共查询到19条相似文献,搜索用时 171 毫秒
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光栅投影式三维摄影测量仪的几何标定方法 总被引:1,自引:0,他引:1
光栅投影式三维摄影测量仪利用了时域结构光投影技术和立体视觉测量原理获得三维点坐标。针对传统标定方法易受镜头畸变影响和标定约束方程少导致精度下降的问题,采用了非线性的摄像机和投影机模型,并提出了二维的投影机模型;使用多平面法标定了系统测量所需的摄像机和投影机几何参数;为进一步提高参数精度,采用Levenberg-Marquardt算法优化了摄像机和投影机模型。实验结果表明,该方法操作简单,无需精确的位置和姿态调整,标定的绝对精度为0.2pixel,相对精度为1/5000。 相似文献
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目的为了满足多用户共享三维模型版权时的单用户版权独立认证等需求,结合CDMA技术,提出一种三维点云模型高鲁棒性多重盲水印算法。方法为不同用户分配不同的Walsh码,并利用Walsh码,对各自的二值水印图像进行编码,得到多路混合的水印;对三维点云模型进行仿射不变性处理,并将模型的顶点坐标转换为球面坐标,角度值按照升序排序,按顺序选择顶点到重心的距离组成的二维矩阵,作为水印的嵌入对象。对二维矩阵进行二级小波变换,将多路混合的水印嵌入到对角线方向高频部分,经过小波逆变换得到含多重水印的三维点云模型。结果该算法对噪音、仿射、重排序等攻击具有很强的鲁棒性。能够嵌入多重水印,且多重水印之间没有发生相互碰撞。结论文中算法能够满足多用户共享三维模型版权时单用户版权独立认证和版权保护的需求。 相似文献
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由序列图像进行三维测量的新方法 总被引:2,自引:2,他引:0
目前的三维测量方法都需要专门的测量设备且存在着种种限制,为此提出了一种基于图像序列进行三维测量的新方法。将由数码相机围绕被测物体拍摄的多幅图像导入计算机,利用图像处理知识得到特征的二维信息;采用计算机视觉方法,对特征从射影空间到欧式空间分层逐步重建即可完成三维测量。设计一套特征标志组合,作为辅助测量工具避免了特征匹配难题。确立了一套图像分割与识别策略获得特征标志二维信息,识别率可达到95%以上。采用基于模约束的摄像机分层自标定方法得到特征在欧式空间下的三维信息,并通过多种优化方法减少误差的影响。该方法在硬件上实现简单,对测量条件要求不高。实际试验表明,相对误差可达到1.48%,重投影误差为0.3864像素。 相似文献
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Face detection has an essential role in many applications. In this paper, we propose an efficient and robust method for face detection on a 3D point cloud represented by a weighted graph. This method classifies graph vertices as skin and non-skin regions based on a data mining predictive model. Then, the saliency degree of vertices is computed to identify the possible candidate face features. Finally, the matching between non-skin regions representing eyes, mouth and eyebrows and salient regions is done by detecting collisions between polytopes, representing these two regions. This method extracts faces from situations where pose variation and change of expressions can be found. The robustness is showed through different experimental results. Moreover, we study the stability of our method according to noise. Furthermore, we show that our method deals with 2D images. 相似文献
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Efficient 3D point clouds classification for face detection using linear programming and data mining
Most of the applications related to security and biometric rely on skin region detection such as face detection, adult 3D objects filtering, and gesture recognition. In this paper, we propose a robust method for skin detection on 3D coloured point clouds. Then, we extend this method to solve the problem of 3D face detection. To do so, we construct a weighted graph from initial coloured 3D point clouds. Then, we present a linear programming algorithm using a predictive model based on a data mining approach to classify and label graph vertices as skin and non-skin regions. Moreover, we apply some refinement rules on skin regions to confirm the presence of a face. Furthermore, we demonstrate the robustness of our method by showing and analysing some experimental results. Finally, we show that our method deals with many data that can be represented by a weighted graph such as 2D images and 3D models. 相似文献
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Watchama Phothong Tsung-Chien Wu Chun-Yeh Yu Douglas W. Wang Chao-Yaug Liao 《中国工程学刊》2018,41(3):216-228
The shape-from-silhouette (SFS) method has been widely used in 3D shape reconstruction. It uses silhouettes of a series of 2D images captured from multiple viewpoints of an object to generate a 3D model that describes the visual hull of the object. The SFS method faces an inherent problem that virtual features appear all over the model. In addition, concavities on the object may wrongly be modeled as convex shapes because they are invisible on image silhouettes. The purpose of this study is to propose a method to generate a 3D model from silhouettes of multiple images and propose a quality improvement method to overcome the above-mentioned problems. The 3D modeling method focuses on accurate evaluation of 3D points intersected by all polyhedra from different views and the removal of poor meshes on triangulation. The quality improvement method is essentially an iterative procedure, which for smoothing the model and eliminating virtual features and artifacts, while preserving the consistency of all silhouettes. The proposed method is to be used for product presentations in e-commerce, in which the 3D model must be covered with color texture of an object. Several examples are presented to illustrate the capability of the proposed method. 相似文献
