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虚拟校园三维仿真系统的设计及实现
引用本文:徐峰,陈敏智.虚拟校园三维仿真系统的设计及实现[J].浙江工业大学学报,2007,35(2):155-158.
作者姓名:徐峰  陈敏智
作者单位:1. 安徽电子工程学校,安徽,蚌埠,233000
2. 浙江工业大学,信息工程学院,浙江,杭州,310032
摘    要:在Windows平台上,使用OpenGL图形接口,结合浙江工业大学朝晖校区的环境特点,采用面向对象的编程技术,综合运用多种可视化手段设计并实现了一个虚拟校园环境三维可视化系统.重点介绍了虚拟校园建设中涉及的几项关键技术,如地物、地形景观的模拟、纹理的映射及系统漫游的实现.

关 键 词:虚拟现实  虚拟校园  可视化建模
文章编号:1006-4303(2007)02-0155-04
修稿时间:2006-10-09

Design and implementation of campus 3D visualization system
XU Feng,CHEN Min-zhi.Design and implementation of campus 3D visualization system[J].Journal of Zhejiang University of Technology,2007,35(2):155-158.
Authors:XU Feng  CHEN Min-zhi
Affiliation:1. A nhui School of Electronic Engineering, Bengbu Anhui 233000, China; College of Information Engineering, Zhejiang University of Technology, Hangzhou 310032, China
Abstract:Based on the geographical features of Zhejiang University of Technology,a campus 3D visualization system is designed and implemented with OpenGL graphics interface under windows platform,object oriented programming method and different techniques of visualization.Some key techniques for simulating the buildings,trees,and terrains,texture mapping and system-cruising are introduced in detail.
Keywords:OpenGL
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