Creating realistic scenes in future multimedia systems |
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Authors: | Ikedo T. |
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Affiliation: | Dept. of Digital Media Sci., Hosei Univ., Tokyo; |
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Abstract: | Multimedia environments need systems with better performance to meet the growing demands for more realism. Ultra-large-scale integration will eventually make possible the advanced, real-time graphic rendering technology that such digital imagery requires. The hardware-only architecture prototype discussed in this article presents a possible solution |
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