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1.
为了探讨在安卓平台上构建医用图像采集系统的开发个案,分析通过以智能手机、平板电脑为核心安卓设备通过拍照获得化验单数据后进行文本识别并提交智慧医疗系统的解决方案。本文首先通过二值化算法形成低阈值图像数据,使用卷积神经元网络算法对文本进行逐一识别,使用K-means算法对识别后的单字文本进行字段记录值的整合并形成元数据库服务于其他智慧医疗系统模块。在使用9000组数据对神经元网络进行前期训练的前提下,该系统的识别准确率达到了99.5%以上。本系统具有一定的可行性,对未来智慧医疗的系统开发有实践意义。  相似文献   
2.
Massive Open Online Courses (MOOCs) are becoming an essential source of information for both students and teachers. Noticeably, MOOCs have to adapt to the fast development of new technologies; they also have to satisfy the current generation of online students. The current MOOCs’ Management Systems, such as Coursera, Udacity, edX, etc., use content management platforms where content are organized in a hierarchical structure. We envision a new generation of MOOCs that support interpretability with formal semantics by using the SemanticWeb and the online social networks. Semantic technologies support more flexible information management than that offered by the current MOOCs’ platforms. Annotated information about courses, video lectures, assignments, students, teachers, etc., can be composed from heterogeneous sources, including contributions from the communities in the forum space. These annotations, combined with legacy data, build foundations for more efficient information discovery in MOOCs’ platforms. In this article we review various Collaborative Semantic Filtering technologies for building Semantic MOOCs’ management system, then, we present a prototype of a semantic middle-sized platform implemented at Western Kentucky University that answers these aforementioned requirements.  相似文献   
3.
Risk allocation decisions are of critical importance in project management. The present study proposes an explanation for how risk allocation in a contract motivates a contractor to cooperate with a project owner. Theories of risk allocation and trust were used to motivate the research. Using a survey methodology, we collected data concerning 124 construction projects in China. We found that risk allocation influenced the contractor’s role behavior through the contractor’s feeling of being trusted but not the contractor’s trust in the owner. Feeling of being trusted partially mediated the effect of risk allocation on the contractor’s in-role (i.e., contractual) behavior and fully mediated the effect on extra-role behavior. The study introduces a social and psychological view of the impacts of risk allocation to the project and engineering management literature. We contribute to theory by arguing and demonstrating the mediating effect of trust on the relationship between risk allocation and contractor behavior. From a practical standpoint, we conclude that contractual risk allocation has a significant impact on building a trusting relationship between owners and contractors and that contractors who feel trusted perform both contractually mandated actions and actions external to the contract more diligently, resulting in the likelihood of improved outcomes for both parties.  相似文献   
4.
1.引 言 古典加法Schwarz方法(ASM)对于一般问题收敛很慢,在大多数情况下, ASM只能作为预条件子.另一方面,ASM的并行性能非常好,尤其适合大规模粗粒度并行计算,近年来随着并行机系统及并行计算的兴起,ASM重新受到重视.许多学者研究了怎样提高ASM的收敛速度[1,2,4].他们发现加法Schwarz方法之所以收敛慢是由于在内边界上采用  相似文献   
5.
介绍一种用智能卡访问信息高速公路中匿名和可认证数据库的机制。  相似文献   
6.
The paper presents the results of investigations into several methods of calculating the active power value from current and voltage signal samples. The accuracy attainable for nonsinusoidal signals whose frequency differs from the nominal one was determined. A new active power calculation method ensuring accurate results for sampling over two signal periods is proposed. The method uses a very simple computing algorithm.  相似文献   
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8.
The liquid crystal televison spatia light modulator(LCTVSLM)characterized is usable in optical processing applications.e.g.,optical pattern recognition,associative memory,optical computing,correlation detection and optical data processing systems.The array performance and real-time optical correlation applications are reviewed.  相似文献   
9.
Numerical simulations of acoustic scattering in the frequency domain based on hybrid methods coupling finite elements and boundary elements are the most suited for dealing with problems involving wave propagation in inhomogeneous media. Furthermore, it is necessary to resort to high performance computing to effectively solve the large size problems. However, the direct coupling yields a linear system with a matrix which is partly dense and partly sparse and thus not adapted to high performance computing. To avoid this difficulty, we present a new iterative method constructed from a non overlapping domain decomposition technique.  相似文献   
10.
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are presented a distorted image, moving with the first user's head motion, it is difficult to correctly view and interact with 3D objects in the virtual environment. In close-range VR systems, such as the Virtual Workbench, distortion effects are especially large because objects are within close range and users are relatively far apart. On these systems, multi-user collaboration proves to be difficult. In this paper, we analyze the problem and describe a novel, easy to implement method to prevent and reduce image distortion and its negative effects on close-range interaction task performance. First, our method combines a shared camera model and view distortion compensation. It minimizes the overall distortion for each user, while important user-personal objects such as interaction cursors, rays and controls remain distortion-free. Second, our method retains co-location for interaction techniques to make interaction more consistent. We performed a user experiment on our Virtual Workbench to analyze user performance under distorted view conditions with and without the use of our method. Our findings demonstrate the negative impact of view distortion on task performance and the positive effect our method introduces. This indicates that our method can enhance the multi-user collaboration experience on close-range, projection-based VR systems.  相似文献   
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