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基于Unity的无人机三维视景系统设计与实现
作者姓名:王小青  吴兆轩  马岩
作者单位:南京模拟技术研究所
摘    要:当前无人机显示系统主流多为二维显示,缺乏兼顾仿真训练使用和实际飞行使用的实时、逼真的三维态势显示软件,为实现无人机飞行过程中的实时位置、姿态信息、航线信息、飞行轨迹三维显示,满足无人机飞行过程的多视角三维显示,开发基于Unity三维引擎、计算机虚拟仿真技术的无人机三维视景系统,融以逼真的仿真模型,兼容虚、实相结合的应用模式,最大程度地贴近实际操作,提供真实的无人机飞行三维显示。该系统可以帮助用户提高无人机训练保障水平,优化现场指挥调度模式,营造逼真的虚拟环境,提升训练和观摩效果。

关 键 词:无人机  Unity引擎  三维视景  虚拟技术

Design and implementation of UAV 3D vision system based on Unity
Authors:Wang Xiaoqing  Wu Zhaoxuan  Ma Yan
Affiliation:(Nanjing Research Institute on Simulation Technique,Nanjing,210016,China)
Abstract:At present,the mainstream of UAV display system is 2D display,which lacks real-time and realistic 3D situation display software which takes into account the use of simulation training and actual flight.In order to realize the real-time position,attitude information,route information and flight trajectory,and meet the requirements of multi view 3D display of UAV flight process,we developed UAV 3D vision simulation system based on Unity engine and computer virtual simulation technology,with realistic simulation model,compatible with the application mode of combination of virtual and real.It is close to the actual operation to the greatest extent and provides the real 3D display of UAV flight.The system can help users to improve the UAV training support level,optimize the filed command and scheduling mode,create a realistic virtual environment,and improve the training and observation effect.
Keywords:UAV  Unity engine  3D vision  virtual technology
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