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1.
针对计算机动画制作中的自动编舞和配乐问题,提出一个基于节奏特征的动作-音乐匹配模型.首先分析出动作和音乐数据的节奏特征,然后使用动态时间规整算法度量动作与音乐片段的匹配程度,从而形成动作与音乐节奏匹配的计算模型.自动编舞或配乐流程包括预处理和实时匹配2个阶段.在预处理阶段,利用节奏特征匹配模型预先计算,获得数据库中所有潜在的动作和音乐片段组合的匹配程度,并得到一个动作-音乐映射图;在实时匹配阶段,首先通过图遍历的方法来搜索出与输入具有最佳节奏匹配的候选动作或者音乐,然后进一步对这些候选动作或者音乐数据的节奏特征点进行适当的优化调整,形成自动编舞或者配乐的结果.实验结果表明,该模型能够有效地指导用户编排出所期望的舞蹈动作或背景音乐.  相似文献   

2.
现有的步态识别方法对行人轮廓匹配的鲁棒性差,识别率不高.提出了一种基于轮廓直方图分布的行人步态识别方法.首先提取行人二值轮廓序列;然后通过人体局部轮廓的点分布直方图获取步态周期;继而构造表达帧间关系的周期步态平面,设计一种直方图分布的描述子获得帧姿态特征值,计算出姿态轮廓特征分布间的Jeffery距离,结合动态时间规整技术获取了测试序列和参考序列间的匹配相似度,最终完成了识别.在Soton步态数据库上进行了实验,提出算法的正确识别率可达87.59%,与相关文献的时比分析表明算法是有效的.  相似文献   

3.
《传感器与微系统》2019,(9):115-117
针对现有的基于全局特征的三维物体识别方法和基于局部特征的三维物体识别方法在有遮挡和混叠场景中识别效果均不理想的问题,提出了一种基于点对特征的三维点云匹配算法。利用模型上的所有点对特征来完成全局模型描述构建,并在减少的二维空间上,利用快速投票方案,在局部对模型点云和场景点云进行匹配,从而恢复模型在场景中的全局姿态。实验结果表明:该算法在有遮挡和混叠的场景中识别效果比较理想。  相似文献   

4.
王斌 《软件学报》2016,27(12):3131-3142
将目标形状的轮廓看成一个无序的点集,从中抽取形状特征,用于快速而有效的目标识别是形状分析任务中的挑战性问题.针对该问题,提出了一种基于复杂网络模型的形状描述和识别方法.该方法提出用一种自组织的网络动态演化模型构成一个分层的描述框架,在网络动态演化的每一个时刻,对网络分别进行局部测量和全局测量,抽取网络的无权特征和加权特征.在形状匹配阶段,用获得的局部描述子和全局描述子分别进行局部匹配(基于Hausdorff距离)和全局匹配(基于L1距离),组合两种匹配的距离值构成对形状的差异度度量.用标准的测试集对所提出的方法进行性能测试,实验结果表明,所提出的算法能够快速而又鲁棒地完成较高精度的形状识别任务.  相似文献   

5.
为了实现相似视频片段的快速探测,以动画视频片段为研究对象,提出一种建立在视频单元层上的动画视频片段探测方法.在视频特征描述阶段,采用更符合动画图像的Markov平稳特征来描述动画视频帧的视觉特征,并利用视频距离轨迹(VDT)来挖掘视频片段特征,同时采用线性拟合特征的描述方法来描述VDT的特征;在特征匹配阶段,将视频片段匹配问题转换为网络流优化的问题,通过将视频单元的时间一致性嵌入到匹配网络中来寻找最佳对齐方式,大幅度减少了匹配的数据量.实验结果表明,该方法极大地改善了相似视频片段的探测效果,与传统的视频匹配方法相比,其具有更好的鲁棒性以及更高的效率.  相似文献   

6.
徐龙壮  彭力  朱凤增 《计算机工程》2021,47(1):239-245,254
针对基于局部特征的行人重识别方法在行人错位和姿态变化时识别精度较低的问题,提出一种采用多任务金字塔重叠匹配特征的重识别方法。在训练阶段,使用改进的ResNes50作为主干网络提取特征图,将其切分组合形成金字塔重叠匹配网络,获得全局特征向量并经全局平均池化得到包含多尺度特征的多个局部特征向量,联合使用Softmax损失函数、三元组损失函数和中心损失函数学习全局和局部特征向量,并利用特征归一化层减少损失函数学习目标冲突的影响。在推理阶段,将多个局部特征向量融合为一个新特征向量进行相似性匹配,以获取更好的匹配结果。在Market1501、DukeMTMC-reID和CUHK03数据集上的实验结果表明,与PSE、MultiScale等主流重识别方法相比,该方法重识别精度更高,提取的特征具有较好的鲁棒性和识别度。  相似文献   

