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1.
基于Toy模型蛋白质折叠预测的多种群微粒群优化算法研究   总被引:1,自引:0,他引:1  
张晓龙  李婷婷  芦进 《计算机科学》2008,35(10):230-235
基于Toy模型的蛋白质折叠结构预测问题是一个典型的NP问题.提出了多种群微粒群优化算法用于计算蛋白质能量最小值.该算法采用了一种新的算法结构,在该结构中,每一代的种群被分为精英子种群、开采子种群和勘探子种群三部分,通过改善种群的局部开采能力和全局勘探能力来提高算法的性能.分别采用Fibonacci蛋白质测试序列和真实蛋白质序列进行了折叠结构预测的仿真实验.实验结果表明该算法能够更精确地进行蛋白质折叠结构预测,为生物科学研究提供了一条有效途径.  相似文献   

2.
一种协调勘探和开采能力的粒子群算法   总被引:2,自引:0,他引:2  
提出一种新的协调勘探和开采能力的粒子群优化算法. 该算法将种群分为随机子群和进化子群, 随机子群增加了算法全局解空间的勘探能力, 在运行过程中通过随机子群进化信息生成解优胜区域指导进化粒子向着最优解子空间逼近. 为了提高算法收敛速度, 算法只在进化子群进入收敛阶段时才对其进行指导, 以防止增加种群多样性导致算法开采能力下降的问题. 将此算法与其他改进粒子群算法进行比较, 实验结果表明, 该算法有较好的全局收敛性, 不仅能有效地克服其他算法易陷入局部极小值的缺点, 而且算法收敛速度和稳定性都有显著提高.  相似文献   

3.
一种新的约束优化遗传算法及其工程应用   总被引:1,自引:0,他引:1  
提出一种新的用于求解约束优化问题的遗传算法,该算法利用佳点集方法初始化个体以维持种群的多样性.在进化过程中,通过可行解与不可行解算术交叉对问题的决策空间进行搜索;对可行种群与不可行种群分别采用高斯变异和柯西变异,从而协调算法的勘探和开采能力.几个标准测试问题的实验结果表明该算法的有效性;应用新算法求解两个工程优化设计问题,结果表明该算法的可行性.  相似文献   

4.
为了提高遗传算法的性能,将遗传算法纳入到文化算法框架中组成群体空间和信念空间,提出一种新的优化算法。在群体空间的遗传进化过程中引入随机种群来增加算法的勘探能力,并组织较差个体依概率与信念空间中更新后的优秀个体进行交叉操作;在信念空间充分利用对优秀个体所包含信息的开采能力并采用耗散结构来提高整个空间的自组织能力,更新优秀个体,在很大程度上提高了算法的速度和效率。实验结果表明,新算法能有效地应用于函数优化。  相似文献   

5.
蜜蜂双种群进化型遗传算法   总被引:1,自引:0,他引:1  
为了改善传统遗传算法的性能,由蜜蜂种群繁殖进化的方式得到启发,提出了一种蜜蜂双种群进化型遗传算法(DBPGA).算法共有两个种群,一个是通过迭代进行遗传操作得到的;另一个在每代进化过程中随机引入.每个种群中的最优个体作为蜂王分别以概率与其它个体(雄蜂)进行交配操作.既能增强对种群最优个体所包含信息的开采能力,又能提高算法的勘探能力,从而避免算法过早地收敛.实验结果表明,该算法对于改进和提高遗传算法性能及求解连续非线性规划问题是有效可行的.  相似文献   

6.
刘振  鲁华杰  刘文彪 《控制与决策》2019,34(8):1626-1634
蝙蝠算法作为一种新型元启发式进化算法,不可避免在进化过程中存在陷入局部极值的危险.为了有效提高蝙蝠算法的进化性能,提出一种自适应协同进化的蝙蝠算法(ACEBA).为保证算法具有良好的进化结构,提出采用自适应进化种群结构,使得种群结构能够依据种群多样性在集中式结构与分布式结构之间进行切换.为协调实现主种群的勘探和子种群的开采,引入优良个体解对速度和位置进行更新,并在主种群和子种群内采用相适应的更新方式,同时将原有固定参数推广到自适应变化,并对蝙蝠行为的多普勒效应进行补偿.最后对所提出的算法进行收敛性分析和仿真验证,并与相关算法进行对比分析,充分验证了算法的正确性和有效性.  相似文献   

