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11.
3D NoC在同构多核系统中相比2D NoC具有更为优越的性能.本文在研究3D Mesh结构的基础上,对拓扑结构中的平均延时和理想吞吐量进行了理论上的评估,并提出了一种基于3D Mesh的新的静态路由算法,最后运用NS2网络仿真软件对其进行仿真和比较.实验结果显示,新的路由算法可以有效地提高吞吐量,并在大规模数据传输时...  相似文献   
12.
片上网络模拟器的设计涉及到片上网络的拓扑结构、路由器结构、路由算法、性能分析等诸多方面.从NoC模拟器设计的角度,研究并讨论模拟器所采用的拓扑结构,路由器结构及数据包格式,介绍拓扑结构模拟、IP核模拟、路由模拟,并且用面向对象语言C++实现一个NoC模拟器系统.  相似文献   
13.
We present an algorithm for detecting and extracting the silhouette edges of a triangle mesh in real time using Graphical Processing Units (GPUs). We also propose a tessellation strategy for visualizing the mesh with smooth silhouettes through a continuous blend between Bézier patches with varying level of detail. Furthermore, we show how our techniques can be integrated with displacement and normal mapping. We give details on our GPU implementation and provide a performance analysis with respect to mesh size.  相似文献   
14.
本文研究了无线Mesh网络的结构和特点,以及入侵检测系统(IDS)在构建安全WMN中不可替代的作用。深入分析了AdHoc网络IDS、跨层和网络故障检测技术特点以及无线Mesh网络自身的安全需求。在此基础上,本文结合网络故障检测与跨层技术提出了一种基于代理的非对称分布式协作IDS结构,对代理模块设计原则进行了详细分析。最后以MAC自私行为攻击为例对该结构进行了模拟。结果显示,该结构能够很好地适应无线Mesh网络。  相似文献   
15.
On topology optimization of linear and nonlinear plate problems   总被引:1,自引:0,他引:1  
In this paper we propose a new restriction method based on employing C 0-continuous fields of density defined on a set of meshes different from the one used for the finite element analysis. The optimization procedure starts with using a coarse density-mesh compared to the finite element one. Once the convergence is obtained in the optimization steps, a finer density-mesh is nominated for the further steps. Linear and nonlinear plate behaviors are considered and formulated by Kirchhoff or Mindlin–Reissner hypothesis. Comparison is made with element/nodal based approaches using filter. The results show excellent and robust performance of the proposed method.  相似文献   
16.
This paper analyzes the numerically instable problem in the current 3D fragile watermarking schemes. Some existing fragile watermarking schemes apply the floating-point arithmetic to embed the watermarks. However, these schemes fail to work properly due to the numerically instable problem, which is common in the floating-point arithmetic. This paper proposes a numerically stable fragile watermarking scheme. The scheme views the mantissa part of the floating-point number as an unsigned integer and operates on it by the bit XOR operator. Since there is no numerical problem in the bit operation, this scheme is numerically stable. The scheme can control the watermark strength through changing the embedding parameters. This paper further discusses selecting appropriate embedding parameters to achieve good performance in terms of the perceptual invisibility and the ability to detect unauthorized attacks on the 3D models. The experimental results show that the proposed public scheme could detect attacks such as adding noise, adding/deleting faces, inserting/removing vertices, etc. The comparisons with the existing fragile schemes show that this scheme is easier to implement and use.  相似文献   
17.
Wide band mesh or star oriented networks have recently become a subject of greater interest. Providing wideband multimedia access for a variety of applications has led to the inception of mesh networks. Classic access techniques such as FDMA and TDMA have been the norm for such networks. CDMA maximum transmitter power is much less than TDMA and FDMA counter parts, which is an important asset for mobile operation. In this paper we introduce a code division multiple access/time division duplex technique CDMA/TDD for such networks. The CDMA approach is an almost play and plug technology for wireless access, making it amenable for implementation by the mesh network service station, SS. Further it inherently allows mesh network service stations to use a combination of turbo coding and dynamic parallel orthogonal transmission to improve network efficiency. We outline briefly the new transmitter and receiver structures then evaluate the efficiency, delay and delay jitter. By analysis we show the advantages over classic counter parts with respect to the total network efficiency achievable especially for larger number of hops.  相似文献   
18.
The design of long-span bridges often depends on wind tunnel testing of sectional or full aeroelastic models. Some progress has been made to find a computational alternative to replace these physical tests. In this paper, an innovative computational fluid dynamics (CFD) method is presented, where the fluid-structure interaction (FSI) is solved through a self-developed code combined with an ANSYS-CFX solver. Then an improved CFD method based on block-iterative coupling is also proposed. This method can be readily used for two dimensional (2D) and three dimensional (3D) structure modelling. Detached-Eddy simulation for 3D viscous turbulent incompressible flow is applied to the 3D numerical analysis of bridge deck sections. Firstly, 2D numerical simulations of a thin airfoil demonstrate the accuracy of the present CFD method. Secondly, numerical simulations of a U-shape beam with both 2D and 3D modelling are conducted. The comparisons of aerodynamic force coefficients thus obtained with wind tunnel test results well meet the prediction that 3D CFD simulations are more accurate than 2D CFD simulations. Thirdly, 2D and 3D CFD simulations are performed for two generic bridge deck sections to produce their aerodynamic force coefficients and flutter derivatives. The computed values agree well with the available computational and wind tunnel test results. Once again, this demonstrates the accuracy of the proposed 3D CFD simulations. Finally, the 3D based wake flow vision is captured, which shows another advantage of 3D CFD simulations. All the simulation results demonstrate that the proposed 3D CFD method has good accuracy and significant benefits for aerodynamic analysis and computational FSI studies of long-span bridges and other slender structures.  相似文献   
19.
The twisted cube is an important variant of the most popular hypercube network for parallel processing. In this paper, we consider the problem of embedding multi-dimensional meshes into twisted cubes in a systematic way. We present a recursive method for embedding a family of disjoint multi-dimensional meshes into a twisted cube with dilation 1 and expansion 1. We also prove that a single multi-dimensional mesh can be embedded into a twisted cube with dilation 2 and expansion 1. Our work extends some previously known results.  相似文献   
20.
在WiMAX Mesh集中式调度模式下,通常难以同时保证带宽分配的公平性和网络的吞吐量,从而造成拥塞或低吞吐量等问题.本文综合考虑公平性和空间重用性两个方面,提出基于流公平的WiMAX Mesh集中式调度模型,将调度问题归结为0-1非线性规划问题.由于非线性规划是一个NP难解问题,难以求出最优解,本文提出一种启发式调度算法FFCS,采用拉斯维加斯随机算法思想,将随机初始调度调换成较优调度,通过增加随机次数取优逼近最优解.仿真实验表明,FFCS在带宽分配的公平性上比两个典型调度算法LIF和MRF略有提高,当带宽请求较少时网络吞吐量分别比两个算法提高了12.2%和19.8%,带宽请求较多时可提高15.5%和21.6%.  相似文献   
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