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Modeling and simulation skills are two core competences of computational science and thus should be a central part of any curriculum. While there is a well-founded methodology for the design of simulation algorithms today the teaching of modeling skills carries some intrinsic problems. The reason is that modeling is still partly an art and partly a science. As an important consequence for university education, the concepts for teaching modeling must be quite different from those for teaching simulation algorithms. Experiences made with the courses on ‘Modeling and Simulation’ at the University of Siegen are summarized and some general concepts for the teaching of modeling skills are presented. In particular, three practical approaches to modeling education are discussed with several examples.  相似文献
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Computational science is based upon numerical computing and, consequently, requires excellent knowledge of floating point computer arithmetic. In general, the average computational science student has a relatively limited understanding of the implications of floating point computation. This paper presents an initiative to teach floating point number representation and arithmetic in undergraduate courses in computational science. The approach is based on carefully designed practical exercises which highlight the main properties and computational issues of finite length number representation and arithmetic. In conjunction to the exercises, an auxiliary educational tool constitutes a valuable support for students to learn and understand the concepts involved. Simpler formats are used as an introduction to the IEEE 754 standard, with the aim of presenting the fundamentals of the floating point computation and emphasizing its limitations. This approach could be included in courses related to computer organization, programming, discrete mathematics, numerical methods or scientific computing in computational science curricula.  相似文献
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The field of computational science is a recent addition to academic study. While the content of such an education is generally agreed upon, effective methods for imparting this knowledge are still being investigated. This paper describes the current state of the computational science degree programs at SUNY Brockport and the successes that have been obtained. Issues relating to the implementation of such programs in the context of a small, liberal arts college are also discussed.  相似文献
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The animation environment Jeliot automates visualization of algorithms over the Internet. The user can visualize algorithms of his own, not merely the selection supplied by a service provider. Jeliot is based on self-animating data types: the user selects the data objects of the source code to be visualized, and Jeliot produces the animation based on operations performed on those types. We present the design of Jeliot and the principles of its implementation. In addition, we discuss the educational applications of Jeliot.  相似文献
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作者是"并行和分布式计算课程表先期采纳者"项目的成员。该项目由美国国家自然科学基金(NSF)资助,IEEE计算机协会并行处理技术委员会(TCPP)主导。我们的目标是让学生在毕业的时候对并行和分布式计算的概念有一定了解,并且掌握一些处理这个领域里问题的技能。为实现这个目标,我们在2011年秋季学期把一些并行和分布式计算里的知识点融合进我们的课程里,包括初级和高级的计算机本科课程。在有些课程中,我们要求学生学习并理解比较广泛的并行和分布式计算知识;在另一些课程中,我们则进一步要求学生能够把并行和分布式计算的知识实际运用起来。学生很欢迎新加入的并行和分布式计算的内容。  相似文献
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黄乐佳 《电脑学习》2010,(1):96-96,99
通信技术和互联网的发展使得3G的发展成为一种必然,3G牌照的发放进一步加速了中国3G的建设和发展。高职院校计算机专业教育如何适应3G时代新的挑战,本文提出了改革的思路。  相似文献
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社会的发展和进步需要创新性人才,高校作为人才培育的摇篮,担负着提高学生综合素质、培养学生创新能力的重担。计算机专业作为一个应用性专业,更应改革传统的教学模式和考核方式,着力培养学生的动手能力和创新能力,提高学生的综合素质,以适应社会发展的需要。  相似文献
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