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针对实时系统记录数据会引起系统运行速度缓慢、瘫痪、甚至"死机"的问题,提出了具有特色的令牌漏桶法。该方法通过创建循环队列数据池并根据数据池的数据量适时发放令牌和拥有令牌的任务自动选择CPU空闲时执行等技术实现。通过试验验证,在保证整个系统实时性、可靠性的前提下,该方法实现了实时记录数据的功能。 相似文献
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介绍了LTE系统中上行数据组合过程的原理与特点,主要分析了LTE技术中逻辑信道优先级中采用的令牌桶算法,论述了逻辑信道资源分配机制与上行数据复用过程采用的方案。针对LTE技术中的逻辑信道复用与上行数据组装过程,提出了一种改进的可用于实现的数据组装方案。最后总结了LTE系统中逻辑信道映射的优势,根据现有方案实现的代码进行测试,验证方案的正确性。 相似文献
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公众参与是规划中的重要程序,但在目前并未得到很好的实施。在北川新县城灾后重建规划中,全程开展的公众参与为规划的制定与实施提供了技术支撑与民意基础,并获得良好成效。尽管灾后重建规划有其特殊性,但其方法、技术措施与思考对于我国规划中的公众参与具有探索与借鉴意义。 相似文献
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通过对传统商用以太网优缺点的分析,指出了以太网在工业界应用的优势以及在实时控制网络中的致命弱点.在此基础上提出了基于令牌的以太网实时调度方法,来改进传统基于CSMA/CD介质访问控制机制的实时性能. 相似文献
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Repetition blindness (RB) was investigated in a new paradigm in which effects could stem from items preceding or following a target. Speeded-response tasks were used in which 3 critical items (C1, C2, and C3) were sequentially presented on each trial. In Experiments 1 and 2, participants were asked to judge whether C2 (the target) was present on each trial. Forward RB was examined in Experiment 1 via manipulation of whether C1 and C2 were repeated and backward RB was probed in Experiment 2 via manipulation of whether C2 and C3 were repeated. RB was successfully demonstrated in both experiments: Target presence judgments were slower and less accurate with repeated conditions than with unrepeated conditions. Experiment 3 involved a semantic categorization task in which participants had to judge whether C2 was a letter or a digit. Manipulating forward and backward repetition produced reliable effects on both reaction times and accuracy. The results are consistent with the idea that RB is due to failure in token individualization rather than type refractory problems or failure in memory retrieval. (PsycINFO Database Record (c) 2010 APA, all rights reserved) 相似文献
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本文研究了双子代数尤其是极大代数理论在计算机网络建模与性能分析中的应用.采用极大代数分析了令牌桶的输入输出特性,得到了(b,ρ)令牌桶在极大代数下的状态空间方程组与传输矩阵;提出了基于极大代数的网络演算,定义了极大到达曲线与极大服务曲线,利用这两个概念得出了极大代数下有关延迟以及输出流突发性的定理.最后采用基于极大代数... 相似文献
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Rules, and exceptions to such rules, are ubiquitous in many domains, including language. Here we used simple artificial grammars to investigate the influence of 2 factors on the acquisition of rules and their exceptions, namely type frequency (the relative numbers of different exceptions to different regular items) and token frequency (the number of exception tokens relative to the number of regular tokens). We familiarized participants to either a prefixation pattern (where regulars started with /ZaI/ and exceptions ended with /ZaI/) or a suffixation pattern (where regulars ended with /ZaI/ and exceptions started with /ZaI/). We show that the type and the token frequency of regular items and exceptions influence in different ways what participants can learn. For the exceptions to be learned, they have to occur sufficiently often so that participants can memorize them; this can be achieved by a high token frequency. However, a high token frequency of the exceptions also impaired the acquisition of the regular pattern. In contrast, the type frequency of the patterns seemed to determine whether the regular pattern could be learned: When the type frequency of the regular items was sufficiently high, participants successfully learned the regular pattern even when the exceptions were played so often that 66% of the familiarization items were exceptions. We discuss these findings in the context of general learning mechanisms and the role they may play in language acquisition. (PsycINFO Database Record (c) 2010 APA, all rights reserved) 相似文献
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