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1.
Modelling flow phenomena and their related weathering effects is often cumbersome due their dependence on the environment, materials and geometric properties of objects in the scene. Example‐based modelling provides many advantages for reproducing real textures, but little effort has been devoted to reproducing and transferring complex phenomena. In order to produce realistic flow effects, it is possible to take advantage of the widespread availability of flow images on the Internet, which can be used to gather key information about the flow. In this paper, we present a technique that allows the transfer of flow phenomena between photographs, adapting the flow to the target image and giving the user flexibility and control through specifically tailored parameters. This is done through two types of control curves: a fitted theoretical curve to control the mass of deposited material, and an extended colour map for properly adapting to the target appearance. In addition, our method filters and warps the input flow in order to account for the geometric details of the target surface. This leads to a fast and intuitive approach to easily transfer phenomena between images, providing a set of simple and intuitive parameters to control the process. 相似文献
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We present a simple and effective technique for absolute colorimetric camera characterization, invariant to changes in exposure/aperture and scene irradiance, suitable in a wide range of applications including image‐based reflectance measurements, spectral pre‐filtering and spectral upsampling for rendering, to improve colour accuracy in high dynamic range imaging. Our method requires a limited number of acquisitions, an off‐the‐shelf target and a commonly available projector, used as a controllable light source, other than the reflected radiance to be known. The characterized camera can be effectively used as a 2D tele‐colorimeter, providing the user with an accurate estimate of the distribution of luminance and chromaticity in a scene, without requiring explicit knowledge of the incident lighting power spectra. We validate the approach by comparing our estimated absolute tristimulus values (XYZ data in ) with the measurements of a professional 2D tele‐colorimeter, for a set of scenes with complex geometry, spatially varying reflectance and light sources with very different spectral power distribution. 相似文献
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Huidong Tang Qing Hu Weihui Jiang Jianmin Liu Guo Feng Ting Chen Guangfan Tan Xiaojun Zhang Lifeng Miao 《Ceramics International》2018,44(14):16498-16506
A zircon encapsulated carbon black (C@ZrSiO4) pigment with high color rendering was synthesized via facile non-aqueous acetic acid (NAA) assisted sol-gel method using carbon-containing precursors (zirconium n-propoxide and tetraethoxysilane) as in-situ carbon sources. The effects of the NAA amount and heat treatment temperature on the structure and properties of the synthesized encapsulation pigments were characterized by XRD, FT-IR, FE-SEM, HR-TEM, EDS, XPS and CIELAB colorimeter, respectively. The results showed that the C@ZrSiO4 encapsulated pigments heating at 1000?