7.
人体姿态是动作识别的重要语义线索,而CNN能够从图像中提取有很强判别能力的深度特征,本文从图像局部区域提取姿态特征,从整体图像中提取深度特征,探索两者在动作识别中的互补作用.首先介绍了一种姿态表示方法,每个肢体部件的姿态由描述该部件姿态的一组Poselet检测得分表示.为了抑制检测错误,设计了基于部件的模型作为检测上下文.为了从数量有限的数据集中训练CNN网络,本文使用了预训练和精细调节的方法.在两个数据集中的实验表明,本文介绍的姿态特征与深度特征混合使用,动作识别性能得到了极大提升.  相似文献   

8.
基于空间分布特征的人体动作动态建模识别   总被引:1,自引:0,他引:1  
人体动作的表面特征和动态特征无统一性描述,导致无法精确地区分人体动作.文中提出基于空间分布特征的人体动作动态建模识别方法(DMRSD).利用相对极坐标划分特征的空间区域,统计局部区域非零信息点数目,形成空间分布特征描述表面特征.然后利用自回归滑动平均动态模型建模空间特征序列,形成模型参数特征描述动态时间结构特征.最后通过各参数特征的相似矩阵线性关系假设,结构融合表面特征和动态运动特征,形成统一性描述特征.用最近邻识别人体动作.在Weizmann和KTH库中比对当前方法的识别结果,文中方法获得较好的识别性能.  相似文献   

9.
基于动作串的人体行为识别   总被引:1,自引:0,他引:1  
赵海勇  李俊青 《计算机科学》2013,40(10):296-300
提出了一种以运动人体侧影为特征的基于模板匹配的人体行为识别方法.首先,利用背景差分法和阴影消除技术提取运动人体侧影.利用缓变换对人体侧影进行特征提取,将时变的2D区域形状转换为对应的1D距离向量.然后,利用谱系聚类方法提取动作序列的关键姿态,将关键姿态编码为称为动作串的模板.最后,利用动态时间规整算法度量测试序列与标准模板之间的相似性.实验结果表明,本方法对人的6种日常行为进行识别的正确识别率达到85%以上,具有简单实用的特点.  相似文献   

10.
飞行动作识别是客观评估飞行训练质量的基础。复杂机动动作具有较强的随机性和模糊性,传统的飞行动作识别方法难以有效识别。为此,提出一种基于贝叶斯网络的飞行动作识别方法。根据飞行动作中参数曲线形态特征,采用基于DTW距离的时间序列层次聚类方法进行分类;通过依赖统计分析方法确定参数曲线的描述特征;根据形态特征和描述特征构建贝叶斯网络;利用贝叶斯网络进行推理。仿真实验结果表明,基于贝叶斯网络的飞行动作识别方法对复杂机动动作具有较高的识别率。  相似文献   

11.
Abstract This paper describes an approach to the design of interactive multimedia materials being developed in a European Community project. The developmental process is seen as a dialogue between technologists and teachers. This dialogue is often problematic because of the differences in training, experience and culture between them. Conditions needed for fruitful dialogue are described and the generic model for learning design used in the project is explained.  相似文献   

12.
European Community policy and the market   总被引:1,自引:0,他引:1  
Abstract This paper starts with some reflections on the policy considerations and priorities which are shaping European Commission (EC) research programmes. Then it attempts to position the current projects which seek to capitalise on information and communications technologies for learning in relation to these priorities and the apparent realities of the marketplace. It concludes that while there are grounds to be optimistic about the contribution EC programmes can make to the efficiency and standard of education and training, they are still too technology driven.  相似文献   

13.
融合集成方法已经广泛应用在模式识别领域,然而一些基分类器实时性能稳定性较差,导致多分类器融合性能差,针对上述问题本文提出了一种新的基于多分类器的子融合集成分类器系统。该方法考虑在度量层融合层次之上通过对各类基多分类器进行动态选择,票数最多的类别作为融合系统中对特征向量识别的类别,构成一种新的自适应子融合集成分类器方法。实验表明,该方法比传统的分类器以及分类融合方法识别准确率明显更高,具有更好的鲁棒性。  相似文献   