7.
动态调整子种群个体的差分进化算法   总被引:1,自引:0,他引:1  
徐松金  龙文 《计算机应用》2011,31(11):3101-3103
提出一种新的动态调整子种群个体数目的并行差分进化算法。基于种群个体的适应度值,该算法将种群个体分为三个子种群,分别用于全局搜索、局部搜索及二者的结合。在进化过程中,根据不同的搜索阶段自适应动态调整各子种群个体的数目。另外,不同子种群分别采用不同的变异策略,以协调算法的勘探和开采能力。数值实验结果表明该算法具有较好的寻优效果。  相似文献   

8.
针对标准群搜索优化算法在解决一些复杂优化问题时容易陷入局部最优且收敛速度较慢的问题,提出一种应用反向学习和差分进化的群搜索优化算法(Group Search Optimization with Opposition-based Learning and Diffe-rential Evolution,OBDGSO)。该算法利用一般动态反向学习机制产生反向种群,扩大算法的全局勘探范围;对种群中较优解个体实施差分进化的变异操作,实现在较优解附近的局部开采,以改善算法的求解精度和收敛速度。这两种策略在GSO算法中相互协同,以更好地平衡算法的全局搜索能力和局部开采能力。将OBDGSO算法和另外4种群智能算法在12个基准测试函数上进行实验,结果表明OBDGSO算法在求解精度和收敛速度上具有较显著的性能优势。  相似文献   

9.
一种基于蜜蜂双种群进化的遗传算法   总被引:1,自引:0,他引:1       下载免费PDF全文
提出了一种基于蜜蜂双种群进化的遗传算法(BDPGA)。算法共有两个种群,一个是通过迭代进行遗传操作得到的,一个是在每代进化过程中随机引入的。每个种群中的最优个体作为蜂王分别以概率与其它个体(雄蜂)进行交配操作。既能增强对种群最优个体所包含信息的开采能力,又能提高算法的勘探能力,从而避免算法过早地收敛。实验结果表明,该算法对于改进和提高遗传算法性能是有效可行的。  相似文献   

10.
结合动态概率粒子群优化算法(DPPSO)特点,针对传统的单种群粒子群优化算法易陷入局部最优、收敛速度较慢的缺点,文中提出一种基于异构多种群策略的DPPSO.该算法在进化过程中保持多个子种群,每个子种群以不同的DPPSO变体进行进化,子种群之间根据一定规律进行通信,从而保持整个种群内部的信息交流,进而协调DPPSO的勘探和开采能力.通过典型的Benchmark函数优化问题测试并分析基于异构多种群策略的DPPSO性能,结果显示,使用该策略的算法收敛速度较快,稳定性有较显著提高,具有较强的全局搜索能力.  相似文献   

11.
This paper proposes a novel algorithm for large-scale optimization problems. The proposed algorithm, namely shuffle or update parallel differential evolution (SOUPDE) is a structured population algorithm characterized by sub-populations employing a Differential evolution logic. The sub-populations quickly exploit some areas of the decision space, thus drastically and quickly reducing the fitness value in the highly multi-variate fitness landscape. New search logics are introduced into the sub-population functioning in order to avoid a diversity loss and thus premature convergence. Two simple mechanisms have been integrated in order to pursue this aim. The first, namely shuffling, consists of randomly rearranging the individuals over the sub-populations. The second consists of updating all the scale factors of the sub-populations. The proposed algorithm has been run on a set of various test problems for five levels of dimensionality and then compared with three popular meta-heuristics. Rigorous statistical and scalability analyses are reported in this article. Numerical results show that the proposed approach significantly outperforms the meta-heuristics considered in the benchmark and has a good performance despite the high dimensionality of the problems. The proposed algorithm balances well between exploitation and exploration and succeeds to have a good performance over the various dimensionality values and test problems present in the benchmark. It succeeds at outperforming the reference algorithms considered in this study. In addition, the scalability analysis proves that with respect to a standard Differential Evolution, the proposed SOUPDE algorithm enhances its performance while the dimensionality grows.  相似文献   

