首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   560篇
  免费   32篇
电工技术   5篇
化学工业   103篇
金属工艺   23篇
机械仪表   11篇
建筑科学   4篇
矿业工程   4篇
能源动力   32篇
轻工业   12篇
水利工程   1篇
石油天然气   9篇
无线电   49篇
一般工业技术   139篇
冶金工业   25篇
原子能技术   17篇
自动化技术   158篇
  2023年   1篇
  2022年   4篇
  2021年   22篇
  2020年   9篇
  2019年   8篇
  2018年   19篇
  2017年   13篇
  2016年   16篇
  2015年   14篇
  2014年   22篇
  2013年   54篇
  2012年   33篇
  2011年   40篇
  2010年   31篇
  2009年   31篇
  2008年   34篇
  2007年   36篇
  2006年   21篇
  2005年   21篇
  2004年   22篇
  2003年   28篇
  2002年   20篇
  2001年   14篇
  2000年   3篇
  1999年   8篇
  1998年   15篇
  1997年   6篇
  1996年   5篇
  1995年   9篇
  1994年   2篇
  1993年   3篇
  1992年   3篇
  1991年   6篇
  1987年   1篇
  1986年   1篇
  1985年   2篇
  1984年   1篇
  1983年   1篇
  1982年   3篇
  1981年   1篇
  1977年   2篇
  1976年   3篇
  1974年   1篇
  1973年   1篇
  1959年   1篇
  1954年   1篇
排序方式: 共有592条查询结果,搜索用时 187 毫秒
11.
12.
In the development of robotic limbs, the side of members is of importance to define the shape of artificial limbs and the range of movements. It is mainly significant tbr biomedical applications concerning patients suffering arms or legs injuries, fn this paper, the concept of an ambidextrous design lbr robot hands is introduced. The fingers can curl in one xvay or another, to imitate either a right hand or a left hand. The advantages and inconveniences of different models have been investigated to optimise the range and the maximum force applied by fingers. Besides, a remote control interthce is integrated to the system, allowing both to send comrnands through internet and to display a video streaming of the ambidextrous hand as feedback. Therefore, a robotic prosthesis could be used for the first time in telerehabilitation. The main application areas targeted are physiotherapy alter strokes or management of phantom pains/br amputees by/earning to control the ambidextrous hand. A client application is also accessible on Facehook social network, making the robotic limb easily reachable for the patients. Additionally the ambidextrous hand can be used tbr robotics research as well as artistic performances.  相似文献   
13.
14.
Within the enterprise, information infrastructure as the mean to bring together different software applications is the key component to enable cooperation and information and knowledge exchange in an open-distributed environment. The paper addresses the issues of industrial application integration in business processes using agent-enabled service-oriented architectures (SOA). In this paper, we show that agent-enabled SOA can play an important role for service integration. Our framework combines Web services (WS) and intelligent agent technologies orchestrated by a business process management system. This framework looks for unification of agent and WS service models, is grounded in a semantic SOA of an agent platform and is supported by the Component Agent Platform Over .NET Framework agent platform tools. We describe the architecture and illustrate the approach by an industrial application scenario from petroleum wells’ drilling.  相似文献   
15.
We consider an underactuated two‐link robot called the inertia wheel pendulum. The system consists of a free planar rotational pendulum and a symmetric disk attached to its end, which is directly controlled by a DC‐motor. The goal is to create stable oscillations of the pendulum, which is not directly actuated. We exploit a recently proposed feedback‐control design strategy based on motion planning via virtual holonomic constraints. This strategy is shown to be useful for design of regulators for achieving orbitally exponentially stable oscillatory motions. The main contribution is a step‐by‐step procedure on how to achieve oscillations with pre‐specified amplitude from a given range and an arbitrary independently chosen period. The theoretical results are verified via experiments with a real hardware setup. Copyright © 2009 John Wiley and Sons Asia Pte Ltd and Chinese Automatic Control Society  相似文献   
16.
17.
Following calls to advance the integration of risk and business process modeling paradigms, this paper formalizes the process of incorporating risk into business process models through the principles of Value-Focused Process Engineering (VFPE). In doing so, the paper aims to extend the existing VFPE modeling notation to reflect a set of necessary constructs required to adequately represent risk in goal-oriented business-process models. The extended set of constructs is proposed to support a formal systems view of process-based risk. Process-based risk is formalized on the one hand, as a product of complex interactions between activity-based elements, and on the other hand, as a natural component of the value creation mechanism of an elementary function or a complex process. The proposed risk-aware VFPE formalism also formulates rules for decomposing risk in process models according to the organizational values, thereby enabling better risk visibility, reducing process complexity, and ensuring continuity of business processes.  相似文献   
18.
Numerically finding stabilising feedback control laws for linear systems of periodic differential equations is a nontrivial task with no known reliable solutions. The most successful method requires solving matrix differential Riccati equations with periodic coefficients. All previously proposed techniques for solving such equations involve numerical integration of unstable differential equations and consequently fail whenever the period is too large or the coefficients vary too much. Here, a new method for numerical computation of stabilising solutions for matrix differential Riccati equations with periodic coefficients is proposed. Our approach does not involve numerical solution of any differential equations. The approximation for a stabilising solution is found in the form of a trigonometric polynomial, matrix coefficients of which are found solving a specially constructed finite-dimensional semidefinite programming (SDP) problem. This problem is obtained using maximality property of the stabilising solution of the Riccati equation for the associated Riccati inequality and sampling technique. Our previously published numerical comparisons with other methods shows that for a class of problems only this technique provides a working solution. Asymptotic convergence of the computed approximations to the stabilising solution is proved below under the assumption that certain combinations of the key parameters are sufficiently large. Although the rate of convergence is not analysed, it appeared to be exponential in our numerical studies.  相似文献   
19.
In the study of data exchange one usually assumes an open-world semantics, making it possible to extend instances of target schemas. An alternative closed-world semantics only moves ‘as much data as needed’ from the source to the target to satisfy constraints of a schema mapping. It avoids some of the problems exhibited by the open-world semantics, but limits the expressivity of schema mappings. Here we propose a mixed approach: one can designate different attributes of target schemas as open or closed, to combine the additional expressivity of the open-world semantics with the better behavior of query answering in closed worlds. We define such schema mappings, and show that they cover a large space of data exchange solutions with two extremes being the known open and closed-world semantics. We investigate the problems of query answering and schema mapping composition, and prove two trichotomy theorems, classifying their complexity based on the number of open attributes. We find conditions under which schema mappings compose, extending known results to a wide range of closed-world mappings. We also provide results for restricted classes of queries and mappings guaranteeing lower complexity.  相似文献   
20.
Real-time 2D to 3D video conversion   总被引:1,自引:0,他引:1  
We present a real-time implementation of 2D to 3D video conversion using compressed video. In our method, compressed 2D video is analyzed by extracting motion vectors. Using the motion vector maps, depth maps are built for each frame and the frames are segmented to provide object-wise depth ordering. These data are then used to synthesize stereo pairs. 3D video synthesized in this fashion can be viewed using any stereoscopic display. In our implementation, anaglyph projection was selected as the 3D visualization method, because it is mostly suited to standard displays.
Ianir IdesesEmail:
  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号