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课堂游戏在小班教学中的实施
引用本文:李暾,王挺,周海芳.课堂游戏在小班教学中的实施[J].计算机教育,2011(22):50-52.
作者姓名:李暾  王挺  周海芳
作者单位:国防科学技术大学计算机学院计算机系,湖南长沙,410073
摘    要:在大学计算机基础课程小班教学中引入了课堂游戏来讲授抽象知识。文章介绍了课堂游戏的实践及对该方法的思考,在帮助学生理解抽象知识、掌握计算机科学基本原理、培养创新思维和自主学习习惯等方面取得了较好的效果。

关 键 词:小班教学  课堂游戏  大学计算机基础

Implementation of Classroom Games in Small Classes Teaching
LI Tun,WANG Ting,ZHOU Haifang.Implementation of Classroom Games in Small Classes Teaching[J].Computor Education,2011(22):50-52.
Authors:LI Tun  WANG Ting  ZHOU Haifang
Affiliation:LI Tun,WANG Ting,ZHOU Haifang(School of Computer,National University of Defense Technology,Changsha 410073,China)
Abstract:In the college computer fundamental course teaching,we introduce classroom games in small classes teaching to help the students to understand abstract knowledge.This paper describes the investigation of classroom games and the practices of the teaching method.The promising results show that it is useful in teaching some abstract computer fundamental knowledge.It also helps the students in building creative thinking and self-study abilities.
Keywords:small class teaching  classroom games  college computer fundamental  
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