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1.
Research efforts on parallel exact algorithms for the 0–1 knapsack problem have up to now concentrated on solving small problems (at most 1,000 objects) and in many cases results have only been obtained by simulation of the parallel algorithm. After a brief review of a well known sequential branch-and-bound algorithm we discuss a new parallel algorithm for the 0–1 knapsack problem which exploits the potential parallelism that exists during the backtracking steps of the branch-and-bound algorithm. We report results for our parallel algorithm on a transputer network for problems with up to 20,000 objects. The speedup obtained is nearly linear for 2, 4, and 8 processors except when there is a strong correlation between the profit and weight of the objects.  相似文献   

2.
This paper presents a new multiobjective genetic algorithm based on the Tchebycheff scalarizing function, which aims to generate a good approximation of the nondominated solution set of the multiobjective problem. The algorithm performs several stages, each one intended for searching potentially nondominated solutions in a different part of the Pareto front. Pre-defined weight vectors act as pivots to define the weighted-Tchebycheff scalarizing functions used in each stage. Therefore, each stage focuses the search on a specific region, leading to an iterative approximation of the entire nondominated set.  相似文献   

3.
The advent of parallel machines brought about a controverse in the domain of parallel algorithms: is it worth to conceive parallel algorithms for NP-complete problems? In this work we present a parallel implementation of a sequential algorithm from Horowitz and Sahni for the knapsack problem on a FPS T20. Our aim is to establish some experimental results in order to allow comparisons for forthcoming works. The results show that the development of theory and technology yields the computation tractability of very large knapsack problems.  相似文献   

4.
A new dynamic access control scheme for information protection systems is proposed in this paper. The main idea of it is inspired by the concept of the trapdoor knapsack problem proposed by Merkle and Hellman. Since the knapsack problem is an NP-complete problem, the security of access control is achieved henceforth. Our scheme associates each user with some user keys and each file with some file keys. There is a positive integer set of S′; through a simple formula on keys and S′, the corresponding access privilege can be easily revealed in the protection system. Moreover, by employing our scheme, insertion or deletion of the user/file can be processed effectively with only a few previously defined keys and locks required to be modified.  相似文献   

5.
Nowadays genetic algorithms stand as a trend to solve NP-complete and NP-hard problems. In this paper, we present a new hybrid metaheuristic which uses parallel genetic algorithms and scatter search coupled with a decomposition-into-petals procedure for solving a class of vehicle routing and scheduling problems. The parallel genetic algorithm presented is based on the island model and its performance is evaluated for a heterogeneous fleet problem, which is considered a problem much harder to solve than the homogeneous vehicle routing problem.  相似文献   

6.
The rectangle knapsack packing problem is to pack a number of rectangles into a larger stock sheet such that the total value of packed rectangles is maximized. The paper first presents a fitness strategy, which is used to determine which rectangle is to be first packed into a given position. Based on this fitness strategy, a constructive heuristic algorithm is developed to generate a solution, i.e. a given sequence of rectangles for packing. Then, a greedy strategy is used to search a better solution. At last, a simulated annealing algorithm is introduced to jump out of the local optimal trap of the greedy strategy, to find a further improved solution. Computational results on 221 rectangular packing instances show that the presented algorithm outperforms some previous algorithms on average.  相似文献   

7.
This paper presents a multiprocessor based heuristic algorithm for the Multi-dimensional Multiple Choice Knapsack Problem (MMKP). MMKP is a variant of the classical 0–1 knapsack problem, where items having a value and a number of resource requirements are divided into groups. Exactly one item has to be picked up from each group to achieve a maximum total value without exceeding the resource constraint of each type. MMKP has many real world applications including admission control in adaptive multimedia server system. Exact solution to this problem is NP-Hard, and hence is not feasible for real time applications like admission control. Therefore, heuristic solutions have been developed to solve the MMKP. M-HEU is one such heuristic, which solves the MMKP achieving a reasonable percentage of optimality. In this paper, we present a multiprocessor algorithm based on M-HEU, which runs in O(T/p+s(p)) time, where T is the time required by the algorithm using single processor, p is the number of processors and s(p), a function of p, is the synchronization overhead. We also present the worst-case analysis of our algorithm, the computation of the optimal number of processors as well as the lower bound of the total value that can be achieved by the heuristic.  相似文献   

8.
This paper introduces a fast heuristic based algorithm for the max-min multi-scenario knapsack problem. The problem is a variation of the standard 0-1 knapsack problem, in which the profits of the items vary under different scenarios, though the capacity of the knapsack is fixed. The objective of the problem is to find the optimal packing of a set of items so that the minimum total profits of the items in the knapsack over all different scenarios is maximized. For some large-scaled instances, traditional branch-and-bound techniques cannot find an optimal solution within reasonable time, thus we propose a collection of incomplete m-exchange algorithms which are able to produce high quality solutions in just a few minutes of cpu time. Various computational results are also given.  相似文献   

9.
In this paper we describe and implement a parallel algorithm to find approximate solutions for the Closest String Problem (CSP). The CSP, also known as Motif Finding problem, has applications in Coding Theory and Computational Biology. The CSP is NP-hard which motivates us to think about heuristics to solve large instances. Several approximation algorithms have been designed for the CSP, but all of them have a poor performance guarantee. Recently some researchers have shown empirically that integer programming techniques can be successfully used to solve moderate-size instances (10–30 strings each of which is 300–800 characters long) of the CSP. However, real-world instances are larger than those tested. In this paper we show how a simple heuristic can be used to find near-optimal solutions to that problem. We implemented a parallel version of this heuristic and report computational experiments on large-scale instances. These results show the effectiveness of our approach.  相似文献   

10.
A polynomial algorithm for the multiple bounded knapsack problem with divisible item sizes is presented. The complexity of the algorithm is O(n2+nm), where n and m are the number of different item sizes and knapsacks, respectively. It is also shown that the algorithm complexity reduces to O(nlogn+nm) when a single copy exists of each item.  相似文献   

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