14.
Development of software intensive systems (systems) in practice involves a series of self-contained phases for the lifecycle of a system. Semantic and temporal gaps, which occur among phases and among developer disciplines within and across phases, hinder the ongoing development of a system because of the interdependencies among phases and among disciplines. Such gaps are magnified among systems that are developed at different times by different development teams, which may limit reuse of artifacts of systems development and interoperability among the systems. This article discusses such gaps and a systems development process for avoiding them.  相似文献   

15.
This paper presents control charts models and the necessary simulation software for the location of economic values of the control parameters. The simulation program is written in FORTRAN, requires only 10K of main storage, and can run on most mini and micro computers. Two models are presented - one describes the process when it is operating at full capacity and the other when the process is operating under capacity. The models allow the product quality to deteriorate to a further level before an existing out-of-control state is detected, and they can also be used in situations where no prior knowledge exists of the out-of-control causes and the resulting proportion defectives.  相似文献   

16.
Going through a few examples of robot artists who are recognized worldwide, we try to analyze the deepest meaning of what is called “robot art” and the related art field definition. We also try to highlight its well-marked borders, such as kinetic sculptures, kinetic art, cyber art, and cyberpunk. A brief excursion into the importance of the context, the message, and its semiotics is also provided, case by case, together with a few hints on the history of this discipline in the light of an artistic perspective. Therefore, the aim of this article is to try to summarize the main characteristics that might classify robot art as a unique and innovative discipline, and to track down some of the principles by which a robotic artifact can or cannot be considered an art piece in terms of social, cultural, and strictly artistic interest. This work was presented in part at the 13th International Symposium on Artificial Life and Robotics, Oita, Japan, January 31–February 2, 2008  相似文献   

17.
《计算机科学》2007,34(4):148-148
Recent years have seen rapid advances in various grid-related technologies, middleware, and applications. The GCC conference has become one of the largest scientific events worldwide in grid and cooperative computing. The 6th international conference on grid and cooperative computing (GCC2007) Sponsored by China Computer Federation (CCF),Institute of Computing Technology, Chinese Academy of Sciences (ICT) and Xinjiang University ,and in Cooperation with IEEE Computer Soceity ,is to be held from August 16 to 18, 2007 in Urumchi, Xinjiang, China.  相似文献   

18.
为了设计一种具有低成本、低功耗、易操作、功能强且可靠性高的煤矿井下安全分站,针对煤矿安全生产实际,文章提出了采用MCS-51系列单片机为核心、具有CAN总线通信接口的煤矿井下安全监控分站的设计方案;首先给出煤矿井下安全监控分站的整体构架设计,然后着重阐述模拟量输入信号处理系统的设计过程,最后说明单片机最小系统及其键盘、显示、报警、通信等各个组成部分的设计;为验证设计方案的可行性与有效性,使用Proteus软件对设计内容进行仿真验证,设计的煤矿井下安全监控分站具有瓦斯、温度等模拟量参数超标报警功能和电机开停、风门开闭等开关量指示功能;仿真结果表明:设计的煤矿井下安全监控分站具有一定的实际应用价值.  相似文献   

19.
Although there are many arguments that logic is an appropriate tool for artificial intelligence, there has been a perceived problem with the monotonicity of classical logic. This paper elaborates on the idea that reasoning should be viewed as theory formation where logic tells us the consequences of our assumptions. The two activities of predicting what is expected to be true and explaining observations are considered in a simple theory formation framework. Properties of each activity are discussed, along with a number of proposals as to what should be predicted or accepted as reasonable explanations. An architecture is proposed to combine explanation and prediction into one coherent framework. Algorithms used to implement the system as well as examples from a running implementation are given.  相似文献   

20.
This paper provides the author's personal views and perspectives on software process improvement. Starting with his first work on technology assessment in IBM over 20 years ago, Watts Humphrey describes the process improvement work he has been directly involved in. This includes the development of the early process assessment methods, the original design of the CMM, and the introduction of the Personal Software Process (PSP)SM and Team Software Process (TSP){SM}. In addition to describing the original motivation for this work, the author also reviews many of the problems he and his associates encountered and why they solved them the way they did. He also comments on the outstanding issues and likely directions for future work. Finally, this work has built on the experiences and contributions of many people. Mr. Humphrey only describes work that he was personally involved in and he names many of the key contributors. However, so many people have been involved in this work that a full list of the important participants would be impractical.  相似文献   

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