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1.
单变量边缘分布算法(UMDA)是一种新的进化算法,是求解复杂问题的一种有效算法.根据SAT问题的特点,本文提出了一种求解SAT问题的改进单变量边缘分布算法(HeUMDASAT),该算法结合SAT问题本身固有的结构信息与当前群体的优秀解所提供的全局信息,构造了一个新的启发算子,并将此算子结合到单变量边缘分布算法中.此算子不同于随机搜索算子,由其产生的个体可以使得算法跳出局部最优并探索新的潜在区域,并且加快算法的收敛速度.用SATLIB库中的标准SAT问题对HeUMDASAT算法进行测试,实验结果表明该算法在求解速度和成功率方面都有明显的改善.  相似文献   

2.
基于Agent社会合作机制以及智能体对环境的感知和反作用能力提出了一种新的求解SAT问题的多智能体社会进化方法MASEA(Multi-Agent Social Evolutionary Algorithm).该方法在多智能体进化思想的基础上,引入人类社会"关系网模型"的概念来建立智能体所能感知的邻域环境;同时在保留原有的竞争算子和自学习算子前提下,根据智能体具有竞争协作的特性,设计了一个新的算子——协作算子来共同完成整个进化过程.以标准SATLIB库中变量个数从20~250的3700个不同规模的标准SAT问题以及基于RB模型所产生的随机实例对MASEA的性能进行了全面的测试,并与其他一些具有较高性能算法的结果进行了比较.结果表明,MASEA具有更高的成功率和更高的运算效率.  相似文献   

3.
求解SAT问题的量子免疫克隆算法   总被引:18,自引:0,他引:18  
将量子计算应用于人工免疫系统中的克隆算子,提出了一种基于量子编码的免疫克隆算法(Quantum-Inspired Immune Clonal Algorithm,QICA)来求解SAT问题,并从理论上证明了算法的全局收敛性.算法中采用量子位的编码方式来表达种群中的抗体,针对这种编码方式采用量子旋转门和动态调整旋转角度策略对抗体进行演化,加速原有克隆算子的收敛;利用克隆算子的局部寻优能力强的特点,在各个子群体间采用量子交叉操作来增强信息交流,提高种群的多样性防止早熟.实验中,用标准SATLIB库中的3700个不同规模的标准SAT问题对QICA的性能作了全面的测试,并与单纯的量子遗传算法和简单免疫克隆算法以及著名的WalkSAT和PFEA2算法进行比较,仿真实验表明:QICA具有更高的成功率和运算效率.对于具有250个变量、1065个子句的SAT问题,QICA也仅用了1.357s,显示出了优越的性能.  相似文献   

4.
基于子句权重学习的求解SAT问题的遗传算法   总被引:7,自引:1,他引:7  
该文提出了一种求解SAT问题的改进遗传算法(SAT—WAGA).SAT-WAGA算法有多个改进性特点:将SAT问题的结构信息量化为子句权重,增加了学习算子和判定早熟参数,学习算子能根据求解过程中的动态信息对子句权重进行调整,以便防止遗传进程的早熟,同时,算法还采用了最优染色体保存策略,防止进化过程的发散.该文最后描述了实现包括SAT—WAGA等多个算法的实验系统,对选择最佳早熟判定参数值给出了一些有效的建议.实验结果表明:与一般遗传算法相比,SAT—WAGA算法在求解速度、成功率和求解问题的规模等方面都有明显的改善.  相似文献   

5.
张伟丰 《计算机科学》2013,40(Z6):105-107
量子进化算法在高维复杂函数优化上存在容易陷入局部最优解、进化后期收敛速度慢的问题,为进一步提高其搜索性能,提出了一种带单纯形搜索算子的分段式量子进化算法。该方法将搜索过程分为3个阶段,首先用量子进化算法搜索到一定代数,然后将种群分为若干个子种群,每个子种群中的个体作为单纯形法的初始顶点,并行地用单纯形法进行搜索,将搜索后的子种群再合并,继续用量子进化算法进行最后的搜索。对几个典型的高维函数进行仿真的结果表明,该算法具有更快的收敛速度和更高的求解精度。  相似文献   

6.
基于多种群的强者进化遗传算法   总被引:1,自引:0,他引:1  
针对简单遗传算法存在的问题,提出了一种基于多个种群的强者进化遗传算法SEGA。该算法首先利用多个异构子种群并行进化的结果初步确定较好解(强者),然后按照新的强者变异算子进一步寻找最优解。仿真结果表明,该算法能够提高收敛的速度和稳定性。  相似文献   

