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Real-Time Watercolor for Animation
Authors:Thomas Luft  Oliver Deussen
Affiliation:(1) Department of Computer and Information Science, University of Konstanz, Konstanz, Germany
Abstract:We present algorithms that allow for reat-time rendering of 3D-scenes with a watercolor painting appearance,Our approach provides an appropriate simplification of the visual complexity,initates characteristic natural effects of watercolor,and provides two essential painting techniques,the wet-on-wet and the wet-on-dry painting.We concentrate on efficient algorithms based on image space processing rather than on an exact simulation.This allows for the real-time rendering of 3D-scenes.During an animation a high frame-to-frame coherence can be achieved due to a stable segmentation scheme.Finally,we seamlessly integrate a smooth illumination into the watercolor renderings nsing information from the 3D-scenc.
Keywords:non-photorealistic rendering  watercolor painting,real-time rendering
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