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船舶在波浪中运动的计算机仿真
引用本文:孙江龙,叶恒奎.船舶在波浪中运动的计算机仿真[J].计算机仿真,2004,21(1):87-90.
作者姓名:孙江龙  叶恒奎
作者单位:华中科技大学交通科学与工程学院,湖北,武汉430074
基金项目:船舶工业国防科技预研基金资助项目 (J40 .4.4)
摘    要:该文叙述了将虚拟现实技术运用到船舶运动中的可行性和方法,介绍了在虚拟现实环境中整个船体的建模方法与步骤。然后根据船舶在规则波中的频域六自由度运动方程,理论计算船舶在规则波中的六自由度运动响应。在数值模拟的计算机编程中,使用了Visual C 编程语言并结合Ooen GL(Open Graphics Library)图形接口技术,开发了一套船舶运动仿真的软件系统。

关 键 词:虚拟现实  船舶运动  规则波  计算机仿真  开放图形库
文章编号:1006-9348(2004)01-0087-03
修稿时间:2003年4月7日

Computer Simulation for Ship Motion in Waves
SUN Jiang-long,YE Heng-kui.Computer Simulation for Ship Motion in Waves[J].Computer Simulation,2004,21(1):87-90.
Authors:SUN Jiang-long  YE Heng-kui
Abstract:The paper describes the feasibility and method of the application of virtual reality technology to ship motion in waves, and introduces the modeling method of object entity in the environment of virtual reality. The simulation process of ship motion in regular waves is discussed. Ship motion responses are computed in frequency domain by solving six degrees of freedom motion equation. The computation program system of numerical simulation is compiled with Visual C++ programming language. At the same time, the OpenGL(Open Graphics Library)is also used to create a suit of realistic representations software system of ship motion in a three-dimensional regular waves.
Keywords:Ship motion  Regular waves  Simulation  Open Graphics Library  
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