7.
求解无约束优化问题的知识进化算法及其收敛性分析   总被引:2,自引:0,他引:2  
针对传统方法的随机盲目性和易陷入局部最优值等缺陷,提出一种求解无约束优化问题的知识进化算法(简称为UOP-KEA),并对算法的全局收敛性进行了分析.该算法的主要思想是:首先建立初始知识库,然后利用传承算子来实现对优秀知识个体的传承,利用创新算子来产生新的知识个体,利用更新算子来更新知识库,从而实现知识的进化,最后从知识库的最优知识个体中获取问题的最优解.将该算法应用于无约束非线性测试函数的最小值优化求解,获得了成功的结果.与遗传算法相比,该算法可以使用较小的种群规模,以较快的速度寻找到全局最优解,表明了它的可行性和有效性.  相似文献   

8.
针对蚁群算法在旅行商问题(Traveling Salesman Problem,TSP)求解中难以找到最优解、容易早熟的问题,提出一种基于信息熵的多种群博弈蚁群算法。首先,算法采用主从合作博弈机制,引入夏普里公式和信息熵,自适应调整各算子的使用权重,同时构造奖惩算子,提高算法收敛性;然后,对从种群引入针锋相对策略,进行协同学习,提高从种群多样性;进一步,根据帕累托最优原则,对从种群引入协调博弈机制进行自适应合作,提高算法性能。最后,以TSPLIB标准库中的多组TSP问题作为实验算例,进行算法性能分析。实验结果表明,对比传统算法,该算法具有良好的求解精度和求解稳定性。  相似文献   

9.
针对现有的基于蚁群优化思想求解分布式约束优化问题的算法收敛较慢、容易陷入局部最优等问题,提出了一种基于多种群的随机扰动蚁群算法(random disturbance based multi-population ant colony algorithm to solve distributed constraint optimization problems,RDMAD)来求解分布式约束优化问题。首先,RDMAD提出了一种分工合作机制,将种群按比例划分为采用贪婪搜索的子种群和采用启发式搜索的子种群,同时构建分级更新策略,提高算法收敛速度和求解质量;然后对采用贪婪搜索的子种群设计自适应变异算子和奖惩机制,防止算法陷入局部最优;最后在算法陷入停滞时触发随机扰动策略,增加种群多样性。将RDMAD与七种最先进的非完备算法在三类基准问题上的寻优结果进行了实验对比,实验结果表明RDMAD在求解质量和收敛速度上优势明显,且稳定性较高。  相似文献   

10.
基于蜂群遗传算法的0-1背包问题   总被引:1,自引:0,他引:1  
针对0-1背包问题,本文提出了基于蜂群遗传算法的优化求解方案。该算法包括两个种群,一个主要用于全局搜索,另一个主要用于局部搜索;每个个体采用二进制编码;采用最优个体交叉策略;对当前解的处理措施是将还未装入背包且性价比最好的物品装进背包,直至不能装为止;不符合约束条件的解采用诱变因子指导变异处理;遗传算子包括单点交叉算子、简单变异算子、主动进化算子和抑制算子。本算法充分发挥了遗传算法的群体搜索和全局收敛的特性,快速地并行搜索,有效地克服了经典遗传算法容易陷入局部最优问题。数值实验表明,该算法在求解0-1背包问题中取得了较好的效果,同样可以应用于其它的组合优化问题。  相似文献   

11.
高维多目标优化问题普遍存在且难以解决, 到目前为止, 尚缺乏有效解决该问题的进化优化方法. 本文提出一种基于目标分解的高维多目标并行进化优化方法, 首先, 将高维多目标优化问题分解为若干子优化问题, 每一子优化问题除了包含原优化问题的少数目标函数之外, 还具有由其他目标函数聚合成的一个目标函数, 以降低问题求解的难度; 其次, 采用多种群并行进化算法, 求解分解后的每一子优化问题, 并在求解过程中, 充分利用其他子种群的信息, 以提高Pareto非被占优解的选择压力; 最后, 基于各子种群的非被占优解形成外部保存集, 从而得到高维多目标优化问题的Pareto 最优解集. 性能分析表明, 本文提出的方法具有较小的计算复杂度. 将所提方法应用于多个基准优化问题, 并与NSGA-II、PPD-MOEA、ε-MOEA、HypE和MSOPS等方法比较, 实验结果表明, 所提方法能够产生收敛性、分布性, 以及延展性优越的Pareto最优解集.  相似文献   

