A game theoretical model for collaborative groups in social applications |
| |
Affiliation: | 1. Khalifa University of Science, Technology and Research, P.O. Box 127788, Abu Dhabi, United Arab Emirates;2. Etisalat BT Innovation Center, P.O. Box 127788, Abu Dhabi, United Arab Emirates;1. Instituto para el Desarrollo Tecnológico y la Innovación en Comunicaciones (IDeTIC), Universidad de Las Palmas de Gran Canaria, Despacho D-102, Pabellón B, Ed. de Eletrónica y Comunicaciones, Campus de Tafira, 35017 Las Palmas, Spain;2. Escuela de Biología, Universidad de Costa Rica, Costa Rica;3. Systems Engineering and Automation Department, Universidad del País Vasco/Euskal Herriko Unibertsitatea, Spain;1. Faculty of Computer Science, Otto-von-Guericke University Magdeburg, Universitätsplatz 2, D-39106 Magdeburg, Germany;2. Institute for Community Medicine, Ernst-Moritz-Arndt University Greifswald, Walther-Rathenau-Straße 48, D-17475 Greifswald, Germany;3. Institute for Diagnostic Radiology and Neuroradiology, Ernst-Moritz-Arndt University Greifswald, Sauerbruchstraße, D-17487 Greifswald, Germany;1. Informatics Center — Federal University of Pernambuco (UFPE), Pernambuco, Brazil;2. Federal University of Bahia (UFBA), Bahia, Brazil;1. Computer Science Department, Federal University of Maranhão (UFMA), São Luís, MA, Brazil;2. Department of Informatics, University of Minho, Braga, Portugal;1. University of Pannonia, Department of Process Engineering, P.O. Box 158, Veszpreém H-8200, Hungary;2. The Finnish Microarray and Sequencing Centre, Turku Centre for Biotechnology, University of Turku and Åbo Akademi University, Tykistökatu 6A, 20520 Turku, Finland |
| |
Abstract: | ![]() In this paper, we address the problem of the free riding behaviour that takes advantage of collaborative educational social groups without contributing back to other participants posts. Free riders are active users who ask questions and draw knowledge from the community but provide very limited or no contributions back to it. Since the survival of a collaborative educational community is highly dependent on its active users and their contributions, motivating free riding users to take an active part would naturally augment the value the community provides and ensure its survivability. As a solution, we formally analyse the impact of the free riding behaviour by means of repeated game theory where classical and generous Tit for Tat are used. Such analysis shows the impact of such behaviour on educational communities and raises the need for other strategies that motivate free riding users to cooperate under the threat of being punished by cooperative ones; hence, we introduce reputation based Tit for Tat strategies. Our study suggests adding reputation as a parameter in users’ profiles in collaborative groups to improve their survivability. |
| |
Keywords: | Online communities Collaborative groups Social applications Free riding Game theory Tit for Tat |
本文献已被 ScienceDirect 等数据库收录! |
|