12.
杨新武  杨丽军 《控制与决策》2016,31(10):1837-1844

提出一种解决早熟收敛问题的改进遗传算法. 通过最小生成树聚类将种群划分为若干个子种群, 子种群内的个体之间及不同子种群间的个体之间同时进行遗传操作. 同子种群间个体的遗传操作可以保证算法的进化方向和收敛速度, 不同子种群间个体的遗传操作可以避免近亲繁殖, 提供多样性. 分别采用二进制和实数编码, 在经典的 23 个基准函数上的对比测试结果表明, 所提出算法具有较好的收敛速度和寻优能力.

  相似文献   

13.
最优子种群遗传算法求解柔性流水车间调度问题   总被引:4,自引:2,他引:2  
为了验证最优子种群遗传算法在解决柔性流水车间调度问题时相比于传统遗传算法的优越性,分析了柔性流水车间调度问题的特点,并运用一种新的编码方法和新的遗传算法求解了该问题。考虑到最优个体保护策略法对复杂问题容易使种群收敛陷入局部最优解,为了提高精度、加快较优个体的产生并避免陷入局部最优解,首先提出了一种合理、全面的编码方法,并运用最优子种群遗传算法来求解柔性流水车间调度问题。最后运用实例验证了最优子种群遗传算法的有效性、优越性和编码方式的合理性。  相似文献   

14.
In existing multi-population cultural algorithms, information is exchanged among sub-populations by individuals. However, migrated individuals cannot reflect enough evolutionary information, which limits the evolution performance. In order to enhance the migration efficiency, a novel multi-population cultural algorithm adopting knowledge migration is proposed. Implicit knowledge extracted from the evolution process of each sub-population directly reflects the information about dominant search space. By migrating knowledge among sub-populations at the constant intervals, the algorithm realizes more effective interaction with less communication cost. Taken benchmark functions with high-dimension as the examples, simulation results indicate that the algorithm can effectively improve the speed of convergence and overcome premature convergence.  相似文献   

15.
提出了一种新的动态区域性多群体搜索的遗传算法.该方法的各个遗传群体所占据的 搜索空间由自适应模糊Hamming神经网络的决定,此神经网络通过对遗传个体分类和学习,将 不同的遗传群体分配在搜索空间的不同位置,并可以动态地调整遗传群体的搜索区域或建立新 的遗传群体,从而确保了遗传群体的个体多样性,有效地抑制了可能发生的早熟收敛现象,而且 使得遗传算法具有较强的全局寻优能力和快速局部寻优能力.本文的实验通过对典型的复杂多 模函数的优化计算,也显示了动态区域性多群体搜索的遗传算法的优良性能.  相似文献   

16.
在多目标优化遗传算法中,将整个种群按目标函数值划分成若干子种群,在各子种群内μ个父代经遗传操作产生λ个后代;然后将各子种群的所有父代和后代个体收集起来进行种群排序适应度共享,选取较好的个体组成下一代种群。相邻的非劣解容易分在同一子种群有利于提高搜索效率;各子种群间的遗传操作可采用并行处理;各子种群的所有
有个体收集起来进行适应度共享有利于维持种群的多样性。最后给出了计算实例。  相似文献   