12.
In this paper, we propose a working-set approach for sizing optimization of structures subjected to time-dependent loads. The optimization problems we consider have a very large number of constraints while relatively few design variables and degrees of freedom. Instead of solving the original problem directly, we solve a sequence of smaller sub-problems. The sub-problems consider only constraints in the working set, which is a small sub-set of all constraints. After each sub-problem, we compute all constraint function values for the current design and add critical constraints to the working set. The algorithm terminates once an optimal point to a sub-problem is found that satisfies all constraints of the original problem. We tested the approach on several reproducible problem instances and demonstrate that the approach finds optimal points to the original problem by only considering a very small fraction of all constraints. The proposed approach drastically reduces the memory storage requirements and computational expenses of the linear algebra in the optimization solver and the computational cost of the design sensitivity analysis. Consequently, the approach can efficiently solve large-scale optimization problems with several hundred millions of constraints.  相似文献   

13.
We present a systematic comparison of hybrid evolutionary algorithms (HEAs), which independently use six combinations of three crossover operators and two population updating strategies, for solving the single machine scheduling problem with sequence-dependent setup times. Experiments show the competitive performance of the combination of the linear order crossover operator and the similarity-and-quality based population updating strategy. Applying the selected HEA to solve 120 public benchmark instances of the single machine scheduling problem with sequence-dependent setup times to minimize the total weighted tardiness widely used in the literature, we achieve highly competitive results compared with the exact algorithm and other state-of-the-art metaheuristic algorithms in the literature. Meanwhile, we apply the selected HEA in its original form to deal with the unweighted 64 public benchmark instances. Our HEA is able to improve the previous best known results for one instance and match the optimal or the best known results for the remaining 63 instances in a reasonable time.  相似文献   

14.
In this paper we apply the kernel search framework to the solution of the strongly NP-hard multi-dimensional knapsack problem (MKP). Kernel search is a heuristic framework based on the identification of a restricted set of promising items (kernel) and on the exact solution of ILP sub-problems. Initially, the continuous relaxation of the MKP, solved on the complete set of available items, is used to identify the initial kernel. Then, a sequence of ILP sub-problems are solved, where each sub-problem is restricted to the present kernel and to a subset of other items. Each ILP sub-problem may find better solutions with respect to the previous one and identify further items to insert into the kernel. The kernel search was initially proposed to solve a complex portfolio optimization problem. In this paper we show that the method has general key features that make it appropriate to solve other combinatorial problems using binary variables to model the decisions to select or not items. We adapt the kernel search to the solution of MKP and show that the method is very effective and efficient with respect to known problem-specific approaches. Moreover, the best known values of some MKP benchmark problems from the MIPLIB library have been improved.  相似文献   

15.
Multi-objective evolutionary algorithm based on decomposition (MOEA/D) provides an excellent algorithmic framework for solving multi-objective optimization problems. It decomposes a target problem into a set of scalar sub-problems and optimizes them simultaneously. Due to its simplicity and outstanding performance, MOEA/D has been widely studied and applied. However, for solving the multi-objective vehicle routing problem with time windows (MO-VRPTW), MOEA/D faces a difficulty that many sub-problems have duplicated best solutions. It is well-known that MO-VRPTW is a challenging problem and has very few Pareto optimal solutions. To address this problem, a novel selection operator is designed in this work to enhance the original MOEA/D for dealing with MO-VRPTW. Moreover, three local search methods are introduced into the enhanced algorithm. Experimental results indicate that the proposed algorithm can obtain highly competitive results on Solomon׳s benchmark problems. Especially for instances with long time windows, the proposed algorithm can obtain more diverse set of non-dominated solutions than the other algorithms. The effectiveness of the proposed selection operator is also demonstrated by further analysis.  相似文献   

16.
演化算法中有很多不同的演化算子,每一种算子对于不同的优化问题都有自己的优点和缺点。提出了一种基于交流模型的多算子混合演化算法。在该算法中,有两个种群,使用两种算子:多父体杂交算子和Cauchy变异算子。种群间的信息交换通过个体交流实现。对23个标准测试函数的数值仿真表明,该算法具有良好的全局收敛性和鲁棒性。  相似文献   

17.
A two-leveled symbiotic evolutionary algorithm for clustering problems   总被引:3,自引:3,他引:0  
Because of its unsupervised nature, clustering is one of the most challenging problems, considered as a NP-hard grouping problem. Recently, several evolutionary algorithms (EAs) for clustering problems have been presented because of their efficiency for solving the NP-hard problems with high degree of complexity. Most previous EA-based algorithms, however, have dealt with the clustering problems given the number of clusters (K) in advance. Although some researchers have suggested the EA-based algorithms for unknown K clustering, they still have some drawbacks to search efficiently due to their huge search space. This paper proposes the two-leveled symbiotic evolutionary clustering algorithm (TSECA), which is a variant of coevolutionary algorithm for unknown K clustering problems. The clustering problems considered in this paper can be divided into two sub-problems: finding the number of clusters and grouping the data into these clusters. The two-leveled framework of TSECA and genetic elements suitable for each sub-problem are proposed. In addition, a neighborhood-based evolutionary strategy is employed to maintain the population diversity. The performance of the proposed algorithm is compared with some popular evolutionary algorithms using the real-life and simulated synthetic data sets. Experimental results show that TSECA produces more compact clusters as well as the accurate number of clusters.  相似文献   

