首页 | 本学科首页   官方微博 | 高级检索  
     


Tricubic interpolation of discrete surfaces for binary volumes
Authors:Kadosh   A. Cohen-Or   D. Yagel   R.
Affiliation:Global CommerceZone, Jerusalem, Israel;
Abstract:Binary-defined 3D objects are common in volume graphics and medical imaging as a result of voxelization algorithms, segmentation methods, and binary operations such as clipping. Traditionally, renderings of binary objects suffer from severe image quality problems, especially when one tries to zoom-in and render the binary data from up close. We present a new rendering technique for discrete binary surfaces. The technique is based on distance-based normal estimation, an accelerated ray casting, and a tricubic interpolator. We demonstrate the quality achieved by our method and report on its interactive rendering speed.
Keywords:
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号