skycube algorithm in most of the cases, suggesting that such an approach could be a useful addition to the set of skyline query processing techniques.  相似文献   

10.
Skyline points and queries are important in the context of processing datasets with multiple dimensions. As skyline points can be viewed as representing marketable products that are useful for clients and business owners, one may also consider non-skyline points that are highly competitive with the current skyline points. We address the problem of continuously finding such potential products from a dynamic d-dimensional dataset, and formally define a potential product and its upgrade promotion cost. In this paper, we propose the CP-Sky algorithm, an efficient approach for continuously evaluating potential products by utilizing a second-order skyline set, which consists of candidate points that are closest to regular skyline points (also termed the first-order skyline set), to facilitate efficient computations and updates for potential products. With the knowledge of the second-order skyline set, CP-Sky enables the system to (1) efficiently find substitute skyline points from the second-order skyline set only if a first-order skyline point is removed, and (2) continuously retrieve the top-k potential products. Within this context, the Approximate Exclusive Dominance Region algorithm (AEDR) is proposed to reduce the computational complexity of determining a candidate set for second-order skyline updates over a dynamic data set without affecting the result accuracy. Additionally, we extend the CP-Sky algorithm to support the computations of top-k potential products. Finally, we present experimental results on data sets with various distributions to demonstrate the performance and utility of our approach.  相似文献   

11.
涂兵  潘建武  吴健辉  曾香  曹旭 《计算机科学》2017,44(3):313-317, 322
天际线检测在视觉导航、地理图像标注中有着重要的作用。首先采用区域协方差算法对图像进行初分割,确定天际线检测的目标区域;接着根据分析数据集中的样本图片梯度值得到的最优梯度阈值,在初分割的天际线检测目标区域,提出一种循环梯度算法来检测出图像中各列的天际线位置坐标;最后采用中值滤波算法对检测的天际线各点坐标值进行校正,消除可能存在的天际线奇异点,检测出输入图像中的天际线。所提算法在内华达大学机器视觉实验室Web set和Baatz set数据集上进行了测试,实验结果表明:提出的算法能有效地检测出数据集中输入图像的天际线,不需要对图像的边缘信息进行提取,具有良好的有效性和时效性。  相似文献   

12.
We consider skyline computation when the underlying data set is horizontally partitioned onto geographically distant servers that are connected to the Internet. The existing solutions are not suitable for our problem, because they have at least one of the following drawbacks: (1) applicable only to distributed systems adopting vertical partitioning or restricted horizontal partitioning, (2) effective only when each server has limited computing and communication abilities, and (3) optimized only for skyline search in subspaces but inefficient in the full space. This paper proposes an algorithm, called feedback-based distributed skyline (FDS), to support arbitrary horizontal partitioning. FDS aims at minimizing the network bandwidth, measured in the number of tuples transmitted over the network. The core of FDS is a novel feedback-driven mechanism, where the coordinator iteratively transmits certain feedback to each participant. Participants can leverage such information to prune a large amount of local data, which otherwise would need to be sent to the coordinator. Extensive experimentation confirms that FDS significantly outperforms alternative approaches in both effectiveness and progressiveness.  相似文献   

13.
Skyline has been widely recognized as being useful for multi-criteria decision-making applications. While most of the existing work computes skylines in various contexts, in this paper, we consider a novel problem: how far away a point is from the skyline? We propose a novel notion of skyline distance that measures the minimum cost of upgrading a point to the skyline given a cost function. Skyline distance can be regarded as a measure of multidimensional competence and can be used to rank possible choices in recommendation systems. Computing skyline distances efficiently is far from trivial and cannot be handled by any straightforward extension of the existing skyline computation methods. To tackle this problem, we systematically explore several directions. We first present a dynamic programming method. Then, we investigate the boundary of skylines and develop a sort-projection method that utilizes the skyline boundary in calculating skyline distances. Last, we develop a space partitioning method to further improve the performance. We report extensive experiment results which show that our methods are efficient and scalable.  相似文献   

14.
Skyline query is important in the circumstances that require the support of decision making. The existing work on skyline queries is based mainly on the assumption that the datasets are static. Querying skylines over moving objects, however, is also important and requires more attention. In this paper, we propose a framework, namely PRISMO, for processing predictive skyline queries over moving objects that not only contain spatio-temporal information, but also include non-spatial dimensions, such as other dynamic and static attributes. We present two schemes, RBBS (branch-and-bound skyline with rescanning and repacking) and TPBBS (time-parameterized branch-and-bound skyline), each with two alternative methods, to handle predictive skyline computation. The basic TPBBS is further extended to TPBBSE (TPBBS with expansion) to enhance the performance of memory space consumption and CPU time. Our schemes are flexible and thus can process point, range, and subspace predictive skyline queries. Extensive experiments show that our proposed schemes can handle predictive skyline queries effectively, and that TPBBS significantly outperforms RBBS.  相似文献   

