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基于DirectSound的三维声音的仿真设计及实现
引用本文:戚伟,马俊枫,徐克虎.基于DirectSound的三维声音的仿真设计及实现[J].电脑开发与应用,2006,19(11):41-43.
作者姓名:戚伟  马俊枫  徐克虎
作者单位:1. 淮南职业技术学院,淮南,232001
2. 蚌埠坦克学院,蚌埠,233013
摘    要:三维声音仿真是虚拟环境的一个重要组成部分。分析了利用D irectSound实现在虚拟环境中三维声音实时仿真的关键技术,并通过V isual C++6.0平台编程实现三维声音效果的播放。

关 键 词:虚拟环境  DirectSound  三维声音  实时仿真
文章编号:1003-6860(2006)11-0041-03
收稿时间:2006-04-18
修稿时间:2006-09-24

Design and Implementation of 3D Sound Simulation based on DirectSound
Qi Wei.Design and Implementation of 3D Sound Simulation based on DirectSound[J].Computer Development & Applications,2006,19(11):41-43.
Authors:Qi Wei
Abstract:The 3D sound simulation is an important part of virtual war-field environment.The paper analyses the key technologies of using DirectSound to realize 3-D and real-time sound simulation in the virtual environment,and programs to realize the playing of 3D sound effects by means of Visual C++6.0.
Keywords:DirectSound
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