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Modeling of Irregular Structures in Scene Simulation Based on Creator and 3dsmax
作者姓名:陈施能  徐利梅  李辉
作者单位:School of Mechatronic Engineering, University of Electronic Science and Technology of China Chengdu 610054 China
摘    要:Creating proper 3D models plays an important pole in the development of scene simulation system based on multigen creator and Vega software. However, it is very difficult to construct complex structures by multigen creator. In this paper, an approach is proposed which is utilizing 3dsmax as assistant modeling software. 3D models developed in 3dsmax could be saved in 3ds format and then imported into multigen creator software. The models are revised and then saved in fit format by creator. For reducing model's data, simplification strategy is proposed. The problem of constructing complex models in creator is solved smoothly. In the development of digital rocket simulation project, the models constructed by this method have good visual effect, small size, and could be driven by Vega correctly.

关 键 词:模拟技术  不规则结构  建模  三维设计
收稿时间:2005-11-18

Modeling of Irregular Structures in Scene Simulation Based on Creator and 3dsmax
CHEN Shi-neng,XU Li-mei,LI Hui.Modeling of Irregular Structures in Scene Simulation Based on Creator and 3dsmax[J].Journal of Electronic Science Technology of China,2006,4(2):187-191.
Authors:CHEN Shi-neng  XU Li-mei  LI Hui
Abstract:Creating proper 3D models plays an important pole in the development of scene simulation system based on multigen creator and Vega software. However, it is very difficult to construct complex structures by multigen creator. In this paper, an approach is proposed which is utilizing 3dsmax as assistant modeling software. 3D models developed in 3dsmax could be saved in 3ds format and then imported into multigen creator software. The models are revised and then saved in flt format by creator. For reducing model's data, simplification strategy is proposed. The problem of constructing complex models in creator is solved smoothly. In the development of digital rocket simulation project, the models constructed by this method have good visual effect, small size, and could be driven by Vega correctly.
Keywords:scene simulation  modeling  multigen creator  3dsmax
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