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基于J2ME的移动网络泡泡堂游戏设计与仿真
引用本文:朱全银,张帅,沈健春.基于J2ME的移动网络泡泡堂游戏设计与仿真[J].陕西工学院学报,2010(3):30-35.
作者姓名:朱全银  张帅  沈健春
作者单位:淮阴工学院计算机工程学院,江苏淮安223003
摘    要:介绍了基于J2ME技术开发的手机泡泡堂游戏框架与文件结构。采用状态机、对象池、多线程、地图绘制等技术,设计了游戏场景、道具与关键代码,重点阐述了手机游戏地图绘制技术和游戏角色的产生与回收,给出了通信消息接口设计与网络连接方法,并进行了服务器仿真运行测试。系统具有较高的可移植性,可在主流手机平台中运行。

关 键 词:移动网络  泡泡堂游戏  J2ME  游戏设计  测试分析

Design and simulation of the BnB mobile games online based on J2ME
ZHU Quan-yin,ZHANG Shuai,SHEN Jian-chun.Design and simulation of the BnB mobile games online based on J2ME[J].Journal of Shaanxi Institute of Technology,2010(3):30-35.
Authors:ZHU Quan-yin  ZHANG Shuai  SHEN Jian-chun
Affiliation:(Faculty of Computer Engineering, Huaiyin Institute of Technology, Huai'an 223003, China)
Abstract:The game architecture and files framework of the Bubble and Bubble (BnB) mobile games online was introduced, which was based on J2ME technology. The game state-machine, object pooling, multithreading, agent, and game map were opted to optimize the game scene, props, and the program design. Map of mobile game drawing technology, creating and callback for the mobile game were accomplished detailed. The message interface for communication and network connection method were introduced as well. The communications time between the clients with the server and the procedure performance of the server were test- ed. The developed system presents a high remigration, and can be implemented on the mainstream mobile platform.
Keywords:mobile network  Bubble and Bubble (BnB)  Java 2 Micro Edition (J2ME)  game design  analysis and testing
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