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应用折射反射纹理的实时水面仿真技术
引用本文:谭同德,赵硕,赵红领.应用折射反射纹理的实时水面仿真技术[J].郑州大学学报(工学版),2011,32(2).
作者姓名:谭同德  赵硕  赵红领
作者单位:郑州大学信息工程学院,河南郑州,450001
基金项目:河南省自然科学研究项目(0611051900)
摘    要:水面效果可以大大增强虚拟现实环境的沉浸感,设计了一种实时水面仿真算法,该算法采用两个三角形单元模拟水面的方法,综合运用了渲染到纹理、凹凸纹理、投影纹理映射、纹理扰动技术采模拟水的反射、折射、波动、倒影效果;并提出了一种改进的纹理扰动技术,设置Alpha值确定应该扰动的纹理,避免了扰动错法,使水面更加逼真.实验表明,该方法在系统绘制的真实感和实时性上取得了较满意的优化效果,较好地解决了虚拟环境中水面实时绘制问题.

关 键 词:实时水面  渲染到纹理  凹凸纹理  反射折射纹理  纹理扰动

Real-time Water Surface Simulation based on Refraction and Reflection Texture
TAN Tong-de , ZHAO Shuo , ZHAO Hong-li.Real-time Water Surface Simulation based on Refraction and Reflection Texture[J].Journal of Zhengzhou University: Eng Sci,2011,32(2).
Authors:TAN Tong-de  ZHAO Shuo  ZHAO Hong-li
Affiliation:TAN Tong-de,ZHAO Shuo,ZHAO Hong-li(School of Information Engineering,Zhengzhou University,Zhengzhou 450001,China)
Abstract:The effects of water surface can greatly enhance the sense of immersion in virtual reality.This paper described an algorithm of the fast real-time surface simulation.The simulation of water surface for any scale was constructed by only two triangles,some technologies including Render-to-Buffer,Bump Mapping,Projective Texture Mapping and Texture Perturbation,were used to simulate the water surface with effect such as reflection,refraction,wave,and inverted reflection.Then the method of Texture Perturbation w...
Keywords:real-time water surface  render-to-buffer  bump mapping  refraction and reflection texture  texture perturbation  
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