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1.
Individual privacy may be compromised during the process of mining for valuable information, and the potential for data mining is hindered by the need to preserve privacy. It is well known that k-means clustering algorithms based on differential privacy require preserving privacy while maintaining the availability of clustering. However, it is difficult to balance both aspects in traditional algorithms. In this paper, an outlier-eliminated differential privacy (OEDP) k-means algorithm is proposed that both preserves privacy and improves clustering efficiency. The proposed approach selects the initial centre points in accordance with the distribution density of data points, and adds Laplacian noise to the original data for privacy preservation. Both a theoretical analysis and comparative experiments were conducted. The theoretical analysis shows that the proposed algorithm satisfies ε-differential privacy. Furthermore, the experimental results show that, compared to other methods, the proposed algorithm effectively preserves data privacy and improves the clustering results in terms of accuracy, stability, and availability.  相似文献   

2.
Clustering a large volume of data in a distributed environment is a challenging issue. Data stored across multiple machines are huge in size, and solution space is large. Genetic algorithm deals effectively with larger solution space and provides better solution. In this paper, we proposed a novel clustering algorithm for distributed datasets, using combination of genetic algorithm (GA) with Mahalanobis distance and k-means clustering algorithm. The proposed algorithm is two phased; in phase 1, GA is applied in parallel on data chunks located across different machines. Mahalanobis distance is used as fitness value in GA, which considers covariance between the data points and thus provides a better representation of initial data. K-means with K-means\( ++ \) initialization is applied in phase 2 on intermediate output to get final result. The proposed algorithm is implemented on Hadoop framework, which is inherently designed to deal with distributed datasets in a fault-tolerant manner. Extensive experiments were conducted for multiple real-life and synthetic datasets to measure performance of our proposed algorithm. Results were compared with MapReduce-based algorithms, mrk-means, parallel k-means and scaling GA.  相似文献   

3.
An algorithm for optimizing data clustering in feature space is studied in this work. Using graph Laplacian and extreme learning machine (ELM) mapping technique, we develop an optimal weight matrix W for feature mapping. This work explicitly performs a mapping of the original data for clustering into an optimal feature space, which can further increase the separability of original data in the feature space, and the patterns points in same cluster are still closely clustered. Our method, which can be easily implemented, gets better clustering results than some popular clustering algorithms, like k-means on the original data, kernel clustering method, spectral clustering method, and ELM k-means on data include three UCI real data benchmarks (IRIS data, Wisconsin breast cancer database, and Wine database).  相似文献   

4.
In this paper, we propose an implicit gradient descent algorithm for the classic k-means problem. The implicit gradient step or backward Euler is solved via stochastic fixed-point iteration, in which we randomly sample a mini-batch gradient in every iteration. It is the average of the fixed-point trajectory that is carried over to the next gradient step. We draw connections between the proposed stochastic backward Euler and the recent entropy stochastic gradient descent for improving the training of deep neural networks. Numerical experiments on various synthetic and real datasets show that the proposed algorithm provides better clustering results compared to k-means algorithms in the sense that it decreased the objective function (the cluster) and is much more robust to initialization.  相似文献   

5.
The field of high dynamic range imaging addresses the problem of capturing and displaying the large range of luminance levels found in the world, using devices with limited dynamic range. In this paper we present a novel tone mapping algorithm that is based on K-means clustering. Using dynamic programming we are able to not only solve the clustering problem efficiently, but also find the global optimum. Our algorithm runs in \(\hbox {O}(N^2K)\) for an image with N input luminance levels and K output levels. We show that our algorithm gives comparable results to state-of-the-art tone mapping algorithms, but with the additional large benefit of a minimum of parameters. We show how to extend the method to handle video input. We test our algorithm on a number of standard high dynamic range images and video sequences and give qualitative and quantitative comparisons to a number of state-of-the-art tone mapping algorithms.  相似文献   

6.
The top-k query on uncertain data set has been a very hot topic these years, and there have been many studies on uncertain top-k queries. Unfortunately, most of the existing algorithms only consider centralized processing environments, and they are not suitable for the large-scale data. In this paper, it is the first attempt to process probabilistic threshold top-k queries (an important uncertain top-k query, PT-k for short) in a distributed environment. We propose 3 efficient algorithms. The serial distributed approach adopts a new method, which only requires a few amount of calculations, to serially process PT-k queries in distributed environments. The global sorting first algorithm for PT-k query processing (GSP) is designed for improving the computation speed. In GSP, a distributed sorting operation is performed, and then we compute the candidates for PT-k queries in parallel. The query results can be computed by using a novel incremental method which can reduce the number of calculations. The local filtering first algorithm for PT-k query processing is designed for reducing the network overhead. Specifically, several filtering strategies are proposed to filter out redundant data locally, and then the incremental method in GSP is used to process the PT-k queries. Finally, the effectiveness of our proposed algorithms is verified through a series of experiments.  相似文献   