17.
Gradual distributed real-coded genetic algorithms   总被引:2,自引:0,他引:2  
A major problem in the use of genetic algorithms is premature convergence. One approach for dealing with this problem is the distributed genetic algorithm model. Its basic idea is to keep, in parallel, several subpopulations that are processed by genetic algorithms, with each one being independent of the others. Making distinctions between the subpopulations by applying genetic algorithms with different configurations, we obtain the so-railed heterogeneous distributed genetic algorithms. These algorithms represent a promising way for introducing a correct exploration/exploitation balance in order to avoid premature convergence and reach approximate final solutions. This paper presents the gradual distributed real-coded genetic algorithms, a type of heterogeneous distributed real-coded genetic algorithms that apply a different crossover operator to each sub-population. Experimental results show that the proposals consistently outperform sequential real-coded genetic algorithms  相似文献   

18.
In this paper, an effective bi-population based estimation of distribution algorithm (BEDA) is proposed to solve the flexible job-shop scheduling problem (FJSP) with the criterion to minimize the maximum completion time (makespan). The BEDA stresses the balance between global exploration and local exploitation. In the framework of estimation of distribution algorithm, two sub-populations are used to adjust the machine assignment and operation sequence respectively with a splitting criterion and a combination criterion. At the initialization stage, multiple strategies are utilized in a combination way to generate the initial solutions. At the global exploration phase, a probability model is built with the superior population to generate the new individuals and a mechanism is proposed to update the probability model. At the local exploitation phase, different operators are well designed for the two sub-populations to generate neighbor individuals and a local search strategy based on critical path is proposed to enhance the exploitation ability. In addition, the influence of parameters is investigated based on Taguchi method of design of experiment, and a suitable parameter setting is determined. Finally, numerical simulation based on some widely used benchmark instances is carried out. The comparisons between BEDA and some existing algorithms as well as the single-population based EDA demonstrate the effectiveness of the proposed BEDA in solving the FJSP.  相似文献   

19.
This paper considers a bi-objective hybrid flowshop scheduling problems with fuzzy tasks’ operation times, due dates and sequence-dependent setup times. To solve this problem, we propose a bi-level algorithm to minimize two criteria, namely makespan, and sum of the earliness and tardiness, simultaneously. In the first level, the population will be decomposed into several sub-populations in parallel and each sub-population is designed for a scalar bi-objective. In the second level, non-dominant solutions obtained from sub-population bi-objective random key genetic algorithm (SBG) in the first level will be unified as one big population. In the second level, for improving the Pareto-front obtained by SBG, based on the search in Pareto space concept, a particle swarm optimization (PSO) is proposed. We use a defuzzification function to rank the Bell-shaped fuzzy numbers. The non-dominated sets obtained from each of levels and an algorithm presented previously in literature are compared. The computational results showed that PSO performs better than others and obtained superior results.  相似文献   

20.
This paper systematically proposed a multi-population agent co-genetic algorithm with double chain-like agent structure (MPATCGA) to solve the problem of the low optimization precision and long optimization time of simple genetic algorithm in terms of two coding strategy. This algorithm adopted multi-population parallel searching mode, close chain-like agent structure, cycle chain-like agent structure, dynamic neighborhood competition, and improved crossover strategy to realize parallel optimization, and has the characteristics of high optimization precision and short optimization time. Besides, the size of each sub-population is adaptive. The characteristic is very competitive when dealing with imbalanced workload. In order to verify the optimization precision of this algorithm with binary coding, some popular benchmark test functions were used for comparing this algorithm and a popular agent genetic algorithm (MAGA). The experimental results show that MPATCGA has higher optimization precision and shorter optimization time than MAGA. Besides, in order to show the optimization performance of MPATCGA with real coding, the authors used it for feature selection problems as optimization algorithm and compared it with some other well-known GAs. The experimental results show that MPATCGA has higher optimization precision (feature selection precision). In order to show the performance of the adaptability of size of sub-populations, MPATCGA with sub-populations with same size and MPATCGA with sub-populations with different size are compared. The experimental results show that when the workload on different sub-populations becomes not same, the adaptability will adaptively change the size of different sub-population to obtain precision as high as possible.  相似文献   

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