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71.
Stimulus control of ring swimming was studied with male Siamese fighting fish (Betta splendens) using 2-component multiple schedules in which the components were correlated with the presence or absence of air bubbles in the water. In Experiment 1, either response-independent mirror presentations or extinction was juxtaposed with immediate response-dependent mirror presentations. Rates of ring swimming generally were higher with immediate reinforcement than with either response-independent mirror presentations or extinction. In Experiment 2, different durations of response-dependent mirror presentations were juxtaposed. Generally, higher rates of ring swimming occurred with 15-s than with 0-, 1-, or 3-s durations. Results demonstrate that stimulus control of responding can be established with these fish under several conditions of differential reinforcement. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   
72.
In the present study, we investigated whether a hemispheric division of labor is most advantageous to performance when lateralized inputs place unequal resource demands on the left and right cerebral hemispheres. In each trial, participants decided whether 2 rotated letters, presented either in the same visual field (within-field trials) or in opposite visual fields (across-field trials), were both of normal orientation, or whether one was normal and the other was mirror-reversed. To discriminate a letter's orientation, one must rotate the letter to the upright position. Therefore, we manipulated whether the two letters imposed similar or dissimilar demands on cognitive resources by varying the number of degrees that each letter needed to be rotated to reach the upright position. As predicted, in 2 experiments we found that the across-field advantage increased as the number of degrees each letter needed to be rotated became more dissimilar. These findings support a current model of hemispheric interactions, which posits that an unequal hemispheric distribution of cognitive load allows the cerebral hemispheres to take the lead for different aspects of cognitive processing. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   
73.
Phoneme identification with audiovisually discrepant stimuli is influenced hy information in the visual signal (the McGurk effect). Additionally, lexical status affects identification of auditorily presented phonemes. The present study tested for lexical influences on the McGurk effect. Participants identified phonemes in audiovisually discrepant stimuli in which lexical status of the auditory component and of a visually influenced percept was independently varied. Visually influenced (McGurk) responses were more frequent when they formed a word and when the auditory signal was a nonword (Experiment 1). Lexical effects were larger for slow than for fast responses (Experiment 2), as with auditory speech, and were replicated with stimuli matched on physical properties (Experiment 3). These results are consistent with models in which lexical processing of speech is modality independent. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   
74.
These studies investigated self-regulation and subjective experience of time from the perspective of the regulatory resource model. Studies 1-2 showed that participants who were instructed to regulate their emotions while viewing a film clip perceived that the film lasted longer than participants who did not regulate their emotions. In Study 3, participants provided time estimates during a resource-depleting or nondepleting task. Subsequent task persistence was measured. Time perceptions mediated the effect of initial self-regulation on subsequent self-regulated performance. In Study 4, participants performed either a resource-depleting or a nondepleting thought-listing task and then performed a different regulatory task. Compared with nondepleted participants, depleted participants persisted less on the 2nd task but estimated that they had persisted longer. Subjective time estimates statistically accounted for reduced persistence after depletion. Together, results indicate people believe that self-regulatory endeavors last overly long, a belief that may result in abandonment of further self-control. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   
75.
Two experiments examined the disruption of feature-based selection in triple-conjunction search at multiple target transfers. In Experiment 1, after 10 training sessions, a new target possessing previous distractor features was introduced. This produced disruption in RT and fixation number, but no disruption in feature-based selection. Specifically, there was a tendency to fixate objects sharing the target's contrast polarity and shape and this did not change even upon transfer to the new target. In Experiment 2, 30 training sessions were provided with three target transfers. At the first transfer, the results replicated Experiment 1. Subsequent transfers did not produce disruption on any measure. These findings are discussed in terms of strength theory, Guided Search, rule-based approaches to perceptual learning, and the area activation model. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   
76.
In a change detection paradigm, a target object in a natural scene either rotated in depth, was replaced by another object token, or remained the same. Change detection performance was reliably higher when a target postcue allowed participants to restrict retrieval and comparison processes to the target object (Experiment 1). Change detection performance remained excellent when the target object was not attended at change (Experiment 2) and when a concurrent verbal working memory load minimized the possibility of verbal encoding. (Experiment 3). Together, these data demonstrate that visual representations accumulate in memory from attended objects as the eyes and attention are oriented within a scene and that change blindness derives, at least in part, from retrieval and comparison failure. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   
77.
In Part 1 of this two-part series, we introduced Katamic memory—a neural network architecture capable of robust sequence learning and recognition. In Part 2, we introduce the Blobs World taskjdomain for language learning and describe the DETE language learning system, which is composed of over 50 Katamic memory modules. DETE currently learns small subsets of English and Spanish via association with perceptual! motor inputs. In addition to Kaiamic memory, DETE employs several other novel features: (1) use of feature planes, to encode visual shapes, spatial relationships and the motions of objects, (2) phase-locking of neural firing, in order to represent focus of atention and to bind objects across multiple feature planes, and (3) a method for encoding temporal relationships, so that DETE can learn utterances involving the immediate past and future. We compare DETE to related models and discuss the implications of this approach for language-learning research.  相似文献   
78.
动态过程监视的最佳显示方式研究   总被引:1,自引:0,他引:1  
文中讨论了人机界面的视学工效问题,通过实验评价了用于动态过程监视与控制的三种CRT显示方式的工效,并由此得出人类视学系统反应对图形方式更优于对数字方式,图形与数字的复合方式。  相似文献   
79.
Probabilistic Visual Cryptography Schemes   总被引:1,自引:0,他引:1  
  相似文献   
80.
In this paper we present a new radiosity algorithm, based on the notion of a well distributed ray set (WDRS). A WDRS is a set of rays, connecting mutually visible points and patches, that forms an approximate representation of the radiosity operator and the radiosity distribution. We propose an algorithm that constructs an optimal WDRS for a given accuracy and mesh. The construction is based on discrete importance sampling as in previously proposed stochastic radiosity algorithms, and on quasi Monte Carlo sampling. Quasi Monte Carlo sampling leads to faster convergence rates and the fact that the sampling is deterministic makes it possible to represent the well distributed ray set very efficiently in computer memory. Like previously proposed stochastic radiosity algorithms, the new algorithm is well suited for computing the radiance distribution in very complex diffuse scenes, when it is not feasible to explicitly compute and store form factors as in classical radiosity algorithms. Experiments show that the new algorithm is often more efficient than previously proposed Monte Carlo radiosity algorithms by half an order of magnitude and more.  相似文献   
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