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1.
我国当下经济、政策、产业的导向都为设计服务业的发展带来机遇。而作为设计服务业主体的设计公司由于自身发展的局限性,导致其经营定位模糊、层次不清。以企业创新所提出的纵向专业化服务深度的需求和横向多专业领域服务广度的需求为线索,设计公司可以明确自己的发展路径,接合自身特点与优势选择定位,从而抓住发展的机遇。  相似文献   

2.
The design symposium ‘creative connections discusses the designers’ tools in the conceptual phase. Over the past few decades, many considerations, which hitherto occured before or after conceptualizing have become an integrated part of concept development. Examples are studies of users and contexts, and expressive new materials. Also, design tools are becoming increasingly, almost exclusively, computer-based. But current computer tools lack fluency, directness, and bodily involvement of the traditional paper tools, properties which are essential in the creative activities of conceptualizing, The symposium, and its four attached bazaar papers, deal with new tools that are being developed, and old tools that are evolving, to help designers at coping with this complexity of factors. This paper is part of the 3AD design colloquium creative connections.  相似文献   

3.
Axiomatic design and design structure matrix (DSM) are two popular design methods at the moment, while most related researches only apply the basic ideas of axiomatic design or DSM to some use cases. This paper analyses the disadvantages of both axiomatic design and DSM. The axiomatic design method guides the designer finding suitable design parameters to meet the needs of function requirements. But axiomatic design cannot support the designer to know the interactions amongst the design parameters, including geometry, spatial layout, interfaces (e.g. logical and physical connectivity), which will decide the quality of the design. DSM has the advantages at recording and analysing the interaction relationship between existing product elements. However, at the conceptual design stage or for a new product that has never been designed before, it is difficult to make the DSM. After deep investigations, it has been found that there are strong complementarities between axiomatic design and DSM, and integration of both sides is advocated for better-quality design. The main outcome of this work is the formal interpretation of the integration logic between axiomatic design and DSM. Under such integration context, the conceptual design process can be seen as a recursive interaction of axiomatic design's design matrix (DM) and corresponding DSM. In this way, axiomatic design and DSM can benefit from each other. A computer-aided conceptual design system has been developed to realize the proposed integration model of axiomatic design and DSM.  相似文献   

4.
A key issue in the field of inclusive design is the ability to provide designers with an understanding of people's range of capabilities. Since it is not feasible to assess product interactions with a large sample, this paper assesses a range of proxy measures of design-relevant capabilities. It describes a study that was conducted to identify which measures provide the best prediction of people's abilities to use a range of products. A detailed investigation with 100 respondents aged 50-80 years was undertaken to examine how they manage typical household products. Predictor variables included self-report and performance measures across a variety of capabilities (vision, hearing, dexterity and cognitive function), component activities used in product interactions (e.g. using a remote control, touch screen) and psychological characteristics (e.g. self-efficacy, confidence with using electronic devices). Results showed, as expected, a higher prevalence of visual, hearing, dexterity, cognitive and product interaction difficulties in the 65-80 age group. Regression analyses showed that, in addition to age, performance measures of vision (acuity, contrast sensitivity) and hearing (hearing threshold) and self-report and performance measures of component activities are strong predictors of successful product interactions. These findings will guide the choice of measures to be used in a subsequent national survey of design-relevant capabilities, which will lead to the creation of a capability database. This will be converted into a tool for designers to understand the implications of their design decisions, so that they can design products in a more inclusive way.  相似文献   

5.
This paper presents a summary of research into the development and implementation of a domain-independent, computer-based model for the conceptual design of complex mechanical systems [1]. The creation of such a design model includes the integration of four major concepts: (1) the use of a graphical display for visualizing the conceptual design attributes: (2) the proper representation of the complex data and diverse knowledge reguired to design the system; (3) the integration of quality design methods into the conceptual design: (4) the modeling of the conceptual design process as a mapping between functions and forms. Using the design of an automobile as a case study, a design environment was created which consisted of a distributed problem-solving paradigm and a parametric graphical display. The requirements of the design problem with respect to data representation and design processing were evaluated and a process model was specified. The resulting vehicle design system consists of a tight integration between a blackboard system and a parametric design system. The completed system allows a designer to view graphical representations of the candidate conceptual designs that the blackhoard system generates.  相似文献   

6.
This paper presents a framework to integrate requirements management and design knowledge reuse. The research approach begins with a literature review in design reuse and requirements management to identify appropriate methods within each domain. A framework is proposed based on the identified requirements. The framework is then demonstrated using a case study example: vacuum pump design. Requirements are presented as a component of the integrated design knowledge framework. The proposed framework enables the application of requirements management as a dynamic process, including capture, analysis and recording of requirements. It takes account of the evolving requirements and the dynamic nature of the interaction between requirements and product structure through the various stages of product development.  相似文献   

7.
Information is integral to the engineering design process, and gaining access to design knowledge is critical to effective design decision-making. This paper considers the indexing and retrieval of informal, unstructured information captured from electronic design logbooks. One of the key observations of informal design information is its evolutionary nature over time. While this characteristic makes informal information a rich source for reuse, it also makes it difficult to employ traditional information retrieval (IR) approaches. The work described in this paper is based on a framework developed specifically for the information handling requirements of designers. This manual method for indexing information is adapted to meet the evolutionary nature of design through the development of thesauri for design context. Several approaches to building thesauri are examined, including manual and automated methods. It is found that manual methods provide a high level of IR performance, but also have high overhead requirements. Machine methods, however, may provide a viable, low overhead alternative.
Maria C. YangEmail:
  相似文献   

8.
This paper presents shape design sensitivity analysis (DSA) and design studies for recreational waterslides represented in computer-aided design (CAD) environment. The mathematical representations of a number of commonly used flume sections that serve as the building blocks for waterslide configurations are created in CAD tools. Geometric dimensions of the individual sections that affect not only their geometric shape but also the overall configurations are identified as design variables. These design variables can be varied to search for better design alternatives, for example, safer waterslides. A set of coupled differential equations based on Lagrange’s equations of motion that describe the motion of the riding object are derived. The equations of motion incorporate friction forces between the riding object and the surface of the flume sections. These second-order differential equations are then solved using Mathematica. Based on the equations of motion and design variables identified, a set of differential equations are derived for calculating shape DSA coefficients. These equations are solved numerically again using Mathematica. The major contribution of the paper are (1) extending waterslide design parameterization and shape DSA computation to true CAD-based flume sections, which greatly alleviates the design for manufacturing issues previously encountered, (2) incorporating friction forces into shape DSA computation, and (3) developing a design scenario that includes sensitivity display and what-if studies for a compromised design that is safer and with a larger acceleration, therefore, higher excitement levels. Incorporating friction forces into the computation supports design for rider’s excitement levels, which are related to accelerations. Waterslide design will not be realistic without including friction forces.  相似文献   

9.
Generative design provides a promising algorithmic solution for mass customization of products, improving both product variety and design efficiency. However, the current designer-driven generative design formulates the automated program in a manual manner and has insufficient ability to satisfy the diverse needs of individuals. In this work, we propose a data-driven generative design framework by integrating multiple types of data to improve the automation level and performance of detail design to boost design efficiency and improve user satisfaction. A computational workflow including automated shape synthesis and structure design methods is established. More specifically, existing designs selected based on user preferences are utilized in the shape synthesis for creating generative models. For structural design, user-product interaction data gathered by sensors are used as inputs for controlling the spatial distributions of heterogeneous lattice structures. Finally, the proposed concept and workflow are demonstrated with a bike saddle design with a personalized shape and inner structures to be manufactured with additive manufacturing.  相似文献   

10.
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