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41.
本体协同演化冲突检测与消解方法研究   总被引:1,自引:0,他引:1  
随着本体数量的不断增加和语义Web的发展,多用户本体协同操作成为发展的必然趋势,但是在共同协作的本体环境中总是充斥着各种冲突,所以协同演化冲突检测和消解是亟需解决的一个问题.提出了一个分类检测并消解演化冲突的结构化方法,根据演化冲突的复杂程度分为直接冲突、衍生冲突和不一致冲突,针对不同类型冲突的特点构建相应的协同演化冲突检测算法,最后通过判断演化冲突对中是否存在可删操作和寻求最大一致子序列进行冲突消解,使得多个本体演化意图并存,最终实现本体协同演化的目标.该算法在一定程度上提高了本体协同演化的效率,为开放环境下大规模本体演化的进一步发展奠定了基础.  相似文献   
42.
D-S证据理论是不确定推理的一种重要方法,在许多方面都得到了广泛的应用。针对D-S证据理论在网络安全态势感知的数据融合过程中的应用,就多源数据的证据组合结果与直觉相悖的问题进行深入研究,提出了一种新的解决方案。该方案通过支持度的思想对冲突证据源进行修正以达到解决证据冲突的目的。最后,以网络安全态势感知环境为背景进行数值算例,证明了所提方法的可行性。  相似文献   
43.
This paper examines the increased demand placed on limited water resources by a rapidly growing tourism sector in Playa Gigante, Nicaragua. Results from field campaigns suggest that recharge of the local aquifer may not meet burgeoning tourism demands for water. This paper also points to initial conflicts over water between locals and tourism operations, which are further complicated by ineffective implementation of national water policies and the common pool nature of groundwater. The conclusion discusses the need for more extensive research and better implementation of water policy through community governance and collaboration.  相似文献   
44.
Recent graphics processing units (GPUs), which have many processing units, can be used for general purpose parallel computation. To utilise the powerful computing ability, GPUs are widely used for general purpose processing. Since GPUs have very high memory bandwidth, the performance of GPUs greatly depends on memory access. The main contribution of this paper is to present a GPU implementation of computing Euclidean distance map (EDM) with efficient memory access. Given a two-dimensional (2D) binary image, EDM is a 2D array of the same size such that each element stores the Euclidean distance to the nearest black pixel. In the proposed GPU implementation, we have considered many programming issues of the GPU system such as coalesced access of global memory and shared memory bank conflicts, and so on. To be concrete, by transposing 2D arrays, which are temporal data stored in the global memory, with the shared memory, the main access from/to the global memory enables to be performed by coalesced access. In practice, we have implemented our parallel algorithm in the following three modern GPU systems: Tesla C1060, GTX 480 and GTX 580. The experimental results have shown that, for an input binary image with size of 9216 × 9216, our implementation can achieve a speedup factor of 54 over the sequential algorithm implementation.  相似文献   
45.
本文通过对策略冲突进行系统研究,找到其中的主要因素,按照“策略冲突发生时策略的状态”和“策略冲突发生时策略作用对象之间的关系”给出了策略冲突的两种分类,通过这两种分类解决了“何时检测冲突”和“如何检测冲突”的问题.而后进一步阐述了如何应用冲突数据库来判别策略冲突类型的方法.  相似文献   
46.
In a series of rulings given in the last few years, the Court of Justice of the European Union (EU) has made use of the concept of targeting by a trader of a particular territorial market as a device for determining the scope of European legislation on private law. The concept is of particular importance in the context of trading activities conducted by means of the Internet, though its significance is not confined to such activities. In particular, the European Court has used the concept of targeting for the purpose of restricting the substantive ambit of intellectual property rights created or harmonised by EU legislation. On the other hand, it has avoided use of the concept of targeting in the context of EU legislation allocating jurisdiction between the courts of the Member States, even in respect of disputes involving intellectual property, except where a legislative text specifically invokes such a concept. The instant paper endeavours to review the position as currently established by the European case-law, and to predict the likely further developments.  相似文献   
47.
随着空中交通流量的增加,空中交通管理系统面临着越来越严重的航线拥挤问题.在自由飞行的环境下,发生冲突的可能性会大大增加,冲突解脱技术成为提高飞行安全与效益的一项关键技术.针对此问题,提出了一种改进的、能够快速准确进行航路规划的遗传算法,与标准遗传算法进行比较,取得了较好的优化效果.  相似文献   
48.
随着嵌入式技术、现代通讯技术的发展以及新一代通讯标准的出现,使得人们使用大规模智能移动设备进行移动计算成为可能。本文针对移动应用提出了一种在物理隔离网络环境下的数据同步方法,介绍了应用的背景,对同步系统进行总体设计,详细说明了数据同步操作的步骤及过程,然后详细论述了同步过程中冲突的检测、处理规则。采用增量式的同步方法,减少了数据交互量;同时,内外网物理隔离,保证了数据的安全性。  相似文献   
49.
The number of organizations using teamwork is increasing. In this context, group potency has emerged as a key construct in group research. Moreover, in the last decades, information and communication technologies (ICT) have allowed organizations to form virtual teams. Consequently, a considerable amount of research has analysed the functioning of virtual teams. We focus on intragroup conflict as a relevant antecedent of potency in computer-mediated communication groups. Specifically, the aim of this research is to examine the role of ICT in the relationship between intragroup conflict and group potency in a longitudinal study. A laboratory experiment was carried out comparing 44 groups working in two communication media (face-to-face and computer-mediated communication). The groups developed a project over a one-month period. The results show that communication media play a moderator role between intragroup conflict (relationship and task conflict) and group potency. Implications of these results are discussed.  相似文献   
50.
Organizations today face shortages of IT personnel. We investigated workplace factors in one state government in hope of identifying factors that influence perceived organizational support (POS) within an IT work environment. A combination of job characteristics (challenging job and perceived workload), job stressors (work exhaustion, role conflict, and role ambiguity), and the organization’s discretionary actions (pay-for-performance and mentoring opportunities) were measured and hierarchical regression was used to determine the relationships. Four control variables were also included (age, gender, organizational tenure, and professional versus administrator status). Role ambiguity, role conflict, work exhaustion, career mentoring, and pay-for-performance together explained 62% of the variance in the IT employees’ POS. Career mentoring and role ambiguity explained most of the variance.  相似文献   
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