7.
In this research, we apply clustering techniques to the malware classification problem. We compute clusters using the well-known K-means and Expectation Maximization algorithms, with the underlying scores based on Hidden Markov Models. We compare the results obtained from these two clustering approaches and we carefully consider the interplay between the dimension (i.e., number of models used for clustering), and the number of clusters, with respect to the accuracy of the clustering.  相似文献   

8.
Representative skyline computation is a fundamental issue in database area, which has attracted much attention in recent years. A notable definition of representative skyline is the distance-based representative skyline (DBRS). Given an integer k, a DBRS includes k representative skyline points that aims at minimizing the maximal distance between a non-representative skyline point and its nearest representative. In the 2D space, the state-of-the-art algorithm to compute the DBRS is based on dynamic programming (DP) which takes O(k m 2) time complexity, where m is the number of skyline points. Clearly, such a DP-based algorithm cannot be used for handling large scale datasets due to the quadratic time cost. To overcome this problem, in this paper, we propose a new approximate algorithm called ARS, and a new exact algorithm named PSRS, based on a carefully-designed parametric search technique. We show that the ARS algorithm can guarantee a solution that is at most ?? larger than the optimal solution. The proposed ARS and PSRS algorithms run in O(klog2mlog(T/??)) and O(k 2 log3m) time respectively, where T is no more than the maximal distance between any two skyline points. We also propose an improved exact algorithm, called PSRS+, based on an effective lower and upper bounding technique. We conduct extensive experimental studies over both synthetic and real-world datasets, and the results demonstrate the efficiency and effectiveness of the proposed algorithms.  相似文献   

9.
A k-core of a graph is a maximal connected subgraph in which every vertex is connected to at least k vertices in the subgraph. k-core decomposition is often used in large-scale network analysis, such as community detection, protein function prediction, visualization, and solving NP-hard problems on real networks efficiently, like maximal clique finding. In many real-world applications, networks change over time. As a result, it is essential to develop efficient incremental algorithms for dynamic graph data. In this paper, we propose a suite of incremental k-core decomposition algorithms for dynamic graph data. These algorithms locate a small subgraph that is guaranteed to contain the list of vertices whose maximum k-core values have changed and efficiently process this subgraph to update the k-core decomposition. We present incremental algorithms for both insertion and deletion operations, and propose auxiliary vertex state maintenance techniques that can further accelerate these operations. Our results show a significant reduction in runtime compared to non-incremental alternatives. We illustrate the efficiency of our algorithms on different types of real and synthetic graphs, at varying scales. For a graph of 16 million vertices, we observe relative throughputs reaching a million times, relative to the non-incremental algorithms.  相似文献   

10.
An optimal probabilistic-planning algorithm solves a problem, usually modeled by a Markov decision process, by finding an optimal policy. In this paper, we study the k best policies problem. The problem is to find the k best policies of a discrete Markov decision process. The k best policies, k?>?1, cannot be found directly using dynamic programming. Naïvely, finding the k-th best policy can be Turing reduced to the optimal planning problem, but the number of problems queried in the naïve algorithm is exponential in k. We show empirically that solving k best policies problem by using this reduction requires unreasonable amounts of time even when k?=?3. We then provide two new algorithms. The first is a complete algorithm, based on our theoretical contribution that the k-th best policy differs from the i-th policy, for some i?k, on exactly one state. The second is an approximate algorithm that skips many less useful policies. We show that both algorithms have good scalability. We also show that the approximate algorithms runs much faster and finds interesting, high-quality policies.  相似文献   

