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1.
Genetic algorithms applied to the continuous flow shop problem   总被引:5,自引:0,他引:5  
This research develops an approach for applying Genetic Algorithms (GA) to scheduling problems. We generate a GA based heuristic for continuous flow shop problems with total flow time as the criterion. The effects of several crucial factors of GA on the performance of the heuristic for the problem are explored in detail. The computational experience of heuristic provides several observations of the application of GA, and strongly supports that the applications of GA are problem specific. The computational experience also shows that GA can be good techniques for scheduling problems.  相似文献   

2.
The minmax response time problem (mRTP) is a scheduling problem that has recently appeared in the literature and can be considered as a fair sequencing problem. This kind of problems appears in a wide range of real-world applications in mixed-model assembly lines, computer systems, periodic maintenance and others. The mRTP arises whenever products, clients or jobs need to be sequenced in such a way that the maximum time between the points at which they receive the necessary resources is minimised. The mRTP has been solved in the literature with a greedy heuristic. The objective of this paper is to improve the solution of this problem by means of exact and heuristic methods. We propose one mixed integer linear programming model, nine local search procedures and five metaheuristic algorithms. Extensive computational experiments are carried out to test them.  相似文献   

3.
This paper presents the evaluation of the solution quality of heuristic algorithms developed for scheduling multiprocessor tasks for a class of multiprocessor architectures designed to exploit temporal and spatial parallelism simultaneously. More specifically, we deal with multi-level or partitionable architectures where MIMD parallelism and multiprogramming support are the two main characteristics of the system. We investigate scheduling a number of pipelined multiprocessor tasks with arbitrary processing times and arbitrary processor requirements in this system. The scheduling problem consists of two interrelated sub-problems, which are finding a sequence of pipelined multiprocessor tasks on a processor and finding a proper mapping of tasks to the processors that are already being sequenced. For the solution of the second problem, various techniques are available. However, the problem remains of generating a feasible sequence for the pipelined operations. We employed three well-known local search heuristic algorithms that are known to be robust methods applicable to various optimization problems. These are Simulated Annealing, Tabu Search, and Genetic Algorithms. We then conduct computational experiments and evaluate the reduction achieved in completion time by each heuristic. We have also compared the results with well-known simple list-based heuristics.  相似文献   

4.
This paper presents and analyzes a model for the problem of placing applications on computer clusters (APP). In this problem, organizations requesting a set of software applications have to be assigned to computer clusters such that the costs of opening clusters and installing the necessary applications are minimized. This problem is related to known OR problems such as the multiproduct facility location problem and the generalized bin packing problem. We show that APP is NP-hard, and then propose a simple Tabu Search heuristic to solve it. The performance of the Tabu Search heuristic is assessed via extensive computational experiments, which indicate the promise of the proposed Tabu Search.  相似文献   

5.
In this paper, we address the biological sequence alignment problem, which is one of the most commonly used steps in several bioinformatics applications. We employ the Divisible Load Theory (DLT) paradigm that is suitable for handling large-scale processing on network-based systems to achieve a high degree of parallelism. Using the DLT paradigm, we propose a strategy in which we carefully partition the computation work load among the processors in the system so as to minimize the overall computation time of determining the maximum similarity between the DNA/protein sequences. We consider handling such a computational problem on networked computing platforms connected as a linear daisy chain. We derive the individual load quantum to be assigned to the processors according to computation and communication link speeds along the chain. We consider two cases of sequence alignment where post-processes, i.e., trace-back processes that are required to determine an optimal alignment, may or may not be done at individual processors in the system. We derive some critical conditions to determine if our strategies are able to yield an optimal processing time. We apply three different heuristic strategies proposed in the literature to generate sub-optimal solutions for processing time when the above conditions cannot be satisfied. To testify the proposed schemes, we use real-life DNA samples of house mouse mitochondrion and the DNA of human mitochondrion obtained from the public database GenBank [GenBank, http://www.ncbi.nlm.nih.gov] in our simulation experiments. By this study, we conclusively demonstrate the applicability and potential of the DLT paradigm to such biological sequence related computational problems.  相似文献   

