Carving: a novel method of visibility preprocess- ing for un-restricted three-dimensional environments |
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Authors: | Yuong-Wei Lei Ming Ouhyoung |
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Affiliation: | (1) Communications & Multimedia Laboratory, Department of Computer Science and Information Engineering, National Taiwan University, 1, Sec. 4, Roosevelt Road, Taipei, 106, Taiwan, R.O.C. e-mail: f0506063@csie.ntu.edu.tw ming@csie.ntu.edu.tw, TW |
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Abstract: | carving , for visibility preprocessing of unrestricted (nonaxial) models. It is different from visibility preprocessing applied directly
to nonaxial data. As a sculptor carves a statue, carving splits the nonaxial portion of a model, and results in a model with
only axial polygons and a set of cuttings. The visibility information of the carved axial model can then be computed with
the cuttings as detail objects. |
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Keywords: | : Visibility preprocessing Interactive walkthrough Virtual reality Constructive solid geometry |
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