11.
We introduce the novel concept of knowledge states. The knowledge state approach can be used to construct competitive randomized online algorithms and study the trade-off between competitiveness and memory. Many well-known algorithms can be viewed as knowledge state algorithms. A knowledge state consists of a distribution of states for the algorithm, together with a work function which approximates the conditional obligations of the adversary. When a knowledge state algorithm receives a request, it then calculates one or more “subsequent” knowledge states, together with a probability of transition to each. The algorithm uses randomization to select one of those subsequents to be the new knowledge state. We apply this method to randomized k-paging. The optimal minimum competitiveness of any randomized online algorithm for the k-paging problem is the kth harmonic number, \(H_{k}=\sum^{k}_{i=1}\frac{1}{i}\). Existing algorithms which achieve that optimal competitiveness must keep bookmarks, i.e., memory of the names of pages not in the cache. An H k -competitive randomized algorithm for that problem which uses O(k) bookmarks is presented, settling an open question by Borodin and El-Yaniv. In the special cases where k=2 and k=3, solutions are given using only one and two bookmarks, respectively.  相似文献   

12.
Choosing the best location for starting a business or expanding an existing enterprize is an important issue. A number of location selection problems have been discussed in the literature. They often apply the Reverse Nearest Neighbor as the criterion for finding suitable locations. In this paper, we apply the Average Distance as the criterion and propose the so-called k-most suitable locations (k-MSL) selection problem. Given a positive integer k and three datasets: a set of customers, a set of existing facilities, and a set of potential locations. The k-MSL selection problem outputs k locations from the potential location set, such that the average distance between a customer and his nearest facility is minimized. In this paper, we formally define the k-MSL selection problem and show that it is NP-hard. We first propose a greedy algorithm which can quickly find an approximate result for users. Two exact algorithms are then proposed to find the optimal result. Several pruning rules are applied to increase computational efficiency. We evaluate the algorithms’ performance using both synthetic and real datasets. The results show that our algorithms are able to deal with the k-MSL selection problem efficiently.  相似文献   

13.
The k nearest neighbors (k-NN) classification technique has a worldly wide fame due to its simplicity, effectiveness, and robustness. As a lazy learner, k-NN is a versatile algorithm and is used in many fields. In this classifier, the k parameter is generally chosen by the user, and the optimal k value is found by experiments. The chosen constant k value is used during the whole classification phase. The same k value used for each test sample can decrease the overall prediction performance. The optimal k value for each test sample should vary from others in order to have more accurate predictions. In this study, a dynamic k value selection method for each instance is proposed. This improved classification method employs a simple clustering procedure. In the experiments, more accurate results are found. The reasons of success have also been understood and presented.  相似文献   

14.
The problem of kNN (k Nearest Neighbor) queries has received considerable attention in the database and information retrieval communities. Given a dataset D and a kNN query q, the k nearest neighbor algorithm finds the closest k data points to q. The applications of kNN queries are board, not only in spatio-temporal databases but also in many areas. For example, they can be used in multimedia databases, data mining, scientific databases and video retrieval. The past studies of kNN query processing did not consider the case that the server may receive multiple kNN queries at one time. Their algorithms process queries independently. Thus, the server will be busy with continuously reaccessing the database to obtain the data that have already been acquired. This results in wasting I/O costs and degrading the performance of the whole system. In this paper, we focus on this problem and propose an algorithm named COrrelated kNN query Evaluation (COKE). The main idea of COKE is an “information sharing” strategy whereby the server reuses the query results of previously executed queries for efficiently processing subsequent queries. We conduct a comprehensive set of experiments to analyze the performance of COKE and compare it with the Best-First Search (BFS) algorithm. Empirical studies indicate that COKE outperforms BFS, and achieves lower I/O costs and less running time.  相似文献   

15.
According to New York Times, 5.6 million people in the United States are paralyzed to some degree. Motivated by requirements of these paralyzed patients in controlling assisted-devices that support their mobility, we present a novel EEG-based BCI system, which is composed of an Emotive EPOC neuroheadset, a laptop and a Lego Mindstorms NXT robot in this paper. We provide online learning algorithms that consist of k-means clustering and principal component analysis to classify the signals from the headset into corresponding action commands. Moreover, we also discuss how to integrate the Emotiv EPOC headset into the system, and how to integrate the LEGO robot. Finally, we evaluate the proposed online learning algorithms of our BCI system in terms of precision, recall, and the F-measure, and our results show that the algorithms can accurately classify the subjects’ thoughts into corresponding action commands.  相似文献   

