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一种三维准欧氏重建方法
引用本文:邓宝松,高宇,杨冰,吴玲达. 一种三维准欧氏重建方法[J]. 小型微型计算机系统, 2006, 27(4): 741-744
作者姓名:邓宝松  高宇  杨冰  吴玲达
作者单位:国防科学技术大学,多媒体研究开发中心,湖南,长沙,410073
摘    要:
研究在不必精确知道相机内参数的情况下进行场景的三维重建,充分利用建筑场景的平面信息,假设场景由一些基本平面元素组成,从而自动生成场景的拓扑结构.虽然重建结果从严格意义上仍是射影重建,但已经非常接近欧氏重建结果,文中称之为准欧氏重建,该结果还可以为其它优化算法提供很好的初值.真实图像的实验结果证实了本文算法,重建模型达到了很好的可视效果.

关 键 词:射影重建  欧式重建  准欧式重建  Delaunay三角形
文章编号:1000-1220(2006)04-0741-04
收稿时间:2004-12-13
修稿时间:2004-12-13

3D Quasi-Euclidean Reconstruction Method
DENG Bao-song,GAO Yu,YANG Bing,WU Ling-da. 3D Quasi-Euclidean Reconstruction Method[J]. Mini-micro Systems, 2006, 27(4): 741-744
Authors:DENG Bao-song  GAO Yu  YANG Bing  WU Ling-da
Abstract:
This paper presented a method of 3D reconstruction without knowing camera intrinsic parameters accurately, planar information was used to automatic generation of architecture meshes on the assumption that scene is make up of planes. Though strictly speaking, the result was only projective reconstruction, but it was very close to the result of Euclidean reconstruction, named Quasi-Euclidean reconstruction. The result of our method gate a good initial value for other optimization methods. Real image data demonstrate this method, which gave a good 3D visual model.
Keywords:projective reconstruction   Euclidean reconstruction   quasi-Euclidean reconstruction   delaunay triangulation
本文献已被 CNKI 维普 万方数据 等数据库收录!
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