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Hansung Kim Donghyun Kim Dongbo Min Kwanghoon Sohn 《International journal of imaging systems and technology》2007,17(6):367-378
We propose a 3D video system that uses environmental stereo cameras to display a target object from an arbitrary viewpoint. This system is composed of the following stages: image acquisition, foreground segmentation, depth field estimation, 3D modeling from depth and shape information, and arbitrary view rendering. To create 3D models from captured 2D image pairs, a real‐time segmentation algorithm, a fast depth reconstruction algorithm, and a simple and efficient shape reconstruction method were developed. For viewpoint generation, the 3D surface model is rotated toward the desired place and orientation, and the texture data extracted from the original camera is projected onto this surface. Finally, a real‐time system that demonstrates the use of the aforementioned algorithms was implemented. The generated 3D object can easily be manipulated, e.g., rotated or translated, to render images from different viewpoints. This provides stable scenes of a minimal area that made it possible to understand the target space, and also made it easier for viewers to understand in near real‐time. © 2008 Wiley Periodicals, Inc. Int J Imaging Syst Technol, 17, 367–378, 2007 相似文献
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Three dimension (3D) reconstruction is one of the research focus of computer vision and widely applied in various fields. The main steps of 3D reconstruction include image acquisition, feature point extraction and matching, camera calibration and production of dense 3D scene models. Generally, not all the input images are useful for camera calibration because some images contain similar and redundant visual information. These images can even reduce the calibration accuracy. In this paper, we propose an effective image selection method to improve the accuracy of camera calibration. Then a new 3D reconstruction algorithm is proposed by adding the image selection step to 3D reconstruction. The image selection method uses structure-from-motion algorithm to estimate the position and attitude of each camera, first. Then the contributed value to 3D reconstruction of each image is calculated. Finally, images are selected according to the contributed value of each image and their effects on the contributed values of other images. Experimental results show that our image selection algorithm can improve the accuracy of camera calibration and the 3D reconstruction algorithm proposed in this paper can get better dense 3D models than the normal algorithm without image selection. 相似文献
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A 3D model-based pose invariant face recognition method that can recognise a human face from its multiple views is proposed. First, pose estimation and 3D face model adaptation are achieved by means of a three-layer linear iterative process. Frontal view face images are synthesised using the estimated 3D models and poses. Then the discriminant `waveletfaces' are extracted from these synthesised frontal view images. Finally, corresponding nearest feature space classifier is implemented. Experimental results show that the proposed method can recognise faces under variable poses with good accuracy 相似文献
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Wafa Gtifa Fayçal Hamdaoui Anis Sakly 《International journal of imaging systems and technology》2019,29(4):501-509
Three-dimensional (3D) brain tumor segmentation is a clinical requirement for brain tumor diagnosis and radiotherapy planning. This is a challenging task due to variation in type, size, location, and shape of tumors. Several methods such as particle swarm optimization (PSO) algorithm formed a topological relationship for the slices that converts 2D images into 3D magnetic resonance imaging (MRI) images which does not provide accurate results and they depend on the number of input sections, positions, and the shape of the MRI images. In this article, we propose an efficient 3D brain tumor segmentation technique called modified particle swarm optimization. Also, segmentation results are compared with Darwinian particle swarm optimization (DPSO) and fractional-order Darwinian particle swarm optimization (FODPSO) approaches. The experimental results show that our method succeeded 3D segmentation with 97.6% of accuracy rate more efficient if compared with the DPSO and FODPSO methods with 78.1% and 70.21% for the case of T1-C modality. 相似文献