6.
In this paper, we present a new linear programming-based heuristic procedure for optimal design of the unidirectional loop network layout problem. The heuristic procedure employs a linear programming formulation and solves the problem using the flow matrix of the unidirectional loop problem. To find an optimal solution, one can either generate all possible solutions or use a branch-and-bound procedure. But, both above methods require very high computational time and computer memory for larger problems. The heuristic developed in this paper is quite fast and obtains near optimal solutions. The heuristic procedure was tested on 16 different problems selected from the literature. The results showed that in most cases optimal—and in a few cases near optimal—solutions were obtained with very little computational time. Several examples are discussed. We also demonstrate that the above problem formulation and approach can be used to solve a special class of telecommunication networks where a set of computers (or processors) are attached by unidirectional point-to-point links around a loop.  相似文献   

7.
We present a multi-start local search heuristic for a typical ship scheduling problem. A large number of initial solutions are generated by an insertion heuristic with random elements. The best initial solutions are improved by a local search heuristic that is split into a quick and an extended version. The quick local search is used to improve a given number of the best initial solutions. The extended local search heuristic is then used to further improve some of the best solutions found. The multi-start local search heuristic is compared with an optimization-based solution approach with respect to computation time and solution quality. The computational study shows that the multi-start local search method consistently returns optimal or near-optimal solutions to real-life instances of the ship scheduling problem within a reasonable amount of computation time.  相似文献   

8.
Multilayer multiprocessor systems are generally employed in real-time applications such as robotics and computer vision. This paper introduces three heuristic algorithms for multiprocessor task scheduling in such systems. In our model, tasks with arbitrary processing times and arbitrary processor requirements are considered. The scheduling aims at minimising completion time of processes in a two-layer system. We employed an effective lower bound (LB) for the problem. Then, we analysed the average performance of the heuristic algorithms by computing the average percentage deviation of each heuristic solution from the LB on a set of randomly generated problems. We have also applied these algorithms for scheduling computer vision tasks running on prototype multilayer architecture. Our computational and empirical results showed that the proposed heuristic algorithms perform well.  相似文献   

9.
Vendor managed inventory (VMI) is a supply chain partnership strategy that allows a supplier to place orders on behalf of its customers. This paper considers a supply chain composed of a single vendor and multiple retailers operating under a VMI contract that specifies limits on retailers' stock levels. We address the problem of synchronizing the vendor's cycle time with the buyers' unequal ordering cycles by developing a mixed integer non-linear program that minimizes the joint relevant inventory costs under storage restrictions. We also propose a cost efficient heuristic to solve the developed optimization problem. We conducted computational experiments to assess the reduction in the total supply chain costs resulting from relaxing the restriction of equal ordering cycles. It is found that the heuristic generates greater cost savings in cases of increased variability in retailers' demand and cost parameters.  相似文献   

10.
The longest common subsequence problem is a classical string problem that concerns finding the common part of a set of strings. It has several important applications, for example, pattern recognition or computational biology. Most research efforts up to now have focused on solving this problem optimally. In comparison, only few works exist dealing with heuristic approaches. In this work we present a deterministic beam search algorithm. The results show that our algorithm outperforms the current state-of-the-art approaches not only in solution quality but often also in computation time.  相似文献   

11.
12.
In this paper, we consider single-machine scheduling problem in which processing time of a job is described by a convex decreasing resource consumption function. The objective is to minimize the total amount of resource consumed subject to a constraint on total weighted flow time. The optimal resource allocation is obtained for any arbitrary job sequence. The computational complexity of the general problem remains an open question, but we present and analyze some special cases that are solvable by using polynomial time algorithms. For the general problem, several dominance properties and some lower bounds are derived, which are used to speed up the elimination process of a branch-and-bound algorithm proposed to solve the problem. A heuristic algorithm is also proposed, which is shown by computational experiments to perform effectively and efficiently in obtaining near-optimal solutions. The results show that the average percentage error of the proposed heuristic algorithm from optimal solutions is less than 3%.  相似文献   