18.
张鑫  李占山 《软件学报》2020,31(12):3733-3752
特征选择是一种NP-难问题,旨在剔除数据集中不相关及冗余的特征来减少模型训练的时间,提高模型的精确度.因此,特征选择在机器学习、数据挖掘和模式识别等领域中是一种重要的数据预处理手段.提出一种新的基于自然进化策略的特征选择算法——MCC-NES.首先,算法采用了基于对角协方差矩阵建模并通过梯度信息自适应调整参数的自然进化策略;其次,为了使算法有效地处理特征选择问题,在初始化阶段引入了一种特征编码方式;之后,结合分类准确率和维度缩减给出了算法的适应度函数;此外,面对高维数据引入了合作协同进化的思想,将原问题分解为相对较小的子问题并分别对每个子问题独立求解,然后,通过所有子问题相互联系来优化原问题的解决方案;进一步引入分布式种群进化的概念,实现多个种群竞争进化来增加算法的探索能力,并设计了种群重启策略以防止种群陷入局部最优解.最后将提出的算法与几种传统的特征选择算法在一些UCI公共数据集上进行对比实验,实验结果显示:所提出的算法可以有效地完成特征选择问题,并且与经典特征选择算法相比有一定的竞争力,尤其是在处理高维数据时有着出色的表现.  相似文献   

19.
生物地理信息优化算法中迁移算子的改进   总被引:1,自引:0,他引:1  
原生物地理信息优化算法主要通过迁移算子与变异算子实现群体的进化,常被应用于求解单目标优化问题.如果将原有的进化算子直接用于求解连续多目标优化问题,会严重影响群体的多样性.文中将原迁移算子进行改进,引入扰动因子,增强群体的多样性.并以此为基础,提出基于生物地理信息的多目标进化算法(BBMOEA).通过与原有迁移算子下的算法比较及各类型测试函数的实验,结果验证改进迁移算子对于求解多目标优化问题是有效可行的.同时将BBMOEA与经典算法SPEA2和NSGA-Ⅱ进行比较,结果表明BBMOEA所得Pareto解集在收敛的同时,具有较均匀的分布性.  相似文献   

20.
Multidisciplinary design optimization (MDO) has become essential for solving the complex engineering design problems. The most common approach is to “divide and conquer” the MDO problem, that is, to decompose the complex problem into several sub-problems and to collect the local solutions to give a new design point for the original problem. In 1990s, researchers have developed some decomposition strategies to find or synthesize the optimal model of the optimization structure in order to evenly distribute the computational workloads to multiple processors. Several MDO methods, such as Collaborative Optimization (CO) and Analytical Target Cascading (ATC), were then developed to solve the decomposed sub-problems and coordinate the coupling variables among them to find the optimal solution. However, both the synthesis of the decomposition structure and the coordination of the coupling variables require additional function evaluations, in terms of evaluating the functional dependency between each sub-problem and determining the proper weighting coefficients between each coupling functions respectively. In this paper, a new divide-and-conquer strategy, Gradient-based Transformation Method (GTM), is proposed to overcome the challenges in structure synthesis and variable coordination. The proposed method first decomposes the MDO problem into several sub-systems and distributes one constraint from the original problem to each sub-system without evaluating the dependency between each sub-system. Each sub-system is then transformed to the single-variate coordinate along the gradient direction of the constraint. The total function evaluations equal the number of constraints times the number of variables plus one in every iteration. Due to the monotonicity characteristics of the transformed sub-problems, they are efficiently solved by Monotonicity Analyses without any additional function evaluations. Two coordination principles are proposed to determine the significances of the responses based on the feasibility and activity conditions of every sub-problem and to find the new design point at the average point of the most significant responses. The coordination principles are capable of finding the optimal solution in the convex feasible space bounded by the linearized sub-system constraints without additional function evaluations. The optimization processes continue until the convergence criterion is satisfied. The numerical examples show that the proposed methodology is capable of effectively and efficiently finding the optimal solutions of MDO problems.  相似文献   

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