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1.
Decidability of infinite-state timed CCP processes and first-order LTL   总被引:1,自引:0,他引:1  
The ntcc process calculus is a timed concurrent constraint programming (ccp) model equipped with a first-order linear-temporal logic (LTL) for expressing process specifications. A typical behavioral observation in ccp is the strongest postcondition (sp). The ntcc sp denotes the set of all infinite output sequences that a given process can exhibit. The verification problem is then whether the sequences in the sp of a given process satisfy a given ntcc LTL formula.

This paper presents new positive decidability results for timed ccp as well as for LTL. In particular, we shall prove that the following problems are decidable: (1) the sp equivalence for the so-called locally-independent ntcc fragment; unlike other fragments for which similar results have been published, this fragment can specify infinite-state systems, (2) verification for locally-independent processes and negation-free first-order formulae of the ntcc LTL, (3) implication for such formulae, (4) Satisfiability for a first-order fragment of Manna and Pnueli's LTL. The purpose of the last result is to illustrate the applicability of ccp to well-established formalisms for concurrency.  相似文献   


2.
Model checking is a fully automatic verification technique traditionally used to verify finite-state systems against regular specifications. Although regular specifications have been proven to be feasible in practice, many desirable specifications are non-regular. For instance, requirements which involve counting cannot be formalized by regular specifications but using pushdown specifications, i.e., context-free properties represented by pushdown automata. Research on model-checking techniques for pushdown specifications is, however, rare and limited to the verification of non-probabilistic systems.In this paper, we address the probabilistic model-checking problem for systems modeled by discrete-time Markov chains and specifications that are provided by deterministic pushdown automata over infinite words. We first consider finite-state Markov chains and show that the quantitative and qualitative model-checking problem is solvable via a product construction and techniques that are known for the verification of probabilistic pushdown automata. Then, we consider recursive systems modeled by probabilistic pushdown automata with an infinite-state Markov chain semantics. We first show that imposing appropriate compatibility (visibility) restrictions on the synchronizations between the pushdown automaton for the system and the specification, decidability of the probabilistic model-checking problem can be established. Finally we prove that slightly departing from this compatibility assumption leads to the undecidability of the probabilistic model-checking problem, even for qualitative properties specified by deterministic context-free specifications.  相似文献   

3.
We present a decidability result for the model checking of a certain class of properties that can be conveniently expressed as ground formulae of a first-order temporal fragment. The decidability result is obtained by importing into the context of model-checking problems some techniques developed for the combination of decision procedures for the satisfiability of constraints. The general decidability result is then specialized for checking properties of particular interest, such as liveness and safety, and, for the latter case, a more optimized algorithm has been proposed.  相似文献   

4.
A model of dynamic networks is introduced which incorporates three kinds of network changes: deletion of nodes (by faults or sabotage), restoration of nodes (by actions of “repair”), and creation of nodes (by actions that extend the network). The antagonism between the operations of deletion and restoration resp. creation is modelled by a game between the two agents “Destructor” and “Constructor”. In this framework of dynamic model-checking, we consider as specifications (“winning conditions” for Constructor) elementary requirements on connectivity of those networks which are reachable from some initial given network. We show some basic results on the (un-)decidability and hardness of dynamic model-checking problems.  相似文献   

5.
We consider the transition graphs of regular ground tree (or term) rewriting systems. The vertex set of such a graph is a (possibly infinite) set of trees. Thus, with a finite tree automaton one can represent a regular set of vertices. It is known that the backward closure of sets of vertices under the rewriting relation preserves regularity, i.e., for a regular set T of vertices the set of vertices from which one can reach T can be accepted by a tree automaton. The main contribution of this paper is to lift this result to the recurrence problem, i.e., we show that the set of vertices from which one can reach infinitely often a regular set T is regular, too. Since this result is effective, it implies that the problem whether, given a tree t and a regular set T, there is a path starting in t that infinitely often reaches T, is decidable. Furthermore, it is shown that the problems whether all paths starting in t eventually (respectively, infinitely often) reach T, are undecidable. Based on the decidability result we define a fragment of temporal logic with a decidable model-checking problem for the class of regular ground tree rewriting graphs.  相似文献   

6.
The model-checking games associated with fixed-point logics are parity games, and it is currently not known whether the strategy problem for parity games can be solved in polynomial time. We study Solitaire-LFP, a fragment of least fixed-point logic, whose evaluation games are nested soltaire games. This means that on each strongly connected component of the game, only one player can make nontrivial moves. Winning sets of nested solitaire games can be computed efficiently. The model-checking problem for Solitaire-LFP is Pspace-complete in general and Ptime-complete for formulae of bounded width. On finite structures (but not on infinite ones), Solitaire-LFP is equivalent to transitive closure logic. We also consider the solitaire fragment of guarded fixed-point logics. Due to the restricted quantification pattern of these logics, the associated games are small and therefore admit more efficient model-checking algorithms.  相似文献   

7.
8.
In this paper, we introduce model-checking games that allow local second-order power on sets of independent transitions in the underlying partial order models where the games are played. Since the interleaving semantics of such models is not considered, some problems that may arise when using interleaving representations are avoided and new decidability results for partial order models of concurrency are achieved. The games are shown to be sound and complete, and therefore determined. While in the interleaving case they coincide with the local model-checking games for the μ-calculus, in a partial order setting they verify properties of a number of fixpoint modal logics that can specify, in concurrent systems with partial order semantics, several properties not expressible with the μ-calculus. The games underpin a novel decision procedure for model-checking all temporal properties of a class of infinite and regular event structures, thus improving, in terms of temporal expressive power, previous results in the literature.  相似文献   

9.
We consider the verification problem of a class of infinite-state systems called wPAD. These systems can be used to model programs with (possibly recursive) procedure calls and dynamic creation of parallel processes. They correspond to PAD models extended with an acyclic finite-state control unit, where PAD models can be seen as combinations of prefix rewrite systems (pushdown systems) with context-free multiset rewrite systems (synchronization-free Petri nets). Recently, we have presented symbolic reachability techniques for the class of PAD based on the use of a class of unranked tree automata. In this paper, we generalize our previous work to the class wPAD which is strictly larger than PAD. This generalization brings a positive answer to an open question on decidability of the model checking problem for wPAD against EF logic. Moreover, we show how symbolic reachability analysis of wPAD can be used in (under) approximate analysis of Synchronized PAD, a (Turing) powerful model for multithreaded programs (with unrestricted synchronization between parallel processes). This leads to a pragmatic approach for detecting the presence of erroneous behaviors in these models based on the bounded reachability paradigm where the notion of bound considered here is the number of synchronization actions.  相似文献   

10.
In this article, we propose a new data structure, called resourcetree, that is a node-labelled tree in which nodes contain resourceswhich belong to a partial monoid. We define the resource treemodel and a new separation logic (BI-Loc) that extends the BunchedImplications logic (BI) with a modality for locations. In addition,we consider quantifications on locations and paths and thenwe study decidability by model-checking in these models andlogics. Moreover, we define a language to deal with resourcetrees and also an assertion logic derived from BI-Loc. Thensoundness and completeness issues are studied, and we show howthe model and its associated language can be used to manageheap structures and also permission accounting.  相似文献   

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