13.
The set multicovering or set k-covering problem is an extension of the classical set covering problem, in which each object is required to be covered at least k times. The problem finds applications in the design of communication networks and in computational biology. We describe a GRASP with path-relinking heuristic for the set k-covering problem, as well as the template of a family of Lagrangean heuristics. The hybrid GRASP Lagrangean heuristic employs the GRASP with path-relinking heuristic using modified costs to obtain approximate solutions for the original problem. Computational experiments carried out on 135 test instances show experimentally that the Lagrangean heuristics performed consistently better than GRASP as well as GRASP with path-relinking. By properly tuning the parameters of the GRASP Lagrangean heuristic, it is possible to obtain a good trade-off between solution quality and running times. Furthermore, the GRASP Lagrangean heuristic makes better use of the dual information provided by subgradient optimization and is able to discover better solutions and to escape from locally optimal solutions even after the stabilization of the lower bounds, when other Lagrangean strategies fail to find new improving solutions.  相似文献   

14.
In this paper, we consider an identical parallel machine scheduling problem with sequence-dependent setup times and job release dates. An improved iterated greedy heuristic with a sinking temperature is presented to minimize the maximum lateness. To verify the developed heuristic, computational experiments are conducted on a well-known benchmark problem data set. The experimental results show that the proposed heuristic outperforms the basic iterated greedy heuristic and the state-of-art algorithms on the same benchmark problem data set. It is believed that this improved approach will also be helpful for other applications.  相似文献   

15.
On a multimode test sequencing problem   总被引:2,自引:0,他引:2  
Test sequencing is a binary identification problem wherein one needs to develop a minimal expected cost test procedure to determine which one of a finite number of possible failure states, if any, is present. In this paper, we consider a multimode test sequencing (MMTS) problem, in which tests are distributed among multiple modes and additional transition costs will be incurred if a test sequence involves mode changes. The multimode test sequencing problem can be solved optimally via dynamic programming or AND/OR graph search methods. However, for large systems, the associated computation with dynamic programming or AND/OR graph search methods is substantial due to the rapidly increasing number of OR nodes (denoting ambiguity states and current modes) and AND nodes (denoting next modes and tests) in the search graph. In order to overcome the computational explosion, we propose to apply three heuristic algorithms based on information gain: information gain heuristic (IG), mode capability evaluation (MC), and mode capability evaluation with limited exploration of depth and degree of mode Isolation (MCLEI). We also propose to apply rollout strategies, which are guaranteed to improve the performance of heuristics, as long as the heuristics are sequentially improving. We show computational results, which suggest that the information-heuristic based rollout policies are significantly better than traditional information gain heuristic. We also show that among the three information heuristics proposed, MCLEI achieves the best tradeoff between optimality and computational complexity.  相似文献   

16.
屈国强 《信息与控制》2012,(4):514-521,528
针对以最小化时间表长为目标的复杂混合流水车间调度问题,提出了一种将机器布局和工件加工时间特征紧密结合的启发式算法.首先,充分利用各阶段平均机器负荷一般不相等的特点确定瓶颈阶段,构建初始工件排序.其次,针对在瓶颈阶段前加工时间较短而瓶颈阶段后加工时间相对较长的工件,在第1阶段优先开始加工.同时,在瓶颈阶段前的每一个阶段,每当有工件等待加工或同时完工时,优先选择瓶颈阶段前剩余加工时间最短的工件加工;在瓶颈阶段以及瓶颈阶段之后,则优先选择这台机器后剩余加工时间最长的工件加工.最后,采用工件交换和插入操作改进初始调度.用Carlier和Neron的Benchmark算例测试提出的启发式算法.将计算结果与NEH启发式算法进行了比较,平均偏差降低了0.0555%,表明这个启发式算法是有效的.  相似文献   

