Video-realistic image-based eye animation via statistically driven state machines |
| |
Authors: | Axel Weissenfeld Kang Liu Jörn Ostermann |
| |
Affiliation: | 1. Institut für Informationsverarbeitung, Leibniz Universit?t Hannover, Appelstr. 9A, 30167, Hannover, Germany
|
| |
Abstract: | In this work we elaborate on a novel image-based system for creating video-realistic eye animations to arbitrary spoken output.
These animations are useful to give a face to multimedia applications such as virtual operators in dialog systems. Our eye
animation system consists of two parts: eye control unit and rendering engine, which synthesizes eye animations by combining
3D and image-based models. The designed eye control unit is based on eye movement physiology and the statistical analysis
of recorded human subjects. As already analyzed in previous publications, eye movements vary while listening and talking.
We focus on the latter and are the first to design a new model which fully automatically couples eye blinks and movements
with phonetic and prosodic information extracted from spoken language. We extended the already known simple gaze model by
refining mutual gaze to better model human eye movements. Furthermore, we improved the eye movement models by considering
head tilts, torsion, and eyelid movements. Mainly due to our integrated blink and gaze model and to the control of eye movements
based on spoken language, subjective tests indicate that participants are not able to distinguish between real eye motions
and our animations, which has not been achieved before. |
| |
Keywords: | |
本文献已被 SpringerLink 等数据库收录! |
|