15.
Efficient Distributed Skyline Queries for Mobile Applications   总被引:3,自引:0,他引:3       下载免费PDF全文
In this paper, we consider skyline queries in a mobile and distributed environment, where data objects are distributed in some sites (database servers) which are interconnected through a high-speed wired network, and queries are issued by mobile units (laptop, cell phone, etc.) which access the data objects of database servers by wireless channels. The inherent properties of mobile computing environment such as mobility, limited wireless bandwidth, frequent disconnection, make skyline queries more complicated. We show how to efficiently perform distributed skyline queries in a mobile environment and propose a skyline query processing approach, called efficient distributed skyline based on mobile computing (EDS-MC). In EDS-MC, a distributed skyline query is decomposed into five processing phases and each phase is elaborately designed in order to reduce the network communication, network delay and query response time. We conduct extensive experiments in a simulated mobile database system, and the experimental results demonstrate the superiority of EDS-MC over other skyline query processing techniques on mobile computing.  相似文献   

16.
Skyline queries, together with other advanced query operators, are essential in order to help identify sets of interesting data points buried within huge amount of data readily available these days. A skyline query retrieves sets of non-dominated data points in a multi-dimensional dataset. As computing infrastructures become increasingly pervasive, connected by readily available network services, data storage and management have become inevitably more distributed. Under these distributed environments, designing efficient skyline querying with desirable quick response time and progressive returning of answers faces new challenges. To address this, in this paper, we propose a novel skyline query scheme termed MpSky. MpSky is based on a novel space partitioning scheme, employing the dependency relationships among data points on different servers. By grouping points of each server using dependencies, we are able to qualify a skyline point by only comparing it with data on dependent servers, and parallelize the skyline computation among non-dependent partitions that are from different servers or individual servers. By controlling the query propagation among partitions, we are able to generate skyline results progressively and prune partitions and points efficiently. Analytical and extensive simulation results show the effectiveness of the proposed scheme.  相似文献   

17.
k-支配skyline算法弱化了数据点之间的支配关系,更适合高维数据。k-支配skyline体适应于多名用户使用k-支配skyline算法查询,而现有的求解算法在时间效率和代码扩展性方面都有待提高。因此,提出了面向多用户的k-支配skyline体求解优化算法MKSSOA,该算法对每名用户的候选集和中间集分别进行存储,同时在k-支配检查过程中利用2集合中数据点出现的先后次序将候选集中的非k-支配skyline点存储到对应用户的中间集中,以便下一名用户筛选使用,这样可以减少数据点之间的比较次数,避免重复计算,从而提升查询效率。同时,提出了面向多用户的k-支配skyline体并行求解算法MKSPSA,通过Apache Flink并行处理框架有效减少了数据点的比较时间。理论研究和实验结果显示,提出的算法具有较高的效率,能很好地处理多用户k-支配skyline问题。  相似文献   

18.
In many applications involving multiple criteria optimal decision making, users may often want to make a personal trade-off among all optimal solutions for selecting one object that best fits their personal needs. As a key feature, skyline in a multi-dimensional space provides a minimal set of candidates for such purposes by removing every object that is not preferred by any (monotonic) utility/scoring function; that is, the skyline removes all objects not preferred by any user no matter how their preferences vary. Due to its importance, the problem of skyline computation and its variants have been extensively studied in the database literature. In this paper, we provide a comprehensive survey of skyline computation techniques. Specifically, we first introduce the skyline computation algorithms on traditional (exact) data where each object corresponds to a point in a multi-dimensional space. Then, we discuss the skyline models and effcient algorithms to handle uncertain data which is inherent in many important applications. Finally, we briefly describe a few variants of the skyline (e.g., skycube, k-skyband and reverse skyline) in this paper.  相似文献   

19.
动态空间集下的轮廓更新算法   总被引:1,自引:1,他引:0       下载免费PDF全文
现有的轮廓查询算法都是针对静态空间集设计的,不适用于空间集变化的情况。针对上述问题,提出动态空间集下的轮廓更新算法。当空间集发生变化导致现有轮廓失效时,无须重新计算所有数据点,只需在共享策略的基础上对部分数据点进行判断,即可快速完成轮廓的更新。理论分析和实验结果证明,该算法可有效减少冗余操作,保证结果的正确性和完整性。  相似文献   

20.
苏亮  邹鹏  贾焰 《自动化学报》2008,34(3):360-366
Skyline 查询的结果集为数据集中不被其他对象所``支配'的对象的全体. 近年来, 它在在线服务、决策支持和实时监测等领域的良好应用前景, 使其成为数据管理与数据挖掘领域的研究热点. 实际应用中, 用户通常期望快速、渐进地获得 Skyline 计算结果, 而流数据的连续、海量、高维等特性, 使得在确保查询质量损失受控的前提下挖掘稀疏 Skyline 集合成为一个极具价值和挑战性的问题. 本文首先提出一个新颖的概念: 稀疏 Skyline (Sparse-skyline), 它采用一个 Skyline 对象来代表其周围 ε-邻域内的所有 Skyline 对象; 接着, 给出了通过数据维度之间的相关性来自适应调整查询质量的两个在线算法; 最后, 理论分析和实验结果表明, 与现有的 Skyline 挖掘算法相比, 本文提出的方法具有良好的性能和效率, 更适合于数据流应用.  相似文献   

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