°C for 2?h in N2 atmosphere presented a dense and stable encapsulation structure as well as deep dark hue when the mole ratio of NAA and Zr (NAA/Zr) was 3:1, and the chromaticity values were L*?= 21.20, a*?= 0.56, b*?= ?0.09 and Cab =?0.57, respectively, which were contributed to the high homogeneity at atomic level in ZrSiO4 sol and the tight bonding between carbon black carbonized by carbon containing group and zircon matrix. In addition, the pigment exhibited excellent chemical stability, thermal stability and tinctorial strength when it was used in water, acid, alkali, organic solvents and ceramic glaze. Especially, these pigments improved the utilization of raw materials and avoided the use of heavy metals or transition metals as coloring agent, which was an environment-friendly black ceramic pigment. 相似文献
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Catherine A. O'Brien Dipl.-Ing. BEng MSc Miklas Scholz canding BEng PgC MSc PhD ILTM CScl CEnv CEng MIEMA MCIWEM MICE Gordon L. McConnachle BSc MSc CEng MCIWEM MICE. 《Water and Environment Journal》2005,19(3):189-198
The performance of a novel industrial membrane bioreactor (MBR) comprising denitrification, nitrification and ultrafiltration for the secondary treatment of primary treated animal rendering wastewater has been compared with an experimental, low-cost and novel vertical-flow constructed wetland planted with Typha latifolia L. (Reedmace or Broad-leaved Cattail). The process wastewater followed pre-treatment by dissolved air flotation (DAF). The mean DAF effluent gave highly variable chemical oxygen demand (COD) and ammonia concentrations of 5816 (standard deviation (SD): 3005.0) and 614 (SD: 268.7) mg/l, respectively. The mean MBR effluent for COD and ammonia was 37 and 86 mg/l, respectively. The mean treatment performance of the constructed wetland for COD, ammonia and suspended solids was 205, 67 and 57 mg/l, respectively. 相似文献
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工程场地地震液化势三维模型的建立及可视化研究的目的是用三维图形来描述地震动作用下场地液化势的空间分布特性,以此为城市防震减灾工作提供相应的支持。采用具有概率意义的饱和砂土抗液化强度经验公式来对场地进行地震液化势概率评价;采用一种基于"块"模型的数据结构来描述场地液化势三维实体;结合Kriging插值法和体视化技术进行场地液化势的三维可视化建模。研究表明:采用"块"数据模型来分割模拟三维液化势场,利用Kriging法对工程场地地震液化势进行空间数据三维插值,有助于揭示勘探孔以外任意空间点的土层液化势信息;基于液化势概率评价结果和体视化技术,采用Kriging插值法,以不同的色标体现场地液化势的风险程度,可以直观的三维图像形式呈现场地液化势的空间分布特性和变化趋势,通过剖切自动生成指定位置的二维剖面和三维切割体,工程场地液化势的三维分布特性得到有效的表达。 相似文献
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移动在线实时绘制技术受移动互联网发展的驱动,为3维可视化、计算机视觉、虚拟现实、增强现实、扩展现实和元宇宙等新兴研究领域提供了核心技术的支撑。本文以在线实时绘制技术为切入点,探讨了该技术在移动端、Web端、云端和多端协同这4类平台下的发展重心和研究现状,并深度阐述了工业级在线云平台的实施方案。首先,针对移动端的在线实时绘制,分析了近年来移动端绘制硬件构架设计的优化方向;探讨了在功耗和带宽受到制约的情况下移动端如何对渲染算法进行加速,如何对高功耗的光线跟踪算法进行优化;列举了包括图形应用程序编程接口(application programming interface,API)和游戏引擎在内的移动端渲染工具。然后,针对Web端在线实时绘制,分析了Web端的3D渲染机制,梳理了以3D场景的轻量化预处理、大规模3D场景的细粒度化网络传输、3D场景的对等传输以及Web3D在线特效渲染为代表的Web端在线绘制的关键技术(尤其面向大规模3D场景),列举了国内外知名Web3D引擎并探讨了主流游戏引擎对Web3D应用的支持。再后,针对云端在线实时绘制,从应用托管、资源调度和串流这三大云平台的核心功能入手,调研了以串流应用优化技术为核心的在线云绘制现状。此后,从多端绘制任务分摊机制入手,分析了以“端云”协同和“端边云”协同为目标的在线多端协同绘制的发展。最后,以当前工业级在线云绘制平台为研究对象,分析了包括微软、英伟达、Unity、酷家乐等一线云绘制企业的在线实时云绘制平台方案,验证了移动在线绘制技术在工业界的实用性。 相似文献
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随着大数据技术的发展,面向变电站三维虚拟场景,考虑变电站三维仿真模型的准确性和仿真环境的真实性,融合色彩、声音、图像等真实数据高效模拟变电站的各种操作和设备拆装。从数据层、系统设计层、功能应用层等3方面详细分析了变电站多维多媒体仿真系统架构,以变压器为例分析了变电站主设备结构建模与精准拆装设计流程,最后引入顶点纹理技术,考虑变电站不同运行状态下的动态色差,融合变电站真实数据驱动,实现动态色彩渲染与声效模拟。基于主场景漫游、GIS漏气与主设备着火等事故示例验证本文仿真渲染技术的有效性。 相似文献