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3D游戏场景中的火焰效果的真实模拟
引用本文:夏力前,汪元卉.3D游戏场景中的火焰效果的真实模拟[J].广东电脑与电讯,2013(10):65-67.
作者姓名:夏力前  汪元卉
作者单位:[1]北京理工大学珠海学院计算机学院,广东珠海519085 [2]吉林大学珠海学院计算机系,广东珠海519041
摘    要:在3D游戏场景中我们通常利用真实感图形学的知识,模拟具有随机过程的自然场景。粒子系统是此类应用的重要实现途径。本文在基础粒子系统的框架上进行改进,对动态火焰进行模拟。对火焰粒子的速度,动态效果和颜色变化等物理现象进行建模,采用关键帧技术和自定义粒子发射器,真实地模拟了3D游戏场景中的动态火焰效果。

关 键 词:粒子  真实感  火焰  游戏场景

The Real Simulation of Flame Effect in 3D Game Scene
Xia Liqian Wang Yuanhui.The Real Simulation of Flame Effect in 3D Game Scene[J].Computer & Telecommunication,2013(10):65-67.
Authors:Xia Liqian Wang Yuanhui
Affiliation:Xia Liqian Wang Yuanhui (1. Beijing Institute of Technology, Zhuhai 519085, Guangdong; 2. Zhuhai College of Jilin University, Zhuhai 519041, Guangdong)
Abstract:Realistic computer graphics is used to simulate the natural scene with stochastic process in 3d game scene. Particle system is such an excellent simulating algorithm to resolve random problems. In this paper, an improved dynamic flame simulating method based on particle system has been proposed. The model for physical phenomenon such as flame particle velocity, dynamic effect and color change is constructed. The key frames and custom particle emitters has be adopted, and the experiment results show that the approach can simulate a real effect for dynamic flame.
Keywords:particle  realistic  flame  game scene
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