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BiLSTM and dynamic fuzzy AHP-GA method for procedural game level generation
Authors:?nce  Murat
Affiliation:1.Vocational School of Technical Sciences, Isparta University of Applied Sciences, Cunur West Campus, Isparta, 32200, Turkey
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Abstract:Neural Computing and Applications - The use of games in daily life, especially in education, has been in an incline during the COVID-2019 pandemic. Thus, game-based learning environments have...
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