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From rendering to tracking point-based 3D models
Authors:Christophe Dehais,Gé  raldine MorinVincent Charvillat
Affiliation:IRIT–ENSEEIHT, 2 rue Charles Camichel, B.P. 7122, 31071 Toulouse Cedex, France
Abstract:This paper adds to the abundant visual tracking literature with two main contributions. First, we illustrate the interest of using Graphic Processing Units (GPU) to support efficient implementations of computer vision algorithms, and secondly, we introduce the use of point-based 3D models as a shape prior for real-time 3D tracking with a monocular camera.
Keywords:Visual tracking   Point-based model   Surface splatting   GPGPU
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