16.
The k-means algorithm and its variations are known to be fast clustering algorithms. However, they are sensitive to the choice of starting points and are inefficient for solving clustering problems in large datasets. Recently, incremental approaches have been developed to resolve difficulties with the choice of starting points. The global k-means and the modified global k-means algorithms are based on such an approach. They iteratively add one cluster center at a time. Numerical experiments show that these algorithms considerably improve the k-means algorithm. However, they require storing the whole affinity matrix or computing this matrix at each iteration. This makes both algorithms time consuming and memory demanding for clustering even moderately large datasets. In this paper, a new version of the modified global k-means algorithm is proposed. We introduce an auxiliary cluster function to generate a set of starting points lying in different parts of the dataset. We exploit information gathered in previous iterations of the incremental algorithm to eliminate the need of computing or storing the whole affinity matrix and thereby to reduce computational effort and memory usage. Results of numerical experiments on six standard datasets demonstrate that the new algorithm is more efficient than the global and the modified global k-means algorithms.  相似文献   

17.
Finding k nearest neighbor objects in spatial databases is a fundamental problem in many geospatial systems and the direction is one of the key features of a spatial object. Moreover, the recent tremendous growth of sensor technologies in mobile devices produces an enormous amount of spatio-directional (i.e., spatially and directionally encoded) objects such as photos. Therefore, an efficient and proper utilization of the direction feature is a new challenge. Inspired by this issue and the traditional k nearest neighbor search problem, we devise a new type of query, called the direction-constrained k nearest neighbor (DCkNN) query. The DCkNN query finds k nearest neighbors from the location of the query such that the direction of each neighbor is in a certain range from the direction of the query. We develop a new index structure called MULTI, to efficiently answer the DCkNN query with two novel index access algorithms based on the cost analysis. Furthermore, our problem and solution can be generalized to deal with spatio-circulant dimensional (such as a direction and circulant periods of time such as an hour, a day, and a week) objects. Experimental results show that our proposed index structure and access algorithms outperform two adapted algorithms from existing kNN algorithms.  相似文献   

18.
The advancement of World Wide Web has revolutionized the way the manufacturers can do business. The manufacturers can collect customer preferences for products and product features from their sales and other product-related Web sites to enter and sustain in the global market. For example, the manufactures can make intelligent use of these customer preference data to decide on which products should be selected for targeted marketing. However, the selected products must attract as many customers as possible to increase the possibility of selling more than their respective competitors. This paper addresses this kind of product selection problem. That is, given a database of existing products P from the competitors, a set of company’s own products Q, a dataset C of customer preferences and a positive integer k, we want to find k-most promising products (k-MPP) from Q with maximum expected number of total customers for targeted marketing. We model k-MPP query and propose an algorithmic framework for processing such query and its variants. Our framework utilizes grid-based data partitioning scheme and parallel computing techniques to realize k-MPP query. The effectiveness and efficiency of the framework are demonstrated by conducting extensive experiments with real and synthetic datasets.  相似文献   

19.
Why-not and why questions can be posed by database users to seek clarifications on unexpected query results. Specifically, why-not questions aim to explain why certain expected tuples are absent from the query results, while why questions try to clarify why certain unexpected tuples are present in the query results. This paper systematically explores the why-not and why questions on reverse top-k queries, owing to its importance in multi-criteria decision making. We first formalize why-not questions on reverse top-k queries, which try to include the missing objects in the reverse top-k query results, and then, we propose a unified framework called WQRTQ to answer why-not questions on reverse top-k queries. Our framework offers three solutions to cater for different application scenarios. Furthermore, we study why questions on reverse top-k queries, which aim to exclude the undesirable objects from the reverse top-k query results, and extend the framework WQRTQ to efficiently answer why questions on reverse top-k queries, which demonstrates the flexibility of our proposed algorithms. Extensive experimental evaluation with both real and synthetic data sets verifies the effectiveness and efficiency of the presented algorithms under various experimental settings.  相似文献   

20.
Despite many algorithms for embedding graphs on unbounded grids, only a few results on embedding graphs on restricted grids have been published. In this paper, we study the problem of embedding paths and cycles on solid grid graphs. We show that a cycle of length k is unit-length embeddable on a solid grid graph G if k is an even integer between four and the length of the longest cycle of G. In addition, our result shows that a path of length k is unit-length embeddable on G, between its two given vertices s and t, if \(k\le L\) and \(k\equiv L (\mathrm{mod}\ 2)\), in which L is the length of the longest path between s and t. Our presented two algorithms show that such embeddings can be found in linear time for cycles and quadratic time for paths, with respect to the size of graph G. In the case of rectangular grid graphs, the running time of the algorithms can be improved to O(k) and O\((k^2)\), respectively. In addition, we extend our results to \(m\times n\times o\) 3D grids. A application of our result is in the interconnection network mapping in parallel processing.  相似文献   

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