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991.
Volcano-an extensible and parallel query evaluation system   总被引:2,自引:0,他引:2  
To investigate the interactions of extensibility and parallelism in database query processing, we have developed a new dataflow query execution system called Volcano. The Volcano effort provides a rich environment for research and education in database systems design, heuristics for query optimization, parallel query execution, and resource allocation. Volcano uses a standard interface between algebra operators, allowing easy addition of new operators and operator implementations. Operations on individual items, e.g., predicates, are imported into the query processing operators using support functions. The semantics of support functions is not prescribed; any data type including complex objects and any operation can be realized. Thus, Volcano is extensible with new operators, algorithms, data types, and type-specific methods. Volcano includes two novel meta-operators. The choose-plan meta-operator supports dynamic query evaluation plans that allow delaying selected optimization decisions until run-time, e.g., for embedded queries with free variables. The exchange meta-operator supports intra-operator parallelism on partitioned datasets and both vertical and horizontal inter-operator parallelism, translating between demand-driven dataflow within processes and data-driven dataflow between processes. All operators, with the exception of the exchange operator, have been designed and implemented in a single-process environment, and parallelized using the exchange operator. Even operators not yet designed can be parallelized using this new operator if they use and provide the interator interface. Thus, the issues of data manipulation and parallelism have become orthogonal, making Volcano the first implemented query execution engine that effectively combines extensibility and parallelism  相似文献   
992.
The integration of object-oriented programming concepts with databases is one of the most significant advances in the evolution of database systems. Many aspects of such a combination have been studied, but there are few models to provide security for this richly structured information. We develop an authorization model for object-oriented databases. This model consists of a set of policies, a structure for authorization rules, and algorithms to evaluate access requests against the authorization rules. User access policies are based on the concept of inherited authorization applied along the class structure hierarchy. We propose also a set of administrative policies that allow the control of user access and its decentralization. Finally, we study the effect of class structuring changes on authorization  相似文献   
993.
The paper presents an algebraic specification of net objects. By net objects we mean those that are defined in object-oriented paradigms and those defined with nested relations in complex database models. An algebraic specification is set up that involves structures of net objects, accesses of net objects, and some features of object-oriented programming, such as multiple inheritance and polymorphism. Objects and their relationships are then characterized formally in the modeling, which utilizes the hierarchical approach in the algebraic theory of abstract data types, and is further developed by adding mechanisms from existing object systems. Categories of net objects are presented with the properties of accesses among them  相似文献   
994.
We have developed a problem-solving framework, called ConClass, that is capable of classifying continuous real-time problems dynamically and concurrently on a distributed system. ConClass provides an efficient development environment for describing and decomposing a classification problem and synthesizing solutions. In ConClass, decomposed concurrent subproblems specified by the application developer effectively correspond to the actual distributed hardware elements. This scheme is useful for designing and implementing efficient distributed processing, making it easier to anticipate and evaluate system behavior. The ConClass system provides an object replication feature that prevents any particular object from being overloaded. In order to deal with an indeterminate amount of problem data, ConClass dynamically creates object networks that justify hypothesized solutions, and thus achieves a dynamic load distribution. A number of efficient execution mechanisms that manage a variety of asynchronous aspects of distributed processing have been implemented without using schedulers or synchronization schemes that are liable to develop bottlenecks. We have confirmed the efficiency of parallel distributed processing and load balancing of ConClass with an experimental application  相似文献   
995.
We describe a binding environment for the AND and OR parallel execution of logic programs that is suitable for both shared and nonshared memory multiprocessors. The binding environment was designed with a view of rendering a compiler using this binding environment machine independent. The binding environment is similar to closed environments proposed by J. Conery. However, unlike Conery's scheme, it supports OR and independent AND parallelism on both types of machines. The term representation, the algorithms for unification and the join algorithms for parallel AND branches are presented in this paper. We also detail the differences between our scheme and Conery's scheme. A compiler based on this binding environment has been implemented on a platform for machine independent parallel programming called the Chare Kernel  相似文献   
996.
This paper describes several loop transformation techniques for extracting parallelism from nested loop structures. Nested loops can then be scheduled to run in parallel so that execution time is minimized. One technique is called selective cycle shrinking, and the other is called true dependence cycle shrinking. It is shown how selective shrinking is related to linear scheduling of nested loops and how true dependence shrinking is related to conflict-free mappings of higher dimensional algorithms into lower dimensional processor arrays. Methods are proposed in this paper to find the selective and true dependence shrinkings with minimum total execution time by applying the techniques of finding optimal linear schedules and optimal and conflict-free mappings proposed by W. Shang and A.B. Fortes  相似文献   
997.
We develop a characterization for m-fault-tolerant extensions, and for optimal m-fault-tolerant extensions, of a complete multipartite graph. Our formulation shows that this problem is equivalent to an interesting combinatorial problem on the partitioning of integers. This characterization leads to a new procedure for constructing an optimal m-fault-tolerant extension of any complete multipartite graph, for any m⩾0. The proposed procedure is mainly useful when the size of the graph is relatively small, because the search time required is exponential. This exponential search, however, is not always necessary. We prove several necessary conditions that help us, in several cases, to identify some optimal m-fault-tolerant extensions without performing any search  相似文献   
998.
The object-oriented approach to system structuring has found widespread acceptance among designers and developers of robust computing systems. The authors propose a system structure for distributed programming systems that support persistent objects and describe how properties such as persistence and recoverability can be implemented. The proposed structure is modular, permitting easy exploitation of any distributed computing facilities provided by the underlying system. An existing system constructed according to the principles espoused here is examined to illustrate the practical utility of the proposed approach to system structuring  相似文献   
999.
Studies the complexity of the problem of allocating m modules to n processors in a distributed system to minimize total communication and execution costs. When the communication graph is a tree, Bokhari has shown that the optimum allocation can be determined in O(mn2) time. Recently, this result has been generalized by Fernandez-Baca, who has proposed an allocation algorithm in O(mnk+1) when the communication graph is a partial k-tree. The author shows that in the case where communication costs are uniform, the module allocation problem can be solved in O(mn) time if the communication graph is a tree. This algorithm is asymptotically optimum  相似文献   
1000.
A new approach is given for scheduling a sequential instruction stream for execution “in parallel” on asynchronous multiprocessors. The key idea in our approach is to exploit the fine grained parallelism present in the instruction stream. In this context, schedules are constructed by a careful balancing of execution and communication costs at the level of individual instructions, and their data dependencies. Three methods are used to evaluate our approach. First, several existing methods are extended to the fine grained situation. Our approach is then compared to these methods using both static schedule length analyses, and simulated executions of the scheduled code. In each instance, our method is found to provide significantly shorter schedules. Second, by varying parameters such as the speed of the instruction set, and the speed/parallelism in the interconnection structure, simulation techniques are used to examine the effects of various architectural considerations on the executions of the schedules. These results show that our approach provides significant speedups in a wide-range of situations. Third, schedules produced by our approach are executed on a two-processor Data General shared memory multiprocessor system. These experiments show that there is a strong correlation between our simulation results, and these actual executions, and thereby serve to validate the simulation studies. Together, our results establish that fine grained parallelism can be exploited in a substantial manner when scheduling a sequential instruction stream for execution “in parallel” on asynchronous multiprocessors  相似文献   
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