17.
In most deterministic scheduling problems job processing times are considered as invariable and known in advance. Single machine scheduling problem with controllable processing times with no inserted idle time is presented in this study. Job processing times are controllable to some extent that they can be reduced or increased, up to a certain limit, at a cost proportional to the reduction or increase. In this study, our objective is determining a set of compression/expansion of processing times in addition to a sequence of jobs simultaneously, so that total tardiness and earliness are minimized. A mathematical model is proposed firstly and afterward a net benefit compression–net benefit expansion (NBC–NBE) heuristic is presented so as to acquire a set of amounts of compression and expansion of jobs processing times in a given sequence. Three heuristic techniques in small problems and in medium-to-large instances two meta-heuristic approaches, as effective local search methods, as well as these heuristics are employed to solve test examples. The single machine total tardiness problem (SMTTP) is already NP-hard, so the considered problem is NP-hard obviously. The computational experiments demonstrate that our proposed heuristic is efficient approach for such just-in-time (JIT) problem, especially equipped with competent heuristics.  相似文献   

18.
We address the two-stage multi-machine assembly scheduling problem. The first stage consists of m independently working machines where each machine produces its own component. The second stage consists of two independent and identical assembly machines. The objective is to come up with a schedule that minimizes total or mean completion time for all jobs. The problem has been addressed in the scheduling literature and several heuristics have been proposed. In this paper, we propose a new heuristic called artificial immune system (AIS). We conduct experimental analysis for comparing the newly proposed heuristic AIS with the best known heuristic in the literature. Experimental results show that our proposed heuristic AIS performs better than the best known existing heuristic. More specifically, our new heuristic AIS reduces the error of the best known heuristic by 60% while the computational times of both AIS and the best known heuristic are almost the same.  相似文献   

19.
We present a single-machine problem with the unequal release times under learning effect and deteriorating jobs when the objective is minimizing the makespan. In this study, we introduced a scheduling model with unequal release times in which both job deterioration and learning exist simultaneously. By the effects of learning and deterioration, we mean that the processing time of a job is defined by increasing function of its execution start time and position in the sequence. A branch-and-bound algorithm incorporating with several dominance properties and lower bounds is developed to derive the optimal solution. A heuristic algorithm is proposed to obtain a near-optimal solution. The computational experiments show that the branch-and-bound algorithm can solve instances up to 30 jobs, and the average error percentage of the proposed heuristic is less than 0.16%.  相似文献   

20.
This paper presents a new class of heuristics which embed an exact algorithm within the framework of a local search heuristic. This approach was inspired by related heuristics which we developed for a practical problem arising in electronics manufacture. The basic idea of this heuristic is to break the original problem into small subproblems having similar properties to the original problem. These subproblems are then solved using time intensive heuristic approaches or exact algorithms and the solution is re-embedded into the original problem. The electronics manufacturing problem where we originally used the embedded local search approach, contains the Travelling Salesman Problem (TSP) as a major subproblem. In this paper we further develop our embedded search heuristic, HyperOpt, and investigate its performance for the TSP in comparison to other local search based approaches. We introduce an interesting hybrid of HyperOpt and 3-opt for asymmetric TSPs which proves more efficient than HyperOpt or 3-opt alone. Since pure local search seldom yields solutions of high quality we also investigate the performance of the approaches in an iterated local search framework. We examine iterated approaches of Large-Step Markov Chain and Variable Neighbourhood Search type and investigate their performance when used in combination with HyperOpt. We report extensive computational results to investigate the performance of our heuristic approaches for asymmetric and Euclidean Travelling Salesman Problems. While for the symmetric TSP our approaches yield solutions of comparable quality to 2-opt heuristic, the hybrid methods proposed for asymmetric problems seem capable of compensating for the time intensive embedded heuristic by finding tours of better average quality than iterated 3-opt in many less iterations and providing the best heuristic solutions known, for some instance classes.  相似文献   

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