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The virtual museum: Interactive 3D navigation of a multimedia database
Authors:Gavin Miller  Eric Hoffert  Shenchang Eric Chen  Elizabeth Patterson  Dean Blackketter  Steve Rubin  Sally Ann Applin  Derrick Yim  Jim Hanan
Abstract:The Virtual Museum is an interactive, electronic museum where users can move from room to room, and select any exhibit in a room for more detailed examination. The exhibits in the museum are educational, encompassing topics such as medicine, plant growth, the environment, and space. To facilitate interaction with the museum, a new method for navigating through a prerendered 3D space, and interacting with objects in that space has been developed, called ‘virtual navigation’. Virtual navigation employs real-time video decompression for the display of, and interaction with, high-quality computer animation. In addition, a representation for 3D objects in animated sequences is used which permits pixel-accurate, frame-accurate object picking, so that a viewer can select any 3D object to trigger movement within the 3D space, to examine an exhibit in animated form, or to play a digital movie or soundtrack. The use of precomputed video permits 3D navigation in a realistic-looking space, without requiring special-purpose graphics hardware.
Keywords:Multimedia  Hypermedia  Video compression  Movie  Track  Virtual navigation  Object  picking  Item buffer  Hit testing  Hit test track  Video track
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