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For domains in which fitness is subjective or difficult to express formally, interactive evolutionary computation (IEC) is a natural choice. It is possible that a collaborative process combining feedback from multiple users can improve the quality and quantity of generated artifacts. Picbreeder, a large-scale online experiment in collaborative interactive evolution (CIE), explores this potential. Picbreeder is an online community in which users can evolve and share images, and most importantly, continue evolving others' images. Through this process of branching from other images, and through continually increasing image complexity made possible by the underlying neuroevolution of augmenting topologies (NEAT) algorithm, evolved images proliferate unlike in any other current IEC system. This paper discusses not only the strengths of the Picbreeder approach, but its challenges and shortcomings as well, in the hope that lessons learned will inform the design of future CIE systems.  相似文献   
95.
Although the deterministic flow shop model is one of the most widely studied problems in scheduling theory, its stochastic analog has remained a challenge. No computationally efficient optimization procedure exists even for the general two-machine version. In this paper, we describe three heuristic procedures for the stochastic, two-machine flow shop problem and report on computational experiments that compare their effectiveness. We focus on heuristic procedures that can be adapted for dispatching without the need for computer simulation or computer-based search. We find that all three procedures are capable of quickly generating solutions close to the best known sequences, which were obtained by extensive search.  相似文献   
96.
In this paper, we examine spatial resolution downscaling transcoding for H.264/AVC video coding. A number of advanced coding tools limit the applicability of techniques, which were developed for previous video coding standards. We present a spatial resolution reduction transcoding architecture for H.264/AVC, which extends open-loop transcoding with a low-complexity compensation technique in the reduced-resolution domain. The proposed architecture tackles the problems in H.264/AVC and avoids visual artifacts in the transcoded sequence, while keeping complexity significantly lower than more traditional cascaded decoder–encoder architectures. The refinement step of the proposed architecture can be used to further improve rate-distortion performance, at the cost of additional complexity. In this way, a dynamic-complexity transcoder is rendered possible. We present a thorough investigation of the problems related to motion and residual data mapping, leading to a transcoding solution resulting in fully compliant reduced-size H.264/AVC bitstreams.  相似文献   
97.
Integral surfaces are ideal tools to illustrate vector fields and fluid flow structures. However, these surfaces can be visually complex and exhibit difficult geometric properties, owing to strong stretching, shearing and folding of the flow from which they are derived. Many techniques for non-photorealistic rendering have been presented previously. It is, however, unclear how these techniques can be applied to integral surfaces. In this paper, we examine how transparency and texturing techniques can be used with integral surfaces to convey both shape and directional information. We present a rendering pipeline that combines these techniques aimed at faithfully and accurately representing integral surfaces while improving visualization insight. The presented pipeline is implemented directly on the GPU, providing real-time interaction for all rendering modes, and does not require expensive preprocessing of integral surfaces after computation.  相似文献   
98.
We present an analytical framework for the performance analysis of CSMA/CA based wireless mesh networks. This framework can provide an accurate throughput-delay evaluation for both saturated and unsaturated cases. An efficient algorithm that determines the collision domain for each node based on both the interference range and routing in the network is presented. As another important application of this framework, we develop an analytic model that enables us to obtain closed form expressions for delay in terms of multipath routing variables. A flow-deviation algorithm is used to derive the optimal flow over a given set of routes for any number of classes. The model takes into account the effects of neighbor interference and hidden terminals, and tools are provided to make it feasible for the performance analysis and optimization of large-scale networks. Numerical results are presented for different network topologies and compared with simulation studies.  相似文献   
99.
This paper describes the architecture and implementation of a distributed autonomous gardening system with applications in urban/indoor precision agriculture. The garden is a mesh network of robots and plants. The gardening robots are mobile manipulators with an eye-in-hand camera. They are capable of locating plants in the garden, watering them, and locating and grasping fruit. The plants are potted cherry tomatoes enhanced with sensors and computation to monitor their well-being (e.g. soil humidity, state of fruits) and with networking to communicate servicing requests to the robots. By embedding sensing, computation, and communication into the pots, task allocation in the system is de-centrally coordinated, which makes the system scalable and robust against the failure of a centralized agent. We describe the architecture of this system and present experimental results for navigation, object recognition, and manipulation as well as challenges that lie ahead toward autonomous precision agriculture with multi-robot teams.  相似文献   
100.
Spatiotemporal data from satellite remote sensing and surface meteorology networks have made it possible to continuously monitor global plant production, and to identify global trends associated with land cover/use and climate change. Gross primary production (GPP) and net primary production (NPP) are routinely derived from the Moderate Resolution Imaging Spectroradiometer (MODIS) onboard satellites Terra and Aqua, and estimates generally agree with independent measurements at validation sites across the globe. However, the accuracy of GPP and NPP estimates in some regions may be limited by the quality of model input variables and heterogeneity at fine spatial scales. We developed new methods for deriving model inputs (i.e., land cover, leaf area, and photosynthetically active radiation absorbed by plant canopies) from airborne laser altimetry (LiDAR) and Quickbird multispectral data at resolutions ranging from about 30 m to 1 km. In addition, LiDAR-derived biomass was used as a means for computing carbon-use efficiency. Spatial variables were used with temporal data from ground-based monitoring stations to compute a six-year GPP and NPP time series for a 3600 ha study site in the Great Lakes region of North America. Model results compared favorably with independent observations from a 400 m flux tower and a process-based ecosystem model (BIOME-BGC), but only after removing vapor pressure deficit as a constraint on photosynthesis from the MODIS global algorithm. Fine-resolution inputs captured more of the spatial variability, but estimates were similar to coarse-resolution data when integrated across the entire landscape. Failure to account for wetlands had little impact on landscape-scale estimates, because vegetation structure, composition, and conversion efficiencies were similar to upland plant communities. Plant productivity estimates were noticeably improved using LiDAR-derived variables, while uncertainties associated with land cover generalizations and wetlands in this largely forested landscape were considered less important.  相似文献   
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