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A scalable framework for mobile real-time group communication services
Authors:Zohar Naor  Sajal K. Das
Affiliation:1. University of Haifa, Israel;2. Missouri University of Science and Technology, USA;1. Huazhong University of Science and Technology, Wuhan, Hubei 430074, China;2. University of Pittsburgh, Pittsburgh, PA 15260, USA;1. Department of Information and Communication Engineering, Yeungnam University, Gyeongsan 712-749, Republic of Korea;2. School of Electronic Engineering, Soongsil University, Dongjak-gu, Seoul 156-743, Republic of Korea;1. IMT Institute for Advanced Studies, Lucca, Italy;2. NVIDIA, Cambridge, UK;3. Aruba Webfarm S.r.l, Arezzo, Italy;4. University of Pisa, Pisa, Italy
Abstract:A scalable framework for mobile real-time group communication services is developed in this paper. Examples for possible applications of this framework are mobile social networks, mobile conference calls, mobile instant messaging services, and mobile multi-player on-line games. A key requirement for enabling a real-time group communication service is the tight constraint imposed on the call delivery delay. Since establishing such communication service for a group of independent mobile users under a tight delay constraint is NP-hard, a two-tier architecture is proposed, that can meet the delay constraint imposed by the real-time service requirement for many independent mobile clients in a scalable manner. This goal is achieved by two dimensional partition of the space, first by organization and then geographically. Both the time and memory complexity associated with the location management of N mobile users are O(N) for the location management provided by the proposed framework, while a distributed scheme requires O(N2) for both time and memory complexity.
Keywords:Mobile conference call  Group communication service  Location management  Multiple search  Mobile social networks
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